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  1. Mentor Spirits for technomancers? (7 replies)
  2. New Mentor Spirit (4 replies)
  3. Finally. it's here (4 replies)
  4. A quick motion sensor question (2 replies)
  5. Running Wild (5 replies)
  6. Un-Stupid Cyberlimbs (33 replies)
  7. Can Sprites go Free? (10 replies)
  8. Centering -Adept- TN? (12 replies)
  9. Bad Boy, Bad Boys (5 replies)
  10. Small groups (11 replies)
  11. Nnja Cults (18 replies)
  12. FanPro Commando Quarterly is up (13 replies)
  13. The Next Big Thing (49 replies)
  14. spell defense? (4 replies)
  15. New foci for adepts (4 replies)
  16. I small matter of Names (4 replies)
  17. [ShadowsOfEurope] From Russia with love... (2 replies)
  18. New Novel (1 reply)
  19. Improving Attributes (1 reply)
  20. House Rules (5 replies)
  21. Decking versus Hacking (212 replies)
  22. Release Update (34 replies)
  23. Machine Guns Yay! (14 replies)
  24. What ever happened to Mirage? (7 replies)
  25. Rehashing Contacts (18 replies)
  26. RFID tags in your food! (9 replies)
  27. Required reading for Shadowrun 4? (2 replies)
  28. Mortality rate for true n00bs? (73 replies)
  29. Full Attack - Is There A Ruling? (5 replies)
  30. resource rush in real life? (7 replies)
  31. Lifestyle and Economics in 2070 (5 replies)
  32. The Inhumanoids (17 replies)
  33. Dumpshock Organization (28 replies)
  34. RL Implant News (19 replies)
  35. Whats happening in NY? (8 replies)
  36. Geomancy in Hong Kong (9 replies)
  37. Defaulting to Skills? (4 replies)
  38. Professional Rating (3 replies)
  39. "Similar Models" for Guns (8 replies)
  40. Paper Barrier? (9 replies)
  41. Background Count (15 replies)
  42. Toxins own you (8 replies)
  43. Essence loss and magic attribute at Char Gen.. (71 replies)
  44. Indierect spells why? (4 replies)
  45. Karma and money (20 replies)
  46. Vehicle/Drone Sizes (10 replies)
  47. Japanese SR edition? (14 replies)
  48. SOA-Japan (28 replies)
  49. Rigging drones beyond signal strength (25 replies)
  50. Overcoming Skin links (17 replies)
  51. What could an Ares Alpha... (81 replies)
  52. Using the "No Soaking Roll" option (37 replies)
  53. Fun with hacking (63 replies)
  54. PPG Corporate Stats? (2 replies)
  55. SR4 Adventure: The Voodoo That They Do (10 replies)
  56. Updating Headware (40 replies)
  57. SoA-chapter reviews (67 replies)
  58. [Shadowrun Missions] FAQ Schmaq (15 replies)
  59. Masking, astral space and stealth. (23 replies)
  60. The OICW Rises Again! (144 replies)
  61. Looking for non awakened Critters. (1 reply)
  62. Sensei (7 replies)
  63. Megas and political bodies (13 replies)
  64. For all the canucks in here... (22 replies)
  65. Build Point Allocation (53 replies)
  66. Vampires stalk the day! (30 replies)
  67. Buying a host (28 replies)
  68. Old edition PDFs (3 replies)
  69. Heal spell Drain Value? (25 replies)
  70. Ghouls. (45 replies)
  71. Building a better mouse trap (31 replies)
  72. Hacking Scenarios Q&A (16 replies)
  73. Recording Astral Signatures (4 replies)
  74. Physical Security and Bulid/Repair. (12 replies)
  75. Need Help With Improved Reflexes (10 replies)
  76. Codeslinger Exploit? (3 replies)
  77. Search for Old Forum Content: Paladins (10 replies)
  78. Possession (8 replies)
  79. Shadow Necessities (36 replies)
  80. Aspected Magicians (31 replies)
  81. Silly question (7 replies)
  82. Gun Fu Adept (115 replies)
  83. Sensors in drones (10 replies)
  84. New virus (2 replies)
  85. A foreign concept: (32 replies)
  86. Cyrcuit, the Hermetic Mage/Hacker (52 replies)
  87. Adept's Improved Senses (8 replies)
  88. Two-Weapon Melee Combat / Martial Arts (39 replies)
  89. Newbie GM questions (73 replies)
  90. gecko crawl for all (2 replies)
  91. Command Program (12 replies)
  92. Augmented Stat Maximums (12 replies)
  93. Trouble with time (41 replies)
  94. SoA-Middle East (48 replies)
  95. Hackers and Zombie Comm units (8 replies)
  96. SR4 Miniature Movement Rules (11 replies)
  97. Decent editable SR4 Character Sheet (67 replies)
  98. Melee combat and firearms. (28 replies)
  99. Wise Warrior.... (20 replies)
  100. Alcohol (18 replies)
  101. Two weapon melee combat - possible? (10 replies)
  102. Chargen issue (31 replies)
  103. Deadlier SR3 or SR4 (23 replies)
  104. In-game Elective Surgery (50 replies)
  105. Wireless DNI (6 replies)
  106. Rumors about metaplot events (7 replies)
  107. Need some spell selection help.. (1 reply)
  108. Blind Shadowrun (43 replies)
  109. LoneStar as Johnson's? (35 replies)
  110. Sillyness with the Magic System (4 replies)
  111. Mentor Spirits - More than One? (22 replies)
  112. Organ Legging in NY (18 replies)
  113. Increase Mental Attribute Spells (11 replies)
  114. Contradiction (25 replies)
  115. Shadowrun Books are here... (4 replies)
  116. golems (6 replies)
  117. The Wednesday Night Poker Club (0 replies)
  118. Oh boy! Another SR4 Char Review! (16 replies)
  119. Can't stop gaming? (8 replies)
  120. Astral Combat (5 replies)
  121. Augmented Skill Cap... (54 replies)
  122. Firearms in melee combat (20 replies)
  123. RL Shadowrunners Here In Japan (13 replies)
  124. Cyberskull and Capacity (26 replies)
  125. w00t! (11 replies)
  126. The mother of all runs (34 replies)
  127. Thread Crapping (0 replies)
  128. The PCC and the Conspiracy [SPOILERS] (42 replies)
  129. [News] Being a 'half' Japanese (5 replies)
  130. prosthetic testicles (4 replies)
  131. General Consensus? (32 replies)
  132. Basic hacking questions (13 replies)
  133. Encryption question (5 replies)
  134. Run Arc Concept (13 replies)
  135. Quick Question RE: Influence (5 replies)
  136. Safehouses in the Sixth World (37 replies)
  137. Must-see Cyberarm video clip (4 replies)
  138. Z-OLodo needed (3 replies)
  139. 1001 Stuffer Shack Senarios (19 replies)
  140. Waving Axes (56 replies)
  141. Reaction Enhancers (18 replies)
  142. Matrix Perception (10 replies)
  143. Dunkie's Will - What hasn't been used? (16 replies)
  144. Augmented Reality (1 reply)
  145. Arrrggg, Technomancers (265 replies)
  146. Bio Rejection Flaw Question (18 replies)
  147. SR3 core books on PDF (7 replies)
  148. ARHHH there be Pirates afoot! (21 replies)
  149. Alternative SR3 die-rolling (7 replies)
  150. Some unusual Shadowruns? (115 replies)
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