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  1. Help with Adept Focus and Infusion (3 replies)
  2. Behavior Control Device (22 replies)
  3. Evo's Mars Base (25 replies)
  4. HMHVV questions (17 replies)
  5. Networking wasp hives (32 replies)
  6. Queuing - House rule for hacking (6 replies)
  7. Tech level in 2070 (63 replies)
  8. Metagenetics take 1 (0 replies)
  9. Hacking my own Skillwires (44 replies)
  10. Subscription lists (17 replies)
  11. Garrotes and Another Question (7 replies)
  12. Question (18 replies)
  13. Converting old SR material to SR4 (6 replies)
  14. Help with an on-line project please. (5 replies)
  15. Insect spirits (1 reply)
  16. More Foci Questions (23 replies)
  17. New Programs Ideas (27 replies)
  18. Well out of the loop (24 replies)
  19. Moved: My Main Problem with SR4 (-- replies)
  20. Technomancers and Personas (15 replies)
  21. Nature of being Awakened? (14 replies)
  22. Cyberlimb Implantation Question (3 replies)
  23. Barghests... (7 replies)
  24. SR3 pre-made campaigns (3 replies)
  25. Data Havens? (2 replies)
  26. Hewlett Packard, getting closer to AR (5 replies)
  27. "Sensitive System" quality and magic users (124 replies)
  28. Governor of Seattle (6 replies)
  29. My first Session.....again. My new idea. (3 replies)
  30. The Wireless World (5 replies)
  31. What do you do during "down" time? (32 replies)
  32. Any paintable figures for SR? (30 replies)
  33. Character Critique (17 replies)
  34. Ork Rigger Critique Requested (7 replies)
  35. Some thoughts about karma (47 replies)
  36. Metahuman Anatomy and Physiology, the R version (69 replies)
  37. My Wireless Rulings (105 replies)
  38. A question on Credit in a cardless society (4 replies)
  39. Shadowrun Wiki: (4 replies)
  40. Technomancers? (62 replies)
  41. How would YOU do a location sourcebook? (19 replies)
  42. how to launder money (37 replies)
  43. Character critique (16 replies)
  44. Implanted Simrig vs. standard simrig/sim module (4 replies)
  45. Cleremond's dedicated character page (44 replies)
  46. Silly Shadowrun Joke (9 replies)
  47. Building your own matrix agents (25 replies)
  48. Is that correct ? (3 replies)
  49. Hacking security & admin (13 replies)
  50. Public Libraries (25 replies)
  51. New Shadowrun video game from Microsoft? (152 replies)
  52. Item cards (5 replies)
  53. Using a "Wealth" Attribute in SR4 (116 replies)
  54. Enhanced Perception and Hacking (10 replies)
  55. Your favorite shows, (39 replies)
  56. Is this character any good? (29 replies)
  57. SGM Preview (25 replies)
  58. Finding new nodes with VR (13 replies)
  59. Know/Skill softs and you (14 replies)
  60. Opposed SIN Tests (14 replies)
  61. [RL] Geomancy and South Korea (2 replies)
  62. "Modified" skill caps (7 replies)
  63. A Few More Questions and observations (9 replies)
  64. AR combat Tactics (46 replies)
  65. Typical shadowrun payments? (8 replies)
  66. Remote drone and ECCM (2 replies)
  67. Wow people (8 replies)
  68. Human-Metahuman Vampiric Virus (50 replies)
  69. A-Team (Shadowrun Style) (9 replies)
  70. Can cyberware exceed it's capacity? (42 replies)
  71. Dunkelzahn's Will (7 replies)
  72. Negotion Test results (25 replies)
  73. Mutant motorbike! (6 replies)
  74. is AH still cruising around here? (36 replies)
  75. Network Example? (21 replies)
  76. Rigging and drones (25 replies)
  77. RFID tags and tracking them down (27 replies)
  78. Reflex Recorders and Skill Groups (6 replies)
  79. House rule: discretionary funds (65 replies)
  80. pans, networks and nodes (8 replies)
  81. Ocular Drones (14 replies)
  82. [SprawlSG] Question about renraku barback (0 replies)
  83. Datajack Anyone? (5 replies)
  84. DO NOT ANSWER SPAM MESSAGES... (21 replies)
  85. Grenade Resistance (23 replies)
  86. Character Critique (44 replies)
  87. Question About Pool Limits (11 replies)
  88. Fighting with magic fingers. (35 replies)
  89. Shadowrun and the ENnies (2 replies)
  90. Hacking Cyberware (35 replies)
  91. I have a few newish questions (36 replies)
  92. One week left to win Sprawl Sites from #S-Run! (24 replies)
  93. Shadowrun Edition (51 replies)
  94. Alternative Archtypes (28 replies)
  95. Morality (71 replies)
  96. Animal Form (5 replies)
  97. Full Rigger vs Mechanic/Armorer (5 replies)
  98. damage track (4 replies)
  99. Creating NPCs (12 replies)
  100. CFS Flooded? (0 replies)
  101. Briefcase Smart Gun (4 replies)
  102. Sustaining Foci and Permanent spells (39 replies)
  103. Choose Your Metatype (74 replies)
  104. Monofiliment Whip Weapon Foci? (110 replies)
  105. What's your character's musical theme? (76 replies)
  106. Making Strength stronger (54 replies)
  107. Astral Combat - Weapon Focus Damage (68 replies)
  108. Dumpshock Forums Qualifiers (58 replies)
  109. Fleshed out contacts (11 replies)
  110. Spoofing your aura (14 replies)
  111. Exoware (27 replies)
  112. Barrier bubbles + Line of Sight (19 replies)
  113. The new Shadowrun novels, Opinions? (15 replies)
  114. Aptitude and Exceptional Attribute Questions (8 replies)
  115. [News] Fortune 500 (11 replies)
  116. Cyberware detectors (13 replies)
  117. Custom Spell and mentor help? (3 replies)
  118. Dodge vs Gymnastics (16 replies)
  119. real life AR equipment? (7 replies)
  120. Is cyberware important to hackers? (16 replies)
  121. Balanced Breakfast (20 replies)
  122. Commlinks + starting software? (11 replies)
  123. Drone Device Ratings (18 replies)
  124. Trodes and Dj's (47 replies)
  125. So where the frack is the GM Screen? (45 replies)
  126. Question on whips (20 replies)
  127. Magic Resistance House Rule (19 replies)
  128. DNI question (52 replies)
  129. DNI mental commands (44 replies)
  130. Ever had a run go like this? (8 replies)
  131. Need an on-line reference (2 replies)
  132. Looking For EuroCorps (9 replies)
  133. Power Focus Questions (16 replies)
  134. Astral Perception (12 replies)
  135. How the Other Half lives (30 replies)
  136. SINner (7 replies)
  137. Urban Explorer Jumpsuit (31 replies)
  138. Ruthenium Polymer duds (27 replies)
  139. Explosives and You! (36 replies)
  140. [Cool] I present you... Dumpshock! (6 replies)
  141. Company loyalty. (7 replies)
  142. Interesting foci fact (2 replies)
  143. Keeping the Lights On (10 replies)
  144. Bulk Quantities of Equipment (11 replies)
  145. Explosive requirements for larger structures (17 replies)
  146. cyberdeck/program creation tools? (1 reply)
  147. The Fast and the Furious (2 replies)
  148. Full Auto rules modification suggestion (4 replies)
  149. FanGirl's Dedicated Character Thread (40 replies)
  150. Damage to objects? (43 replies)
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