OK...
I like what I'm seeing. Poland seems eminently usable as a setting, if the GM does outside reading on, for example, Jasna Gora (which has a history that works quite well for SR).
Perhaps not the best shadowrun location, in the sense of the urban ops we all know from, say, Seattle. But a very good location for mercenaries.
A small quibble in that the geography bit should have gone *before* the corp/underworld/etc bit, I think. It leads to some headscratching unless you skip around.
The corp/underworld section is OK. Providence makes me grin in hugely. The Catholics are now the Mormons. Protecting your soul and making a profit. (Or is it the first non-profit megacorp? Hmm...That sounds interesting.)
Oh, and...Uh...What's Tricity? That's never explained. A brief narrative bit (since one doesn't look at a map of Poland and see "Tricity") would have been nice. A sentence that says "Oh, yeah, Tricity was once <whatever>."
(Yes, I get from the map that it's Danzing/Gdansk. I think. However, some explanation in the narrative would have been appreciated.)
That said, the areas seem defined enough to use, yet with plenty of space to play in.
Auschwitz...Wow, I didn't think it could be handled well.
I was wrong; it was handled great. You rock, whoever wrote that. (Next on Fox..."When History Attacks!")
Yes. Poland totally reverses me. Locals (AH, this is the only time I'll ever admit to saying this ) can do their homes decently.
Book: Still in decision.
Chapter: Outstanding.