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  1. Bitbasher's revised SR3 Firearms Creation (5 replies)
  2. First Metamagic (39 replies)
  3. Scan this, chummers... (33 replies)
  4. Mindprobe spell and detection question (18 replies)
  5. Industrial maps (3 replies)
  6. [ShadowsOfEurope] Shadows of Europe (8 replies)
  7. Totem/Idol: Wise Warrior (7 replies)
  8. Failures DICE POOLS (27 replies)
  9. Spirit COmbat (4 replies)
  10. The opposition (15 replies)
  11. hi all (32 replies)
  12. Falling rules (16 replies)
  13. How intensely tactical is your group of SR players (62 replies)
  14. Shadows on OS X (5 replies)
  15. movement and shooting (82 replies)
  16. Unusual Cyberwear Malfunctions (40 replies)
  17. SR Chicago Help (11 replies)
  18. How about intros & covers for the upcoming books? (19 replies)
  19. Dikote (120 replies)
  20. Adept Power Idea: Reach? (74 replies)
  21. Renaissance Varient (21 replies)
  22. Backgrounds... (18 replies)
  23. SOTA 2015 (29 replies)
  24. Battlemats (33 replies)
  25. Invisibility in the astral! (14 replies)
  26. Running in Combat (9 replies)
  27. My take on initiative. (47 replies)
  28. Power Foci (8 replies)
  29. GMs vs. Players (25 replies)
  30. Praise for Mission Briefing (3 replies)
  31. SR Maps (3 replies)
  32. Azzie Watch? (9 replies)
  33. How do you use the canon material? (20 replies)
  34. The Box O' Truth (34 replies)
  35. Decking/Matrix Questions (22 replies)
  36. What tribes are big in Seattle? (8 replies)
  37. Skillwires/ActiveSofts (30 replies)
  38. How to kill a doberman (245 replies)
  39. Dweller on the Threshold & an Amnesiac (51 replies)
  40. Response times (31 replies)
  41. CQB Tactics (49 replies)
  42. Editors - Today is the feast day of St John Bosco (12 replies)
  43. A wee bit of House Ruling (45 replies)
  44. Damien Trivia (25 replies)
  45. Can someone clarify Bolt area rules please? (9 replies)
  46. Shadowland Magazine (7 replies)
  47. Info on CAS (25 replies)
  48. Shadowrun like PC Game (9 replies)
  49. Hey, wow, I have this timesaving idea (59 replies)
  50. movement in combat (9 replies)
  51. The magic bullet? (118 replies)
  52. [OT] Is half the net down? (7 replies)
  53. Need to re-upload utilities when changing hosts? (8 replies)
  54. Hand of God (43 replies)
  55. which to buy (8 replies)
  56. Initiation Rolplaying (10 replies)
  57. [ShadowsOfEurope] Troll Tickling (2 replies)
  58. New ShadowFAQ Rules Q's and A's (51 replies)
  59. Confused by magic (90 replies)
  60. Bug in cybercombat rules (6 replies)
  61. The least used of the AAA (31 replies)
  62. How do you introduce new material? (11 replies)
  63. Delaying (25 replies)
  64. Combat Drones in RL (96 replies)
  65. Concealment Spirit Power (61 replies)
  66. Trout Tickling (28 replies)
  67. Magic Unchecked (196 replies)
  68. cyber eyes and smartlinks (2 replies)
  69. Ally Spirit Initiation (27 replies)
  70. Good Street Names (81 replies)
  71. cyber eyes and smartlinks (3 replies)
  72. Arcology inspiration... (10 replies)
  73. Quick question for those of you with the nuyen (2 replies)
  74. DM-turned-GM seeks advice (10 replies)
  75. How many cybereyes in a starting character? (35 replies)
  76. Just a quick reference question (21 replies)
  77. Spell targeting LOS questions (6 replies)
  78. If you thought UMS icons were ugly... (19 replies)
  79. Super-Luxury Cars in SR (17 replies)
  80. Shadowrun Supplemental News (22 replies)
  81. How much does it weigh? (31 replies)
  82. Sly Humor (8 replies)
  83. time lines (9 replies)
  84. Why do so many people care about Seatle? (39 replies)
  85. New Rigger (17 replies)
  86. Safecracking (37 replies)
  87. Melee rules? (29 replies)
  88. Melee Combat and Guns (32 replies)
  89. Remote Control utility (11 replies)
  90. Conjurers and Spell Points (27 replies)
  91. bank robbing (43 replies)
  92. should I play this game (48 replies)
  93. Moved: OTTAWA, ON, CANADA (-- replies)
  94. Please Educate Me About Shadowrun (5 replies)
  95. Underwater Drones (25 replies)
  96. Olympics (16 replies)
  97. New MS Shadowrun game? (81 replies)
  98. Capturing Mr. Mxyzptlk (31 replies)
  99. Favors, hot tips, and other info (3 replies)
  100. Can an SK change "deck modes?" (2 replies)
  101. Mundanes Vs Spirits (37 replies)
  102. Magic in the Shadows (3 replies)
  103. Hotel Run (3 replies)
  104. Tasers and Drones (26 replies)
  105. Matrix = Headache. (15 replies)
  106. The Internal Drone (7 replies)
  107. Initial Character (10 replies)
  108. Spell locks/Foci (6 replies)
  109. I am SO far behind the SOTA (2 replies)
  110. Multiple Foci (37 replies)
  111. Map Creating Program? (28 replies)
  112. Violin Foci/Geasa (13 replies)
  113. Regen (150 replies)
  114. What was your best/worst experience playing SR? (19 replies)
  115. A story idea (23 replies)
  116. 2nd ed. Sorcery Skill Doubts (silly but true) (15 replies)
  117. Metropole (90 replies)
  118. How I Found Ghostwalker (13 replies)
  119. Rigging, Dumpshock and Feedback (2 replies)
  120. Riggers, rejoice! (61 replies)
  121. Working out a basic Adventure (8 replies)
  122. Gibson and SR (8 replies)
  123. Hurting my Players (110 replies)
  124. Need Some Help from Dumpshockers (10 replies)
  125. Rigging a bike? (53 replies)
  126. Why havn't we seen this anywhere in SR? (10 replies)
  127. The Centaur Poll (28 replies)
  128. [MrJBlackBook] Room sizes (18 replies)
  129. casting spells through foci? (3 replies)
  130. Lamentations of a Cyborg (77 replies)
  131. Character help (5 replies)
  132. what do Security Riggers require (21 replies)
  133. New Martial Arts (15 replies)
  134. Contacts that roll (16 replies)
  135. Karma Pool (6 replies)
  136. PC Infighting... (54 replies)
  137. [ShadowsOfEurope] Material that was cut because of page limit. (9 replies)
  138. Long running campaign? (1 reply)
  139. Simsense question (17 replies)
  140. In the Interim... (20 replies)
  141. Deckers (92 replies)
  142. Watchers spirits (25 replies)
  143. Twenty-Four or 24 (24 replies)
  144. Racial priorities (64 replies)
  145. E.R question: stabilization units (3 replies)
  146. Map making and deciding how a GM can screw w/citys (28 replies)
  147. Magic adept and the art of cheese (22 replies)
  148. What would you change? (88 replies)
  149. When teh Matrix and Astral Space Colide (6 replies)
  150. Info regarding new books from fanpro (32 replies)
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