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  1. Runner Teams or Runner Clubs? (5 replies)
  2. Ammunition Rules (2 replies)
  3. A rules question (12 replies)
  4. A Pause to Reflect (2 replies)
  5. Flaw value? (10 replies)
  6. SRTCG - Shadowrun Trading Card Game (11 replies)
  7. What's the pay range in your campaign? (29 replies)
  8. Dumpshock.com Logo Contest! (2 replies)
  9. Fireborn (4 replies)
  10. Shadowrun Video Game (61 replies)
  11. Divination and dice (14 replies)
  12. need good va's (9 replies)
  13. At sunrise and sunset, a man casts a long shadow (20 replies)
  14. It will happen to you, decker (5 replies)
  15. elemental strike (1 reply)
  16. Totem Astral Gate Power (1 reply)
  17. Are the availability rules for any non-gun fragged (10 replies)
  18. [SoA2064] Druids and Wild Ley in '64 (1 reply)
  19. An idea inspired by Homeworld: Cataclysm (35 replies)
  20. Fix this dragon (74 replies)
  21. Totem Question (2 replies)
  22. I need a good street level adventure (7 replies)
  23. Vehicle remodeling (9 replies)
  24. Cyberlimb ECUs (1 reply)
  25. The way I think.... (3 replies)
  26. Challenging vs. deadly? (26 replies)
  27. Tequila Blues (54 replies)
  28. Microrunners (4 replies)
  29. SR4 Artwork (114 replies)
  30. Living Spellbooks (8 replies)
  31. The Family wants me dead... (32 replies)
  32. Augmented Reality: not just for runners anymore! (21 replies)
  33. New Flaw (9 replies)
  34. Should blance tail helping biking? (11 replies)
  35. Miniguns useless? (41 replies)
  36. SR4 riggers (23 replies)
  37. Your top 5 (172 replies)
  38. In game therapy?!? (26 replies)
  39. Custom Ordered Cyberdeck (16 replies)
  40. Man & Machine e-book? (22 replies)
  41. Online Bookstore (3 replies)
  42. Metahuman/Spirit hybrids (16 replies)
  43. Another Silly Rigger Questions (10 replies)
  44. SR Logo (16 replies)
  45. Possession and spirit bolt/blast (14 replies)
  46. Multiple Cyberweapons (8 replies)
  47. Artwork.... (13 replies)
  48. Shape Earth (2 replies)
  49. nerve strike adept power helpl (5 replies)
  50. Ordering/Building a deck... (32 replies)
  51. ally spirit, sense link and astral barriers/wards (9 replies)
  52. Vehicle Availability? (24 replies)
  53. PDF Sourcebooks (18 replies)
  54. A bit of Creative Writing (25 replies)
  55. Shadowrun Video? (2 replies)
  56. GM needs serious help (107 replies)
  57. geas magic loss to ally spirit (6 replies)
  58. .50AE and Other Monsters (136 replies)
  59. Shadowrun Commando's and 4th Edition (19 replies)
  60. Need an Adept Power (50 replies)
  61. spell descriptions of waterbolt and splash (2 replies)
  62. BeCKS... (42 replies)
  63. ooking for some ideas for self funded runs. (46 replies)
  64. Free actions and speaking (4 replies)
  65. PDF bull.... (44 replies)
  66. ah! initiation help! (7 replies)
  67. I'm designing a very low-end home net (10 replies)
  68. Full-auto shaped-charge ammo shotguns... (51 replies)
  69. Shadowruns, Stock and Shares (23 replies)
  70. Change or Die (88 replies)
  71. Need help with rigger toys (22 replies)
  72. Adeptation (4 replies)
  73. Adepts (48 replies)
  74. SOA (4 replies)
  75. Josie & The Pussycats in the Awakened world (31 replies)
  76. And Google said, "Let their be Earth!" (2 replies)
  77. Scientology in the Sixth World (56 replies)
  78. Got your Ghoul? (6 replies)
  79. Chipjack expert drivers (11 replies)
  80. More Magic Questions (29 replies)
  81. Six New Magical Twists (14 replies)
  82. Attack the FAQ (8 replies)
  83. Alternate Dodge Test Mechanic (36 replies)
  84. And Initiation Question (9 replies)
  85. Brain Nanowires (0 replies)
  86. The begginings of bone lacing? (12 replies)
  87. Moved: Gencon: Question on events (-- replies)
  88. Unemployment in NA (11 replies)
  89. Deckers and their deck (2 replies)
  90. Powering down magic (80 replies)
  91. Otaku or Decker - help needed! (48 replies)
  92. [LooseAlliances] Regional bias (55 replies)
  93. De-gaying camp rescue (219 replies)
  94. Surfin' the 'trix (14 replies)
  95. Decker improvement... (6 replies)
  96. Uses of Agents (1 reply)
  97. Uses of Agents (0 replies)
  98. The Sport of the Future (20 replies)
  99. IrC (23 replies)
  100. Sub-Orbitals... (1 reply)
  101. The Power of memory (1 reply)
  102. Problem w/ Podcast? (10 replies)
  103. Adepts (0 replies)
  104. Hostign help for the Srun4 presentation (59 replies)
  105. Surfin' the 'trix (0 replies)
  106. Surfin' the 'trix (0 replies)
  107. Cloning and the Awakened (9 replies)
  108. [LooseAlliances] Techno-anarchists (8 replies)
  109. Goodbye (7 replies)
  110. Please help with Roadmaster Conversion. (5 replies)
  111. Random Contact Generator (9 replies)
  112. London Boom (84 replies)
  113. [LooseAlliances] The art of Loose Alliances (19 replies)
  114. Locations you have come up with (39 replies)
  115. Manastorms (19 replies)
  116. info from spirits (17 replies)
  117. shadowland.org (9 replies)
  118. Multiple Spirits (3 replies)
  119. Spells in the books? (6 replies)
  120. Skills question (5 replies)
  121. So when will it come to the UK? (2 replies)
  122. aircraft needed (11 replies)
  123. Initiative (36 replies)
  124. Negate Intertia (26 replies)
  125. Implant Activsoft/chips (8 replies)
  126. Looking for quick reference (4 replies)
  127. Dunkalzahn's Spirit (12 replies)
  128. Anybody out there (6 replies)
  129. Here is a product design (9 replies)
  130. Google Earth (20 replies)
  131. I was a playtester... (240 replies)
  132. Refining Magic Rules (10 replies)
  133. [ShadowsOfEurope] Penta lands in Portugal (15 replies)
  134. Walking on air (8 replies)
  135. TN modifications based on size (5 replies)
  136. Tattoo Magic (38 replies)
  137. Pop Culture 2070 (4 replies)
  138. System Failure (2 replies)
  139. Chessex and Sons (22 replies)
  140. The under appreciated expendable spell focus. (29 replies)
  141. [LooseAlliances] Hermit reviews Loose Alliances (7 replies)
  142. What does levitate specifically do? (36 replies)
  143. [ShadowsOfEurope] Penta reviews SoE (8 replies)
  144. New Spell: Travel (7 replies)
  145. Manhole covers (23 replies)
  146. Physical Mages?! Say what?! (11 replies)
  147. "Quite Soon" Is An Elastic Term (2 replies)
  148. An outsider's opinion (82 replies)
  149. Vechile Design (5 replies)
  150. Gm / Player balance (50 replies)
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