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Jaid
you know how back when we were saying stuff we'd like to see in arsenal, and one of those things was a way to improve sensor rating? not just how far it could detect stuff and how many different sensors it could hold, but the vehicle's actual sensor rating?

correct me if i'm wrong, but it doesn't seem to be in arsenal anywhere. what's up with that?
hobgoblin
p105?
Jaid
QUOTE (hobgoblin)
p105?

i see rules covering putting different kinds of sensors in, and how to use sensors, but i don't see anything that allows you to upgrade a vehicle's sensor rating.
Rotbart van Dainig
There you have it:
QUOTE (Arsenal @ p. 105, Individual Sensors and Sensor Tests)
If a character improves the ratings of all of the individual components in a sensor package, the overall Sensor rating of the vehicle should also be improved accordingly.

See?

Perfectly clear rules that are easy to use. sarcastic.gif

Personally, I'd rather ignore the Sensor Attribute entirely and let the vehicle use Pilot.
Ryu
You improve your usual sensor package
Atmospheric Sensor 25¥, Radar 200¥ = 225 Nuyen.

I´d count cameras as rating 3 and demand vision enhancement for ratings 4+, raising the cost by 200¥ (2 cameras).

Did I mention we houseruled 500¥/rating when it came up in our game?
Jaid
hmmm... so basically, we're back to houserules then... because not everything even has ratings, and many things that do can't go above 3 (sorry bob, you're stuck with rating 3 because you have a camera, and visual enhancement only goes up to 3. if you removed that camera and left that spot empty though, you could go all the way up to 6, no problem. less sensors = better sensor rating... yay!).

ah well, we can always hope for errata...
Cardul
OK, did I miss something in the main book, or is Dikote no longer in the game? I did not see it in chemtech, weapon accessories, or weapon modifications, and I do not think it is in the Core book...
Fortune
There are no rules for Dikote™ in SR4 at the present time.
It trolls!
Apart from the various complaints about the lack of certain vehicles which has already been thoroughly discussed in several threads, I missed some official rules on recoil compensation via strength in Arsenal. Guess I'll just stick with a house rule.
Fortune
QUOTE (It trolls! @ Feb 3 2008, 11:00 AM) *
I missed some official rules on recoil compensation via strength in Arsenal. Guess I'll just stick with a house rule.


You mean the rules for Recoil and Strength that are on page 163?
It trolls!
Whoa, that paragraph was so short, I totally missed it. And it's basically the same as the house rule I employed. Thanks!
Prime Mover
Think already asked in another post, whats up with dikote ™ just hard conversion or somthing better come along. Again I still dont have copy of arsenal yet ( if taxes show up might just have to break down and get pdf this week) always loved Implast gloves from Kage, been told theres some combat gloves in Arsenal?
Fortune
QUOTE (It trolls!)
Whoa, that paragraph was so short, I totally missed it. And it's basically the same as the house rule I employed. Thanks!


No problem. I missed it as well when I first skimmed the book, but being that part is the only section I have fully read so far, I just happened to know it was there. smile.gif

QUOTE (Prime Mover)
Think already asked in another post, whats up with dikote ™ just hard conversion or somthing better come along. Again I still dont have copy of arsenal yet ( if taxes show up might just have to break down and get pdf this week) always loved Implast gloves from Kage, been told theres some combat gloves in Arsenal?


No Dikote™! But there are Hardliner Gloves™.
Prime Mover
Hate to derail but was Dikote in 3rd edition, remember vibro blades and mono sword but not Dikote ™ now that think about it.
Fortune
QUOTE (Prime Mover @ Feb 3 2008, 11:44 AM) *
Hate to derail but was Dikote in 3rd edition ...

Sure was. I can't recall which book though ... M&M or CC are your best bets.

Edit: Try M&M page 111. wink.gif
Prime Mover
Thanks was looking did'nt see it in table of contents....eyes getting old anyways. ;P
BishopMcQ
QUOTE (Ryu @ Feb 2 2008, 03:08 AM) *
You improve your usual sensor package
Atmospheric Sensor 25¥, Radar 200¥ = 225 Nuyen.

I´d count cameras as rating 3 and demand vision enhancement for ratings 4+, raising the cost by 200¥ (2 cameras).

Did I mention we houseruled 500¥/rating when it came up in our game?

As only the highest rating applies, you can have a Camera with Vision Enh 3 as part of a Sensor Suite with Radar 6. For Facial Recognition or the Empathy program, you'd use the Camera's rating. Sensor tests that used Radar would be given the higher rating.
Fortune
QUOTE (Prime Mover @ Feb 3 2008, 12:00 PM) *
Thanks was looking did'nt see it in table of contents....eyes getting old anyways.


No problem. I no longer have the book, so I cheated and looked it up in the NSRCG. wink.gif biggrin.gif
Ancient History
Dikote™ made very little damn sense the way it was implemented the first time around in our beloved Shadowtech, and Third Edition didn't help any. So like the might Full-Spectrum Immunization and other dinosaurs, it went ze vay of ze dodo. You're welcome.
BishopMcQ
The mention of the Full-Spectrum Immunization made me jump over to Antidote Patches. I hadn't even realized that SR4 made them toxin specific. Time to go back and make a few tweaks to some character sheets...
Whipstitch
QUOTE (Ancient History @ Feb 2 2008, 09:47 PM) *
Dikote™ made very little damn sense the way it was implemented the first time around in our beloved Shadowtech, and Third Edition didn't help any. So like the might Full-Spectrum Immunization and other dinosaurs, it went ze vay of ze dodo. You're welcome.



Hurray for sanity!
Fortune
QUOTE (BishopMcQ @ Feb 3 2008, 12:57 PM) *
I hadn't even realized that SR4 made them toxin specific.


I believe that there are some broad spectrum patches as well, but they are less effective than the toxin-specific ones.

Edit: But can't find any reference to that fact at the present time. frown.gif
Rotbart van Dainig
Antidote Patches still are broadband - but additionally, there is specific stuff.

And given Universal Nantidote and O-Cells, Full-Spectrum Immunization is pretty much back.
Cardul
QUOTE (Ancient History @ Feb 2 2008, 08:47 PM) *
Dikote™ made very little damn sense the way it was implemented the first time around in our beloved Shadowtech, and Third Edition didn't help any. So like the might Full-Spectrum Immunization and other dinosaurs, it went ze vay of ze dodo. You're welcome.


Personally, I would have fluffed it as reducing the drag on a weapon once the weapon hit, and so would have increased the DV by 2, but gave a +1 penalty to the weapons AP. That is kind of how I always figured it actually worked anyway..

Then again, I would have loved something like monowiring a blade edge, too..(which I could see as a no mod to damage vale, but a -1 bonus to AP)

The problem I always had with the SR2&3 versions of Dikote was the pricing required you to know the surface area of the blade you were dikoting.
Rotbart van Dainig
Actually, reduced drag would make AP better, not worse.
Ian Argent
Were I to find the need for it, I'd add a AP bonus to Dikoted blades. (I never liked nor allowed dikoted firearms ammo, so that point is moot). But I'm not missing it either.
DocTaotsu
Dikote was awful and I'm glad it's dead.

I no longer have to worry about players dikoting mundane surfaces to use as impenatrable fortresses of DOOOM.

And yeah, figuring out surface area to calculate cost was a huge pain.
ShadowDragon8685
But...

But............

How can you be a flytastic pimp if you don't have a dikoted car, a dikoted fortress, a dikoted Ally Spirit in the form of a girlfriend/katana, and a dikoted toilet seat?
hobgoblin
meh, just get a imped out car, a flying drone slivergun, and a ally task spirit girlfriend (free guess on the kind of task wink.gif).
knasser
QUOTE (hobgoblin @ Feb 3 2008, 07:10 PM) *
meh, just get a imped out car, a flying drone slivergun, and a ally task spirit girlfriend (free guess on the kind of task wink.gif).


Is that a single skill or is it a skill group? Or is it even just a speciality, in which case what's the base skill? ???
mfb
yarr, i think that if anything, dikoting would increase the AP and decrease the DV, since one presumes that dikoting negates any expansion properties a bullet may have.

edit: and, hey, look at that, my reply is a page late.
Fortune
QUOTE (mfb @ Feb 4 2008, 06:33 AM) *
yarr, i think that if anything, dikoting would increase the AP and decrease the DV, since one presumes that dikoting negates any expansion properties a bullet may have.


Never bothered to go the dikoted bullet route. I always figured it woud be rather wasteful. Melee weapons and armor though ...
Kyoto Kid
QUOTE (DocTaotsu @ Feb 3 2008, 07:36 AM) *
Dikote was awful and I'm glad it's dead.

I no longer have to worry about players dikoting mundane surfaces to use as impenatrable fortresses of DOOOM.

And yeah, figuring out surface area to calculate cost was a huge pain.
...I have to agree, could never figure out how much was needed and just said frag here's five thousand for my Katana that should cover it. The one limit it had (that I saw few GMs enforce) though was you could only use it on materials which could withstand the extremely high bonding temperature so blades and other hardened metallic objects were about the only items that could receive the process. Lead would melt so dikoting most bullets was a moot point and even then it had to be done before the slug and shell casing were mated or the rounds would cook off.

Yeah there are other ways to deal with the things Dikote could do. You want to cut through a Vehicle's armour or reinforced door, just get a vibro or monfilament blade (oh and I'm pleased they didn't include the Laser Crescent axe, that was a laughable weapon just by it's description).

It trolls!
The one thing I preferably used Dikote for was improving cyberspurs. You could probably use a chemical gland to coat the blades with a nice and deadly toxin now but that's a moot point if you build the spurs into a cyberarm.
Shrike30
I could probably come up with a couple of different ways to have Dikote in the system (an additional -1 or -2 to AP jumps to mind) but honestly, I don't miss it.
hobgoblin
QUOTE (It trolls! @ Feb 3 2008, 11:32 PM) *
The one thing I preferably used Dikote for was improving cyberspurs. You could probably use a chemical gland to coat the blades with a nice and deadly toxin now but that's a moot point if you build the spurs into a cyberarm.


isnt there a chemical dispenser for use in cyberlimbs and similar that can do just that?
hell, put a couple of them in there, and if the gm allows it you can swap between them (most likely by retracting and extending the blades to clean of the old and apply the new).
CircuitBoyBlue
QUOTE (ShadowDragon8685 @ Feb 3 2008, 02:32 PM) *
a dikoted Ally Spirit in the form of a girlfriend/katana


No way. You're supposed to get the dikoted ally spirit in the form of an Ares Viper Slivergun. That's just the rule around here. Don't worry about the fact that it's not in the form of a girlfriend; you can still have sex with it.

I hated dikote so much. It was ten times worse than anything the government's ever done. I knew a guy once who convinced a GM to let him dikote bullets, which illustrates a silly point: the damage bonus was a flat increase. The bonus you got for dikoting a bullet was the exact same as for dikoting a kitana. Theoretically, if you had an object that somehow was able to resist the high temperatures of the process, yet had a damage code of "nothing," suddenly it would do a bit of damage. Just talking about dikote angries up my blood.
Rotbart van Dainig
Dikote was the Firepower ammunition for Blades - needed because the basics were just wrong.
Fortune
QUOTE (CircuitBoyBlue @ Feb 4 2008, 09:50 AM) *
You're supposed to get the dikoted ally spirit in the form of an Ares Viper Slivergun.


Noob! It's an Ares Viper Silvergun! nyahnyah.gif biggrin.gif
Fortune
QUOTE (Rotbart van Dainig @ Feb 4 2008, 10:18 AM) *
Dikote was the Firepower ammunition for Blades - needed because the basics were just wrong.


Except that it was always meant to work on some club-like weapons and certain armors as well.
Ed_209a
I always thought that since Dikote was a crystal layer on your weapon, it would put an incredibly sharp, incredibly fragile edge on your weapon.

Just off the top of my head, I would say +1DV, -1 AV to the weapon, but if you ever fail to do damage on a hit, the diamond edge shatters, leaving the normal edge.
Whipstitch
A diamond's structure is really only vulnerable on a particular plane. Other than breaking one up is tremendously difficult.
knasser

Dikote is actually pretty worthless. It's just an incredible marketing campaign by the DeBeers AA Corporation that makes people think it's valuable.
Ryu
There are methods for surface hardening. Tried and true methods. Dikote would not really work, and I am glad that it is gone. I always saw it as kind of technomagical "+1 to any item" thing.

But noone blame DeBeers please. They have to do something with those hundreds of tons of diamonds.
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