Help - Search - Members - Calendar
Full Version: Shadowrun
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219
  1. Cyber Implant Combat Maneuvers (5 replies)
  2. Spirit threat ratings (9 replies)
  3. Legality codes of custom weapons? (11 replies)
  4. Why no Robots?! (56 replies)
  5. Neverwinter (26 replies)
  6. Some Concerns (4 replies)
  7. Advancing a decker (8 replies)
  8. The Immortal Flower (11 replies)
  9. Blood Power! (52 replies)
  10. On Boston (4 replies)
  11. More Tech ideas (26 replies)
  12. Suggestions for Magician Adept (9 replies)
  13. 1D20 vs. 3D6: which simulates reality better? (45 replies)
  14. Master Stealth List (0 replies)
  15. System Failure cover art (49 replies)
  16. Suggestions for Assassin PCs (17 replies)
  17. Questions About Rigging (1 reply)
  18. Running in Panama.. (6 replies)
  19. Few thoughts on technology (3 replies)
  20. Suggestions for Assassin PCs (0 replies)
  21. NPC Idea: Free Spirit Adept (16 replies)
  22. question about magical compounds (9 replies)
  23. Hauling the load (55 replies)
  24. Decker running Drones (1 reply)
  25. What to do when you suspect players of cheating? (47 replies)
  26. How difficult? (30 replies)
  27. Concealment applying to vehicles (12 replies)
  28. Public Apology (8 replies)
  29. Who's to Blame? (82 replies)
  30. Use Street Index when buying gear at chargen? (35 replies)
  31. Is it completely wrong to say... (7 replies)
  32. Properity communication protocols (10 replies)
  33. Magic Spell Creation question (32 replies)
  34. Street Samurai Catalogue <2060 Edition> (103 replies)
  35. Priority A adept (4 replies)
  36. Assasins fear (3 replies)
  37. Surge in SR4 (180 replies)
  38. Fanpro (17 replies)
  39. Skill wires and wireless matrix (32 replies)
  40. Art Preview: Shadows of Asia (17 replies)
  41. Viral Advertising (3 replies)
  42. A Question about different gaming groups. (11 replies)
  43. Security Guards.... just a job or a Profession? (135 replies)
  44. Corp. Citizenship. (28 replies)
  45. Questions on staging and spirits (long) (24 replies)
  46. Tailsmonger shop (9 replies)
  47. Mallory's Divinations (27 replies)
  48. What IF? (4 replies)
  49. Shadows of Asia (2 replies)
  50. Trimming the fat (90 replies)
  51. critter dice (8 replies)
  52. Tarislar? (3 replies)
  53. Elemental Manipulation (15 replies)
  54. What should I be getting paid? (39 replies)
  55. [LooseAlliances] The Art (0 replies)
  56. Are you switching? (222 replies)
  57. Geasa (106 replies)
  58. Sustained Spell attached to projectile weapon (12 replies)
  59. Upgrading Cyberdecks (6 replies)
  60. Loose Alliances now available at BattleCorps! (17 replies)
  61. Move-By-Wire Flavour Text (29 replies)
  62. How long will the SR universe be viable? (27 replies)
  63. SR4 FAQ #5--The Real One (348 replies)
  64. Ultrasound vision and improved sense adept power (175 replies)
  65. Running expences (27 replies)
  66. Probability and Statistics (99 replies)
  67. Please power up Voodoo (28 replies)
  68. Help Me Plot A Raid For Ruthenium (4 replies)
  69. Shadowrun and Real Life (8 replies)
  70. Confused Orc Adept Needs Help - Foci, Geas... (64 replies)
  71. Goodbye, Adios, Aloha, and So Long (36 replies)
  72. Cellphones & Matrix (27 replies)
  73. Need nuyen payment for bodyguarding! (31 replies)
  74. Badges with eyes (37 replies)
  75. Some program for SR (16 replies)
  76. Improve the tactical computer (20 replies)
  77. Loose Alliances Promo Stuff (17 replies)
  78. Magic Loss and High Grade Initiates (13 replies)
  79. Shadowy Lyrics (5 replies)
  80. Origin Evnet (17 replies)
  81. The Ancients (12 replies)
  82. Harlequin Walkthrough (6 replies)
  83. Awarding Karma For Astral Quests (16 replies)
  84. BABY? (21 replies)
  85. Judo CHOP! (41 replies)
  86. Powers and great form spirits (3 replies)
  87. Hardwired Remote Control Decks and ECCM (12 replies)
  88. Night Blindness and Cyberware (11 replies)
  89. Spell concept for guns (19 replies)
  90. How do your deckers communicate (28 replies)
  91. The Ancient Files: One More Time (14 replies)
  92. Size of Renraky Arcology Roof? (20 replies)
  93. Guesses to how combat might work (136 replies)
  94. What's the encryption rating for LS radio comm? (15 replies)
  95. GenCon (0 replies)
  96. Really Bad Decisions (138 replies)
  97. So what books have you all got? (25 replies)
  98. Rules Help (3 replies)
  99. Data retrevial (2 replies)
  100. Question (155 replies)
  101. Shadowrun PDFs on DriveThru (179 replies)
  102. Shadowlands BBS (8 replies)
  103. Real Life Spike Baby (19 replies)
  104. Character Dossier PDF? (4 replies)
  105. How To Access Equipment With Ruthenium Body Suit.? (7 replies)
  106. RL runs that make the news (35 replies)
  107. Master Skill List (3 replies)
  108. Vancouver players (2 replies)
  109. Stats for a Tommygun (69 replies)
  110. Mr Lofwyr (11 replies)
  111. MPCP 7->8 (6 replies)
  112. Cops disable vehicle with pistols? (93 replies)
  113. Building a TechWiz/Rigger cross (7 replies)
  114. Mental Attribute modifiers at chargen for meta's (86 replies)
  115. Do 6s explode in SR4 (28 replies)
  116. Gamma Scopaline/DMSO (5 replies)
  117. Photographic memory and Mnemonic Enhancer (5 replies)
  118. A good place to find generic blueprints? (3 replies)
  119. Initiating (14 replies)
  120. Ten commandments of interactive storytelling (70 replies)
  121. Metric or not? (35 replies)
  122. Puyallup gangs (5 replies)
  123. Psionics (58 replies)
  124. NAN...Perhaps in need of a name change. (44 replies)
  125. Starting as a gang member? (11 replies)
  126. New Novels Confirmed! :D (26 replies)
  127. Pimp my Ride (20 replies)
  128. CAS (4 replies)
  129. Would you pay extra for a hardcover SR4 BBB? (46 replies)
  130. Master Spell List (14 replies)
  131. Frames and agents (7 replies)
  132. Land Walker Robot for sale (3 replies)
  133. What books should I purchase (11 replies)
  134. plot help (18 replies)
  135. "Background" adept? (5 replies)
  136. You as a Shadowrun character (183 replies)
  137. Nanoware (43 replies)
  138. New Novels Confirmed! :D (0 replies)
  139. Trapped in 1991 (29 replies)
  140. A new type of 20 questions (29 replies)
  141. My crappy shadowrun webcomic.... (18 replies)
  142. Ah, Satellites (8 replies)
  143. Can I get a general sense (13 replies)
  144. Protecting your Digital Self (28 replies)
  145. Implications on the core mechanic (91 replies)
  146. Question about body armor vs. micro uzi (13 replies)
  147. Called shots (13 replies)
  148. Homemade Character Sheet (13 replies)
  149. Observant PCs (32 replies)
  150. Shooting at passengers (62 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012