http://www.gamefaqs.com/features/top10/523.html
QUOTE |
#1: Shadowrun (GEN) Ah, how ironic and unlikely that the very pinnacle of originality would be found on a 16-bit console. The creativity of Shadowrun has remained uncontested to this day. Before it, there was nothing like it, and today there is still nothing like it. This action-RPG game came with an impressive, built-in backdrop in its adaptation from the eponymous pen-and-paper RPG. It draws players into a unique world, whose concepts and intricacies are far too detailed to explain here. You may think that you know your way around a 16-bit console, but the learning curve is pretty steep in this game. You will be introduced to a variety of unfamiliar concepts and terms (i.e., ‘Johnsons’, ‘deckers’, ‘Matrix’) in addition to some unorthodox gameplay. From its theatrical onset, the game launches you into Seattle, 2058, where you play the Shadowrunner, taking jobs and earning cred so that you can get the information you seek to avenge your brother’s murder. The game is rather hard and the story is quite good. Luckily, it offers plenty of jobs, equipment and character advancement to bide your time with. The sheer number of innovations this game brings to the table is mind-boggling. The depth of the backstory is comparable only to Dungeons and Dragons or Star Wars. Anyone who has ever picked up a Shadowrun manual for the pen-and-paper game knows exactly what I’m talking about. The legacy of Shadowrun is infamous inside and outside of console gaming. Bottom line: If you ever play a Shadowrun game, make this it. List by ManillaRoad |
QUOTE (Drace) |
Im pretty sure he's talking about the sega game, not the new one. |
QUOTE (Ivanhoe) | ||
Of course it is, that is what the (GEN) in the title stands for : Sega Genesis. I have yet to find a positive review of the XBOX 360 shadowrun game... |