Help - Search - Members - Calendar
Full Version: Shadowrun
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221
  1. SR4 the positives off the bat. (2 replies)
  2. New Echo (10 replies)
  3. My First Serious Attempt At A Troll (40 replies)
  4. Armor (13 replies)
  5. Multiple Successes From A Single Die (13 replies)
  6. Mardi Gras (11 replies)
  7. Target: <Insert Setting Here> (44 replies)
  8. Are Essence Costs Necessary? (21 replies)
  9. Ranger Arms SM-4 (97 replies)
  10. Improved Reflexes and Astral Initiative (24 replies)
  11. Beginings (14 replies)
  12. Getting Hosed By Magic (43 replies)
  13. Recoil negators? (23 replies)
  14. Availability at Chargen-a poll (19 replies)
  15. Those Silly Tachikomas (41 replies)
  16. "Artifact" Silly Time! (106 replies)
  17. To Build Jason Bourne... (61 replies)
  18. Few questions and concerns (7 replies)
  19. Q: Hydraulic Jacks (14 replies)
  20. Recoil Compensation for Vehicle Mounted Weapons (7 replies)
  21. Technomancers (56 replies)
  22. Stressful situation? (3 replies)
  23. Whatever happened to Ask AH? (1 reply)
  24. 6==7 (24 replies)
  25. Mask Spell (1 reply)
  26. Now You're A Man (11 replies)
  27. Glitch Challenge II (10 replies)
  28. Sr4s Variable Condition Monitor And Others (12 replies)
  29. Spirits vs... (7 replies)
  30. Shadows of Latin America (39 replies)
  31. Customized Cyberlimbs & Bioware enhanced Attributs (10 replies)
  32. Looking for help with multiple mages (12 replies)
  33. Sprites And Skills/programs (10 replies)
  34. My Thoughts On Sr4 (64 replies)
  35. Control Rigs (17 replies)
  36. Sr4 Shaman A State Of Mind? (12 replies)
  37. Open Tests (13 replies)
  38. Ork Underground (11 replies)
  39. Partial Cyberlimbs And Stats (8 replies)
  40. Help Me Flesh Out My Cyborg (12 replies)
  41. First Run (27 replies)
  42. Special Weapons Materials (7 replies)
  43. "where're The Cheetos?!" (3 replies)
  44. Shadowrun Slang Lexicon (6 replies)
  45. Lo(o)sing Face... (0 replies)
  46. Help Me Flesh Out My Cyborg (0 replies)
  47. Moved: Character Drawings. (-- replies)
  48. What Is Shadowrun? (44 replies)
  49. One About Adepts And One About Essence (11 replies)
  50. Simsense Vertigo (6 replies)
  51. Secguard Equipment (8 replies)
  52. Cooking Explosives (arsenal) (13 replies)
  53. Black Ic Question (2 replies)
  54. Hired Help Rules? (4 replies)
  55. Hey Wait A Minute.... (43 replies)
  56. Fake License's And Cert. Cred (17 replies)
  57. Run Idea (13 replies)
  58. Dumpshock Forums Terms Of Service (0 replies)
  59. Cooking Explosives (arsenal) (1 reply)
  60. Original Shadowrun Rap Song (0 replies)
  61. Vehicle Design In Sr4 (21 replies)
  62. Berserk (2 replies)
  63. Ds Forums New Look (5 replies)
  64. Shadowrun Detroit Mux (0 replies)
  65. Awakened Jarheads? (32 replies)
  66. Shadows of Latin America (31 replies)
  67. New To Shadowrun Any Advice (9 replies)
  68. Positive Quality: Polyglot (22 replies)
  69. Navy: Accelerate your Railgun (35 replies)
  70. Side jobs (38 replies)
  71. New To Shadowrun In General And A Few Questions. (2 replies)
  72. New to Shadowrun (47 replies)
  73. Best Way to Get Initiative Passes (26 replies)
  74. Essence Loss And Magic/resonance (6 replies)
  75. Armor and Encumbrance (49 replies)
  76. City Geas (39 replies)
  77. Times of Disruption (11 replies)
  78. Extended Tests and Glitches (9 replies)
  79. Programing and pure DNI (7 replies)
  80. The Future Firearms Archive (15 replies)
  81. Soccer 2070 ? (2 replies)
  82. The Rules Obscure (78 replies)
  83. Fun SR reference in today's Weregeek (7 replies)
  84. Customisations From Arsenal (6 replies)
  85. Parnormal Luxury foods (29 replies)
  86. 2070 Holidays (69 replies)
  87. Floorplans For Buildings (11 replies)
  88. Gold mining (12 replies)
  89. Flechettes (4 replies)
  90. Glitch Challenge (16 replies)
  91. Broken Cyberware—too bad (28 replies)
  92. Spiritual Healing (2 replies)
  93. What do you call your sessions? (27 replies)
  94. Rules question about comparing DV to armor (8 replies)
  95. Glitches all around! (22 replies)
  96. Quick Draw (9 replies)
  97. Vehicle Passenger Capacity (Arsenal) (21 replies)
  98. Who owns all the weapon companies? (21 replies)
  99. How much boom? (25 replies)
  100. sticky/compilation request (2 replies)
  101. gun options (84 replies)
  102. The Final Call on the Panther Cannon (80 replies)
  103. Mnemonic Enhancers on the Horizon (3 replies)
  104. What's the deal with... (5 replies)
  105. Whee! Matrix attacks... (2 replies)
  106. full cyberlimb conversion (14 replies)
  107. Real life proof of physads: Pistols 6 (12) (9 replies)
  108. Tanamous... (0 replies)
  109. Cyber Eyes from the Future Today (0 replies)
  110. Marriage Customs of Sixth World Neocultures (58 replies)
  111. Spell/Spirit Knacks Pointless (9 replies)
  112. Adept Power Question (21 replies)
  113. Various Combat assists (30 replies)
  114. Character background (71 replies)
  115. Rules query on creation and knowledge skills (2 replies)
  116. Street Violence (55 replies)
  117. Levitation spell (10 replies)
  118. KiddieRun (21 replies)
  119. Ratings on Nanocyber (2 replies)
  120. Hospital Security 2070 style (15 replies)
  121. "Junk Guns" - Just in time for Arsenal! (2 replies)
  122. RL: Hacking Trams (1 reply)
  123. Question concerning Adepts... (87 replies)
  124. Broken Cyberware—too good (7 replies)
  125. Most Useless cyberware (42 replies)
  126. 4chan DOSes Scientology (49 replies)
  127. [SprawlSG] Flavor Text for runs (1 reply)
  128. SR3 scenario inspired by 4chan vs. scientology (5 replies)
  129. How do you deal with the search power? (6 replies)
  130. Money for Karma... (22 replies)
  131. Arise, humanity! (147 replies)
  132. Arsenal update (45 replies)
  133. Jumping the gun? (0 replies)
  134. Registered Sprites (45 replies)
  135. Alternate firearm skill rules (69 replies)
  136. Wireless limbs (3 replies)
  137. "Fix" to Technomancers (20 replies)
  138. Cloverfield monster in SR !Spoilers! (33 replies)
  139. DMZ (10 replies)
  140. Cyber hair? (22 replies)
  141. Down Time in Shadowrun (25 replies)
  142. Skill Level Granularity (3 replies)
  143. Astral Perception (3 replies)
  144. A matter of wards... (2 replies)
  145. Jackpoint, Books and Dates (2 replies)
  146. On the subject of freaks (114 replies)
  147. This is Shadowrun (13 replies)
  148. Game level (509 replies)
  149. Ghost in the Shell (60 replies)
  150. the rights of SINners (6 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012