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  1. Drone Commlinks? (29 replies)
  2. Yo Ho Ho off of Somalia (110 replies)
  3. Metahuman Cyberlimb stats (58 replies)
  4. Snake Venom (8 replies)
  5. United Nations anyone? (34 replies)
  6. What's Urban Brawl like? (9 replies)
  7. Shadowrun 4 review (1 reply)
  8. Shadows of Latin America (3 replies)
  9. Subdual Combat (4 replies)
  10. condition monitor (3 replies)
  11. Writing a story (3 replies)
  12. Sim Modules, Sim Rigs, and Trodes (1 reply)
  13. Healing (2 replies)
  14. Ritual Spellcasting (2 replies)
  15. grandade launcher add-ons (12 replies)
  16. Vision Am I Missing Something (3 replies)
  17. What can be done without the Hacking skill? (7 replies)
  18. Chameleon Suit (5 replies)
  19. Drone weapon mounts (1 reply)
  20. Initiative passes (38 replies)
  21. The Watcher kamikazee (31 replies)
  22. Help for a new GM (27 replies)
  23. Leadership Skill (12 replies)
  24. First Character (20 replies)
  25. Optimum cyberware (16 replies)
  26. Official Character Conversion Guide Out (33 replies)
  27. Vehicle sensor loadout (11 replies)
  28. Is assensing LOS? (4 replies)
  29. Drones and weapons (6 replies)
  30. Device Interconnectivity (14 replies)
  31. Rigging without control rig (22 replies)
  32. Watcher Spirits? (1 reply)
  33. What can use flechette (30 replies)
  34. The goose that laid the golden egg (19 replies)
  35. Smuggler Goodness (0 replies)
  36. Props for Props (12 replies)
  37. Help me with threshold and modifiers (2 replies)
  38. [SR in RL] Origins of lethal biofeedback? (10 replies)
  39. Baseball. (16 replies)
  40. To module or not to module? (1 reply)
  41. HE-AP ammo for shotguns (10 replies)
  42. while we're on a roll (6 replies)
  43. astral space (16 replies)
  44. [RL] Simsense is on its way (6 replies)
  45. Cisco Set to Launch Wireless Mesh Solution (1 reply)
  46. Instruction skill (8 replies)
  47. Resolving Melee vs. Ranged 3rd Ed. (21 replies)
  48. Hackers... What is essential? (12 replies)
  49. combat mage (7 replies)
  50. [RL] More Direct Neural Interface Babysteps (1 reply)
  51. Lightning Bolt (25 replies)
  52. Anyplace to get HTML char sheets? (13 replies)
  53. Now for something completely different (17 replies)
  54. Japanese Imperial Marines (26 replies)
  55. Dwellers in the UCAS (30 replies)
  56. "Interacting with the Augmented World" (22 replies)
  57. Need Help - Kinda Fast too (73 replies)
  58. SR3 -> SR4 character conversion (79 replies)
  59. How obvious is Aura Sensing? (20 replies)
  60. I hate GM'ing Hackers/deckers (16 replies)
  61. UCAS airspace/international waters (10 replies)
  62. Lifting Rules off a bit.... (27 replies)
  63. Hotels in Prague? (5 replies)
  64. Elementals and Spirits (9 replies)
  65. Matrix musings and questions (23 replies)
  66. run idea: need help (5 replies)
  67. Chemical Repellant (2 replies)
  68. Non-SR authors writing Shadowrun (40 replies)
  69. [SoA2064] Elf porn (80 replies)
  70. What's your Favorite SMG? (208 replies)
  71. AR goggles (20 replies)
  72. Magic Tweak (58 replies)
  73. Problem with subscribed devices (29 replies)
  74. What kind of firepower do you bring to the party? (73 replies)
  75. AR Environment Software and Critters (7 replies)
  76. Chargen BPs (33 replies)
  77. podcast (3 replies)
  78. Communism in Sixth World (99 replies)
  79. Captian Chaos (27 replies)
  80. Tell me about Humanis? (47 replies)
  81. Getting to know you, (22 replies)
  82. i think i have a problem with... (14 replies)
  83. Megacorporate humor (3 replies)
  84. CARGO CAPACITIES (2 replies)
  85. Animal Empathy extended (2 replies)
  86. North America in 2070 (13 replies)
  87. Orichalcum (17 replies)
  88. Riggers (20 replies)
  89. Hackers and comlinks (19 replies)
  90. [RL] More potential eye cyber. (0 replies)
  91. Adventure concept (16 replies)
  92. a mech? (75 replies)
  93. Don't hate the game, hate the players (43 replies)
  94. Moved: New shadowrun Novels (-- replies)
  95. A RL chemical for...number 2 (51 replies)
  96. Investing in the 6th (8 replies)
  97. Hacking/Defaulting exploit? (8 replies)
  98. Modding the Sakura Fubuki (109 replies)
  99. North Atlanta are group Looking for Player (2 replies)
  100. Essence Loss and Recovery (15 replies)
  101. The missing years (40 replies)
  102. Damage Code of Baseball (15 replies)
  103. What most deadly character can you create? (38 replies)
  104. Making the Shadowrun World Your Own (26 replies)
  105. Skill for riding a horse (28 replies)
  106. Spirits & Immunity (53 replies)
  107. Essense Cost of c- and bio- ware (10 replies)
  108. Hermetic Magicians and Spirit Guides (11 replies)
  109. low essense and healing spells (4 replies)
  110. Who likes the hard cap set where it is? (74 replies)
  111. Hell's zodiac (25 replies)
  112. Weapon Foci dice (7 replies)
  113. Player V Player gaming (15 replies)
  114. No Attributes in the Matrix (36 replies)
  115. Magic Circles (7 replies)
  116. GMing the Augmented Reality (2 replies)
  117. Hallowen leftovers and Stuff (21 replies)
  118. SR4 artwork (25 replies)
  119. Any Online Groups Looking For A Player? (7 replies)
  120. Technomancers (2 replies)
  121. Free Insect Spirits (16 replies)
  122. Healing Tests -- Concern/Confused (54 replies)
  123. Halloween Runs (2 replies)
  124. Sci-Fi Tech NOW! (11 replies)
  125. Astral questing for Initiation (7 replies)
  126. Security Ratings (6 replies)
  127. RL credsticks (well, sorta... cred phones?) (8 replies)
  128. Non-Canon Explosives (39 replies)
  129. Libra Love (27 replies)
  130. Help me remember! (3 replies)
  131. An odd question or two? (15 replies)
  132. Spirits - Confusion (3 replies)
  133. Spellcasting One-Shots (29 replies)
  134. Stickin' It to Da Man (21 replies)
  135. Barriers (3 replies)
  136. SR3 Fan Publication (4 replies)
  137. Sourcebooks for Chips, Simsense, etc? (4 replies)
  138. HADOWRUN Seattle MUSH: SR4 Revamp Needs Assistance (3 replies)
  139. Online Retailers (12 replies)
  140. First post and question about Full Dodge (8 replies)
  141. APDS vs Armour Spell (31 replies)
  142. SoA (15 replies)
  143. Decker vs Otaku (39 replies)
  144. First character (10 replies)
  145. Sr4 Art info.... (3 replies)
  146. Grunt & Lieutenant Creation (3 replies)
  147. Program Prices (1 reply)
  148. Maximum Edge? (25 replies)
  149. Shadow Magic (31 replies)
  150. Rules Question: Specializations and the Pool Cap (62 replies)
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