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  1. Question about Salt Lake City in 4e. And other questions considering the LDS (5 replies)
  2. Creating Some Villains (49 replies)
  3. wondering why a comlink have "infinite" battery? (11 replies)
  4. What would be better suited for a B&E type of character? (4 replies)
  5. Cheaper Technology (2 replies)
  6. SR4A Editable Character Sheet (22 replies)
  7. [SR4] - Form fitting body armor / Fashion spell (27 replies)
  8. Therianthropes (13 replies)
  9. Alternatice dice for shadowrun (5 replies)
  10. Assensing and Astral vs. robotics (2 replies)
  11. Adventure Design (38 replies)
  12. Dumb hacking question (3 replies)
  13. what happened to denver? (6 replies)
  14. Edge, Karma Pool and Group Karma (3 replies)
  15. everyday sci-fi... (0 replies)
  16. Agent tutorial? (53 replies)
  17. Datajacks for al (0 replies)
  18. Qustion on Disease Penetration (Augmentation) (2 replies)
  19. Proof that higg power levels are realistic (5 replies)
  20. Shadowrun dice pool question (16 replies)
  21. Canada- What's left? (29 replies)
  22. If You Are Both Invisible And Levitated... (31 replies)
  23. Verifying Fake SIN's/Licenses - how? (12 replies)
  24. Mage Geeker (76 replies)
  25. SR4A Hardcopy (32 replies)
  26. Interesting Documentaries For Shadowrun? (2 replies)
  27. VIRTUAL REALITY (14 replies)
  28. Safehouse costs? (3 replies)
  29. Technomancers IN THE METAPLANES! (11 replies)
  30. Come in Team 3- Drek! we got a dead zone (34 replies)
  31. Effect of programs (13 replies)
  32. Save a PC (8 replies)
  33. Comments on a Character (0 replies)
  34. Rocky Mountain Avatar (2 replies)
  35. Simsense and Dreams (6 replies)
  36. Wanting to try something different... (3 replies)
  37. Program Packages? (5 replies)
  38. Need Some Help (9 replies)
  39. Critter Powers Based on Magic Attribute and Power Foci (2 replies)
  40. Pixie Edge (3 replies)
  41. Liltle spirit problem (6 replies)
  42. Really Extreme Cyber-Modifications (9 replies)
  43. Killing dragons (87 replies)
  44. SR4A and KarmaGen (98 replies)
  45. Dark King (19 replies)
  46. Elves vs. Sidhe (41 replies)
  47. Focus Bonding At Character Creation? (4 replies)
  48. Astral Hazing and Astral Perception (1 reply)
  49. Pistol Specializations (89 replies)
  50. Magic Question (11 replies)
  51. More Silly Artifacts (4 replies)
  52. Hunted Quality? (4 replies)
  53. Skill caps and bonus dices (2 replies)
  54. Licenses a different perspective (18 replies)
  55. Roleplaying the criminally Insane (15 replies)
  56. SR3 Decker assistance requested (8 replies)
  57. Spirit-Tasks (20 replies)
  58. How to make a Pornomancer or Mr. Lucky? (8 replies)
  59. Clone Sleeves (9 replies)
  60. Assorted technomancer questions (4 replies)
  61. Noob augmentation questions (3 replies)
  62. technomancer limitations? (19 replies)
  63. Introducing ShadowSEA and JackPoint (3 replies)
  64. Equipment and Programs (6 replies)
  65. Skill(s) Focus (13 replies)
  66. Have your dice pools gotten completely out of control? (22 replies)
  67. Linguist (22 replies)
  68. Unwired - Sprite Linking (4 replies)
  69. Moved: Gift Certificate Oddity (-- replies)
  70. Moved: Gift Certificate Oddity (-- replies)
  71. Designing Armor Suit (0 replies)
  72. Capped Dice Question (6 replies)
  73. Why is Mystic Adept cheaper than Magician? (189 replies)
  74. Bullet Dodging Adept Power (13 replies)
  75. Character critique: AI-Char (2 replies)
  76. anyone for some AR glasses? (2 replies)
  77. FanPro vs Catalyst Street Magic (4 replies)
  78. Perception and Edge (13 replies)
  79. New campaign started (0 replies)
  80. Visions of Shadowrun: Police Safety Video From The 80s (11 replies)
  81. What to do with a Nexus? (4 replies)
  82. cyberpirates (11 replies)
  83. Hacking/Cybercombat in SR4 (8 replies)
  84. Playing an anetire game in a UV node (4 replies)
  85. Why did they make possession like it is now? (30 replies)
  86. Quick Question (12 replies)
  87. Something slightly strange (3 replies)
  88. Datajack! (6 replies)
  89. Sensor Tests (2 replies)
  90. Shape Fire (10 replies)
  91. Things the publishers will tell and do to freelancers (39 replies)
  92. Converting SR2 to SR4 (6 replies)
  93. KNOCK IT OFF (Everyone read this) (4 replies)
  94. Long-Pig Farms In The Sixth World (24 replies)
  95. What does mystic armor look like? (8 replies)
  96. Fixxing Unbreakable Encryption (91 replies)
  97. Dual Wield/Martial Arts Set-up+ Finishing Blow (10 replies)
  98. Program Tactics (2 replies)
  99. New Mage (10 replies)
  100. Question on Vehicle Movement (4 replies)
  101. The next step towards AR? (9 replies)
  102. Lies Freelancer Tell (55 replies)
  103. Denver (6 replies)
  104. Clothing (38 replies)
  105. I Hate Form-Fitting Body Armor (63 replies)
  106. New Metamagic (34 replies)
  107. Shadowrun Tropes (241 replies)
  108. Ganger NPC Sheet Template (2 replies)
  109. Street Cred and Notoriety (33 replies)
  110. SR-Miniatures (27 replies)
  111. Changeling Troll Adept (16 replies)
  112. Crafting Items (7 replies)
  113. Mutual funds (38 replies)
  114. Question about Access Logs and Access ID? (52 replies)
  115. Dreaming (3 replies)
  116. Why can't I buy Runner Havens? (11 replies)
  117. Where in the world is Caracas? (12 replies)
  118. Gun Shy GM? (5 replies)
  119. Arsenal Collapsable Heavy Pistol (1 reply)
  120. Virtuakinetic individuals and UV nodes (17 replies)
  121. Corporate Enclaves (197 replies)
  122. real life shadowtalk?! (17 replies)
  123. Dikote (89 replies)
  124. Augmented Question, re: Nanites (4 replies)
  125. SR Board Game (16 replies)
  126. Cyber-implant monofilament fingertip whip? (30 replies)
  127. The Search Function and YOU (27 replies)
  128. Increased cylinder and the cavalier deputy (46 replies)
  129. awaken drugs, capsule rounds, & natural immunity (8 replies)
  130. Zoo Heist (11 replies)
  131. What else to get (11 replies)
  132. Metamagic to increase local mana level? (4 replies)
  133. SR4: Damage and Gases (8 replies)
  134. Deadly new virus... (15 replies)
  135. Mood/Theme Music for Shadowrun and Cyberpunk games. (9 replies)
  136. Knowledge Skills (29 replies)
  137. SR4 MUX! (24 replies)
  138. Running Wild... (53 replies)
  139. Percentages for fun and profit (10 replies)
  140. First aid (5 replies)
  141. Ghouls in close combat... (52 replies)
  142. Firesale (3 replies)
  143. New to SR (4 replies)
  144. Spirit Combat (12 replies)
  145. Three Quick N00b questions (3 replies)
  146. Quick Lore Inquiry (15 replies)
  147. My wife wants to play! (14 replies)
  148. Music for different mood (5 replies)
  149. Healing spells. (6 replies)
  150. Posession for Fun and Profit (10 replies)
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