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  1. Gm / Player balance (50 replies)
  2. [LooseAlliances] In the shadows? (3 replies)
  3. Underworld Sourcebook (4 replies)
  4. Transform TN? (4 replies)
  5. SR4 at Origins (28 replies)
  6. Biorejection, (2 replies)
  7. The Orange Queen (2 replies)
  8. Host for espionage stallite? (29 replies)
  9. At what age did you start playing SR? (61 replies)
  10. decking anmes that make you run (23 replies)
  11. FanPro Germany Reveals stuff about SR4 (48 replies)
  12. My search fu is weak... (19 replies)
  13. [Dragons6thW] Nachtmeister (50 replies)
  14. Strange Days (15 replies)
  15. New Spell - Space Anchor (23 replies)
  16. Le Fousteu's Pharmacopeia (48 replies)
  17. Buying spell points at chargen (13 replies)
  18. Quick beginner magic question? (14 replies)
  19. The Weakest part of Char. gen? (51 replies)
  20. PDf rulebooks (4 replies)
  21. Equipment List (6 replies)
  22. Can we get a creative writing forum created? (9 replies)
  23. The new rule of 6 (35 replies)
  24. Questions about Italy (14 replies)
  25. PSST! You over there, pass me the ketchup. (39 replies)
  26. Can loa deck? (15 replies)
  27. Viruses (0 replies)
  28. [ShadowsOfEurope] Penta Gets Cold (8 replies)
  29. Help me design... (68 replies)
  30. My Polite Commentary about upcoming SR4 (35 replies)
  31. Narrative: chapter one (2 replies)
  32. [LooseAlliances] Hermit reviews Loose Alliances (0 replies)
  33. [LooseAlliances] Hermit reviews Loose Alliances (2 replies)
  34. SRTCG Rulebook (5 replies)
  35. Movies to inspire GMs (66 replies)
  36. A couple miscellaneous questions (32 replies)
  37. Most evil dragons (27 replies)
  38. Elemental Manipulation (4 replies)
  39. Uncomplicating Active Memory (7 replies)
  40. 73-year old man Kills Leopard (25 replies)
  41. When the more isn't the merrier.... (122 replies)
  42. Doctor Death (10 replies)
  43. Main Story line development (24 replies)
  44. Who wants a Body Armor? (44 replies)
  45. [LooseAlliances] Printed Version? (33 replies)
  46. MW Adept and Conjuring (4 replies)
  47. plan9 = sr host os? (12 replies)
  48. The Basics (32 replies)
  49. Rigger equivalent of Otaku? (11 replies)
  50. Vampire: The M/R vs Shadowrun 4 (256 replies)
  51. DNZ (35 replies)
  52. need resources about Game Religions (3 replies)
  53. Drakes (1 reply)
  54. Interchangable Cyber limbs. (12 replies)
  55. Trying to find proper dodge rules (12 replies)
  56. Improvised Astral Weapons (57 replies)
  57. Enka music death (5 replies)
  58. [ShadowsOfEurope] Penta invades Poland (4 replies)
  59. Monder why Fanpro might aim at teenager customers? (90 replies)
  60. summoning allies (21 replies)
  61. Running a business (6 replies)
  62. Somewhat alternative Shadowrun campaigns? (7 replies)
  63. The Ever Elusive Zurich Orbital (102 replies)
  64. Taking another look at LoneStar (113 replies)
  65. [Shadowrun by Clockwork] Pt. II (8 replies)
  66. Magic and UV Systems (26 replies)
  67. New Initiative idea. (22 replies)
  68. Who's yer contact? (43 replies)
  69. Hunting Vamps (108 replies)
  70. Universal Brotherhood PDF (6 replies)
  71. Kinesics (5 replies)
  72. Got those equipment blues... (21 replies)
  73. Real life mirroring Shadowrun again. (4 replies)
  74. How should Lone Star be played? (20 replies)
  75. I was thinking about matrix architecture (0 replies)
  76. Decking: The Other Side (4 replies)
  77. Players modifying their environement (34 replies)
  78. SR in RL (again) (13 replies)
  79. Cyberdecks (4 replies)
  80. Did I handle this right? (50 replies)
  81. moving closer to cyberpunk... (36 replies)
  82. This just reminds me of the Renraku Arcology (11 replies)
  83. coming from SR2 (4 replies)
  84. Yet more SR in RL (7 replies)
  85. [LooseAlliances] [NY Times] UN Peacekeepers getting tough (29 replies)
  86. Amnesia and the Invoked Memory Stimulator (9 replies)
  87. Locating Players for Runs near modesto CA (9 replies)
  88. Sesame Street (18 replies)
  89. The Infected (120 replies)
  90. When did guns start looking sci-fi? (34 replies)
  91. Ready for your Image Link installation? (5 replies)
  92. Priorities in character creation (22 replies)
  93. WizKids Shadowrun Novels (136 replies)
  94. One step closer (1 reply)
  95. Missile Parry in Real Life (12 replies)
  96. Looking for Runners in Iowa City area (1 reply)
  97. Trolls and their skulls and intelligence (430 replies)
  98. Native american translator (13 replies)
  99. ASIST technology and non-criminal uses? (5 replies)
  100. question about possible unbalanced skills (46 replies)
  101. "At-a-glance" sheets... (11 replies)
  102. SR4 demos at Origins? (5 replies)
  103. I think I've found a gross violation of copyright. (46 replies)
  104. RL Improvised explosives (8 replies)
  105. T'Skrangs and Drakes (31 replies)
  106. making Telesma (5 replies)
  107. Something that can be used in a run. (9 replies)
  108. Ahhh the memories (13 replies)
  109. Missile Parry (26 replies)
  110. Heavier weapon = lesser recoil? (47 replies)
  111. Horrible Economy (8 replies)
  112. A Chinatown is Seattle? (13 replies)
  113. In memoriam: Jack Kilby (1 reply)
  114. Running contacts and other NPCs (27 replies)
  115. Lone Star sourcebook (23 replies)
  116. a new mage school (14 replies)
  117. Intelligence, Knowledge Skills, and cyber (10 replies)
  118. To those from santa cruz, please do not read this (6 replies)
  119. Firearms statistics program (31 replies)
  120. Floating daggers (11 replies)
  121. Gun Canes: revitalizing the elegant weapon. (32 replies)
  122. Looking Professional (107 replies)
  123. Shadowgenders (27 replies)
  124. to all anti SR4, please leave us alone (243 replies)
  125. Force 1 sustaining focus (31 replies)
  126. Which syndicate? (37 replies)
  127. Shadowrun & Call of Cthulhu (31 replies)
  128. Empathic Healing adept power (8 replies)
  129. Uncontrolled spirits (6 replies)
  130. [SoA2064] Empathic Healing adept power (0 replies)
  131. realism under fire (176 replies)
  132. Scopes, goggles and cybereyes (33 replies)
  133. So with the books not coming out? (14 replies)
  134. Just my .02 cents (85 replies)
  135. release schedule? (3 replies)
  136. Clarification... (6 replies)
  137. "Hacker" Insight (27 replies)
  138. Let's play pretend. (35 replies)
  139. Low-power campaigns. (7 replies)
  140. Wireless Technology (2 replies)
  141. What I would like to see in the Next SR4 FAQ (28 replies)
  142. Holy Moly, I have to GM in two hours! (14 replies)
  143. Using ritual magic on possessing spirits. (8 replies)
  144. Cascading IC (22 replies)
  145. So what happened to Kid Stealth? (131 replies)
  146. Characters you'd like to see (64 replies)
  147. Gigabit decking (0 replies)
  148. Valkyrie Unit (14 replies)
  149. Regarding suspensions... (0 replies)
  150. Newbie Question about Spell Force Levels (64 replies)
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