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  1. Allies and sustaining foci (4 replies)
  2. Whats a new GM to do? (50 replies)
  3. Starvation and Exhaustion (12 replies)
  4. Old Runners (32 replies)
  5. Missing Number (4 replies)
  6. [RL]Downside to sex with spirits. (11 replies)
  7. Is there a list... (14 replies)
  8. What print-run is the SR4 core rulebook in now? (8 replies)
  9. Stats for a road train. (4 replies)
  10. HMHVV (14 replies)
  11. specialization cost? (2 replies)
  12. Skills at char creation (37 replies)
  13. Falling Damage (14 replies)
  14. are spells astral forms on the astral plane? (10 replies)
  15. Looking for a drone. (0 replies)
  16. Magic and BP? (2 replies)
  17. Munchkin Edges/Flaws (105 replies)
  18. books to read (29 replies)
  19. SR4 has T-Shirts, any other Shadowrun colours? (1 reply)
  20. Starting Character throwing 20 dice. (31 replies)
  21. opinion or input or errors please (27 replies)
  22. Imps (9 replies)
  23. QUICKLY 4th - 3rd ed. Comparison (49 replies)
  24. Am I missing something with Manaball? (81 replies)
  25. A question on vehicles (19 replies)
  26. Fun With Ally Spirits, Part 2... (16 replies)
  27. Hoping for some quick advise on SR4. (26 replies)
  28. Archetype for a Jailbird (6 replies)
  29. SR3 to ZoE conversion? (33 replies)
  30. R3R (3 replies)
  31. Human Drone? (22 replies)
  32. BattleCorps help (11 replies)
  33. Trained Physicians and Medkits (21 replies)
  34. Did Junior have it coming? DREAMCHIPPER SPOILERS (11 replies)
  35. Soaking spell damage? (9 replies)
  36. Spirits of the air (8 replies)
  37. Tough Calls (63 replies)
  38. Question about which way to House Rule (8 replies)
  39. Banishing Drain (9 replies)
  40. Monkey ramblings... (31 replies)
  41. Astral Gateway free spirit power (6 replies)
  42. Troll armor (3 replies)
  43. Watcher Spirits (17 replies)
  44. Ally Spirits (4 replies)
  45. Attributes and cyberlimbs. (6 replies)
  46. Used Vehicles (6 replies)
  47. Any Darwin gamers here? (6 replies)
  48. Mystic Adepts (33 replies)
  49. Essence (17 replies)
  50. To Edge or not to Edge (16 replies)
  51. Any Darwin gamers here? (1 reply)
  52. [SR in RL]Biometric Maglock (1 reply)
  53. Anyone know the name of religion that... (7 replies)
  54. [RL]SMAW-NE (32 replies)
  55. New SR Novel! (44 replies)
  56. military application of silly string? (46 replies)
  57. A new guns topic? (5 replies)
  58. Summoning and Traditions. (4 replies)
  59. How short would you allow a Troll to be? (40 replies)
  60. Games that you should never play (17 replies)
  61. New shadowrun Novels (51 replies)
  62. What some people will do... (130 replies)
  63. Gymnastics dodge out of melee (16 replies)
  64. Effects of alcohol/being drunk (13 replies)
  65. SR 4 Char (11 replies)
  66. SR4 Character Story (12 replies)
  67. Mystic Adepts broken ability (31 replies)
  68. Practical Flight (123 replies)
  69. Max Payne in SR4 (15 replies)
  70. The Impatient Gamer (3 replies)
  71. Character Backstory - Ascendo (2 replies)
  72. SR4 Char (7 replies)
  73. Cost of drugs - Cram, Long Haul, Nitro, etc (14 replies)
  74. One Last Time (28 replies)
  75. Guns (109 replies)
  76. LoS vs. Touch (39 replies)
  77. My first SR4 Char (15 replies)
  78. Ritual Tracking (2 replies)
  79. Energy Aura and Spirit queries (4 replies)
  80. Which profile are you? (11 replies)
  81. Perception tests while astral? (34 replies)
  82. Clarification on Knowsofts (20 replies)
  83. Two-Weapon Fighting... with Revolvers? (31 replies)
  84. Technomancers Heads (5 replies)
  85. Ruger Super Warhawk x2! (11 replies)
  86. Mystic Armor! (24 replies)
  87. Leonardo 4th Editon Stats? (19 replies)
  88. Magic Question (9 replies)
  89. Splash Grenades in SR4 (13 replies)
  90. Just how heavy are Shadowrun's Heavy Pistols? (24 replies)
  91. Runs and Corporate Reprisals (10 replies)
  92. Just a few questions (3 replies)
  93. Targetting people with spells while Astral. (7 replies)
  94. Reality Filter (14 replies)
  95. petrochem (13 replies)
  96. Protective Covers? (27 replies)
  97. Combat Questions from my last game (8 replies)
  98. Dodging Grenades (17 replies)
  99. My first Run (51 replies)
  100. A return to the shadows for Rusty (10 replies)
  101. Drone Commlinks? (29 replies)
  102. Yo Ho Ho off of Somalia (110 replies)
  103. Metahuman Cyberlimb stats (58 replies)
  104. Snake Venom (8 replies)
  105. United Nations anyone? (34 replies)
  106. What's Urban Brawl like? (9 replies)
  107. Shadowrun 4 review (1 reply)
  108. Shadows of Latin America (3 replies)
  109. Subdual Combat (4 replies)
  110. condition monitor (3 replies)
  111. Writing a story (3 replies)
  112. Sim Modules, Sim Rigs, and Trodes (1 reply)
  113. Healing (2 replies)
  114. Ritual Spellcasting (2 replies)
  115. grandade launcher add-ons (12 replies)
  116. Vision Am I Missing Something (3 replies)
  117. What can be done without the Hacking skill? (7 replies)
  118. Chameleon Suit (5 replies)
  119. Drone weapon mounts (1 reply)
  120. Initiative passes (38 replies)
  121. The Watcher kamikazee (31 replies)
  122. Help for a new GM (27 replies)
  123. Leadership Skill (12 replies)
  124. First Character (20 replies)
  125. Optimum cyberware (16 replies)
  126. Official Character Conversion Guide Out (33 replies)
  127. Vehicle sensor loadout (11 replies)
  128. Is assensing LOS? (4 replies)
  129. Drones and weapons (6 replies)
  130. Device Interconnectivity (14 replies)
  131. Rigging without control rig (22 replies)
  132. Watcher Spirits? (1 reply)
  133. What can use flechette (30 replies)
  134. The goose that laid the golden egg (19 replies)
  135. Smuggler Goodness (0 replies)
  136. Props for Props (12 replies)
  137. Help me with threshold and modifiers (2 replies)
  138. [SR in RL] Origins of lethal biofeedback? (10 replies)
  139. Baseball. (16 replies)
  140. To module or not to module? (1 reply)
  141. HE-AP ammo for shotguns (10 replies)
  142. while we're on a roll (6 replies)
  143. astral space (16 replies)
  144. [RL] Simsense is on its way (6 replies)
  145. Cisco Set to Launch Wireless Mesh Solution (1 reply)
  146. Instruction skill (8 replies)
  147. Resolving Melee vs. Ranged 3rd Ed. (21 replies)
  148. Hackers... What is essential? (12 replies)
  149. combat mage (7 replies)
  150. [RL] More Direct Neural Interface Babysteps (1 reply)
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