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  1. SIN Record Sheets (1 reply)
  2. Converting Old Traditions (47 replies)
  3. Print releases? (8 replies)
  4. Rigger Question (5 replies)
  5. "Not until you're older..." (54 replies)
  6. Omega Order (81 replies)
  7. Gun the troll on Runner Havens is using? (22 replies)
  8. Ideas for new gear (75 replies)
  9. Lifestyles and Startign cash question (48 replies)
  10. Some Thoughts on Drones (10 replies)
  11. The Lugh Surehand mess. (20 replies)
  12. Decking tutorial (12 replies)
  13. Cybernetic Upgrades (3 replies)
  14. Vampire powers (20 replies)
  15. The Colloton Connection (69 replies)
  16. A Few SR4 House Rules: (22 replies)
  17. [fiction] The Torturer's Ball (17 replies)
  18. Upgrading Cyberware (8 replies)
  19. Weather Control (7 replies)
  20. Are sensor package capacities... (18 replies)
  21. A little idea (7 replies)
  22. To high Attributes? (4 replies)
  23. Running Diceless (20 replies)
  24. D20 to SR4 conversion (6 replies)
  25. Making Levitation AWESOME. (27 replies)
  26. My screwed up GMing. (39 replies)
  27. Ambidexterity & 2 Weapons vs. 1 Weapon (112 replies)
  28. Being the GM (19 replies)
  29. [RL] More DNI research... (0 replies)
  30. Here's an interesting thought... (18 replies)
  31. Mt Rainier (7 replies)
  32. World War SR4 (41 replies)
  33. 4 new Archetypes (12 replies)
  34. Archetype Archive (4 replies)
  35. What makes Cyberpunk, Cyberpunk? (28 replies)
  36. Athletics 7 in SR4 (18 replies)
  37. How many of you play, and how many of you GM? (28 replies)
  38. GM Screen in Print? (6 replies)
  39. "Initiation" Fiction Submission (34 replies)
  40. [News] Meteorite hits Norway (14 replies)
  41. Shadows of Latin America (48 replies)
  42. Literacy on the astral (36 replies)
  43. 6/6 Contact: Who should I make it? (32 replies)
  44. Utility chemicals? Where are those again? (14 replies)
  45. Stuffer Shack logos and Images (16 replies)
  46. Aztech Military Issue weapons + State of Caribbean (39 replies)
  47. Anthroform v. Groundcraft Drones (19 replies)
  48. Yakuza names (8 replies)
  49. Alphaware? Where did it go? (15 replies)
  50. Newb Questions, new to GMing SR... (24 replies)
  51. Converting missile mastery (6 replies)
  52. Converting real city to Shadowrun. (19 replies)
  53. Shadowrun for the 360? (40 replies)
  54. Bowel Disruptors (4 replies)
  55. Levitate & HALO jumping (56 replies)
  56. A different kind of weapon? (12 replies)
  57. Kansas City 2070 (6 replies)
  58. Trolls and large weapons (90 replies)
  59. The Stuffers we Luv! (28 replies)
  60. Stealing Monowire (38 replies)
  61. Armor & Encumberence (50 replies)
  62. compatible tradition (13 replies)
  63. Redmond Center Mall Under Attack (24 replies)
  64. Rome? (5 replies)
  65. Bloodyguts: one of Mirage's Otaku (4 replies)
  66. Manufacturing Chemical Compounds (51 replies)
  67. Here's an interesting thought... (7 replies)
  68. Introducing new characters (15 replies)
  69. Unorthodox Combat Mechanics (51 replies)
  70. Invisible Flashlights (102 replies)
  71. Fun Rigger Stuff (6 replies)
  72. Cyberlimbs coming soon (6 replies)
  73. My homocidal players. My game. My nightmare (51 replies)
  74. One man army (11 replies)
  75. Missing karma pool. (69 replies)
  76. Steel Lynx (6 replies)
  77. BP for Karma (20 replies)
  78. Stationary Drones and Crash Tests (1 reply)
  79. Restricted Target spells and Armor Degredation (29 replies)
  80. Rules that aren't (55 replies)
  81. Vehicle Modification Rules (3 replies)
  82. Pocket Secretary Appearance (22 replies)
  83. Masking (1 reply)
  84. What is Karl Combatmage? (29 replies)
  85. Wireless Datajack Functionality (19 replies)
  86. Looking for Geothermal Powerplant floorplans (6 replies)
  87. Initiation (48 replies)
  88. Drone Sizes (24 replies)
  89. mansion floorplans (7 replies)
  90. Spraying the PCs with sticky paralytic goop (39 replies)
  91. Invisible characters (67 replies)
  92. [Duels] A Full Duels List (16 replies)
  93. Some guidance much needed please! (15 replies)
  94. Lab Rat's Diary: Deuxième Partie (293 replies)
  95. Runner fashion (49 replies)
  96. The Doberman Exception (22 replies)
  97. Transparent to the eye, but not the mind (35 replies)
  98. Noob questions about Street Sams (13 replies)
  99. Cyberware and Bioware Essence (3 replies)
  100. Deaf/Mute Character (11 replies)
  101. Karl Combat Mage (39 replies)
  102. Finally got SR4 and I have a few rules questions (41 replies)
  103. Cost of surgery (29 replies)
  104. Invisibility House Rules (6 replies)
  105. Runner Havens Artwork (19 replies)
  106. LingaSofts (48 replies)
  107. i want to be a 'ware-head. (9 replies)
  108. They can read your mind ... (0 replies)
  109. Picture from the book request (6 replies)
  110. Old-School Matrix Topology Visuals (10 replies)
  111. All (or most) jokes aside... (49 replies)
  112. Rumors for Shadow Run (32 replies)
  113. DIY Panzer (30 replies)
  114. More RL meets Sr cyber.... from our friends at Ho (9 replies)
  115. Runner Havens Artwork (4 replies)
  116. Hacking for fun and profit (32 replies)
  117. RL Arcology (29 replies)
  118. Another Character Sheet (17 replies)
  119. The Ghostsword (16 replies)
  120. Movies with some shadowrun themes...... (62 replies)
  121. New Character: Old Hat? New Twist? (8 replies)
  122. Anglo Reservations in the NAN (41 replies)
  123. Autofire vs. barriers. (13 replies)
  124. What are NERPS? (47 replies)
  125. Security setups you've used to trap the pcs. (26 replies)
  126. Overcoming Magic (8 replies)
  127. IC relationships? (75 replies)
  128. ?'s about Physical Adepts (14 replies)
  129. Stealth program and hacking (80 replies)
  130. Translated SR Fan Film NOW AVAILABLE from #S-Run! (33 replies)
  131. A Run idea - Need input (22 replies)
  132. Agent = IC, IC = Agents (9 replies)
  133. Utopia in Shadowrun (9 replies)
  134. Stat Pedestrians (14 replies)
  135. A Sanity-Bending Secret Revealed (12 replies)
  136. Another fun question about mindprobe (18 replies)
  137. Police Officers in Shadow Run (9 replies)
  138. Idea for a Critter Run (2 replies)
  139. Introducing players (and myself) to Shadowrun (25 replies)
  140. 1,000,000 nuyen troll? (10 replies)
  141. Minimum team size? (38 replies)
  142. Two weapons not simultaneously (30 replies)
  143. [News] Navy developing nanotech to improve ships (28 replies)
  144. Writing Adventure Notes for Shadowrun (17 replies)
  145. Shapeshifter (13 replies)
  146. Agents and frames, a matter of numbers... (3 replies)
  147. Houserules for losing limbs (18 replies)
  148. First Post (32 replies)
  149. Can your Shadowrunners change the world? (21 replies)
  150. Technomancer/Rigger (and err... 2nd post) (6 replies)
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