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  1. Elf Shaman/Face Man (16 replies)
  2. (Inplantable) CommLinks one step closer (18 replies)
  3. A couple of questions about technomancers (23 replies)
  4. Basic question about augmented maxima (10 replies)
  5. Electronic Countermeasures (18 replies)
  6. Desktop Forge Issues (9 replies)
  7. Desktop computers in 2070 (29 replies)
  8. Upgrading a commlink seems broken (67 replies)
  9. Ok, what are Fatigue Tests? (3 replies)
  10. Shadowrun Playtesters Wanted (39 replies)
  11. Barrens come to Copenhagen (7 replies)
  12. Flying Sniper Drone (84 replies)
  13. Runners Compensation / Payment (18 replies)
  14. Hacktastic (6 replies)
  15. Advice? (14 replies)
  16. Alternate Rules for Initiative (22 replies)
  17. More Matrix/Hacking Woes (60 replies)
  18. Sin City (4 replies)
  19. Fondest TEAMS (7 replies)
  20. Gamemaster & Player Aids (3 replies)
  21. The Judas neg quality. (10 replies)
  22. Dual Pistols (not fired in the same simple action) (11 replies)
  23. A little slice of SR imagery. (9 replies)
  24. Body and healing (5 replies)
  25. Rethinking Banishing (20 replies)
  26. Character creation (5 replies)
  27. John Harvey Kellogg (6 replies)
  28. SINs of the 6th World (1 reply)
  29. Ritual Spellcasting (30 replies)
  30. Foci in Astral Space (14 replies)
  31. Is healing too fast ? (28 replies)
  32. Arsenal Wtfs (185 replies)
  33. First Character (27 replies)
  34. Lifestyles (16 replies)
  35. Ghost Cartels Hardcopy (32 replies)
  36. Advise for a new GM (7 replies)
  37. Astral perception, Multi Sense Illusions (21 replies)
  38. Active armor defense! (27 replies)
  39. A Real Life Adept In Action (218 replies)
  40. Russian scholar plays Shadowrun (80 replies)
  41. Attribute-linked hacking optional rule (5 replies)
  42. Heroclix on verge of selling... What about SR? (10 replies)
  43. The Judas neg quality. (0 replies)
  44. Fashion (23 replies)
  45. Casting behind Cover (24 replies)
  46. Enemies Too Easy? (91 replies)
  47. Crater Lake (9 replies)
  48. Mojave Desert 2070 (1 reply)
  49. Reasons for Running (10 replies)
  50. spirit abuse (17 replies)
  51. Area of Effect Spells (39 replies)
  52. question on Area of effect (2 replies)
  53. Picking Up The Pieces (15 replies)
  54. Wall Space ARE (5 replies)
  55. DOC WAGON transponder and service predecessor is here! (4 replies)
  56. My first Karmagen (9 replies)
  57. Game Matrix (0 replies)
  58. Deck (12 replies)
  59. Drone Targeting (9 replies)
  60. Tweak my sheet (1 reply)
  61. Detail Mechanics (19 replies)
  62. random game generator (7 replies)
  63. More cyberware on the market! (5 replies)
  64. I Need A Chase Combat Example (32 replies)
  65. EPIC L00T? (30 replies)
  66. RAMMING (2 replies)
  67. Quetion on the Outcast (7 replies)
  68. Current Edition of Earthdawn (7 replies)
  69. Whats up in Iceland? (12 replies)
  70. Couple potential characters ... in need of some feedback (7 replies)
  71. Making a Native American shaman (7 replies)
  72. Poor rigger (13 replies)
  73. Prime Runners. GMs: Strut your stuff. (4 replies)
  74. "I turn off my cyberears" (11 replies)
  75. Access Logs (15 replies)
  76. Initiation (1 reply)
  77. Essence (34 replies)
  78. Max Modifiers for Skills (10 replies)
  79. How can I explain dissonance? (9 replies)
  80. Powerball Everything! (102 replies)
  81. Elves Float? (26 replies)
  82. Request: Fenris Nacht Information (10 replies)
  83. Outlandish Characters (59 replies)
  84. Player Doubts Black Hammer VR Damage? (17 replies)
  85. What about the Middle East? (9 replies)
  86. Snow, Mud, Water etc. (3 replies)
  87. Dual Pistols/SMG Recoil Penalties (0 replies)
  88. Under Water Fire Magic (46 replies)
  89. Cable installers who are Shadowrunners (39 replies)
  90. Improved Invisibility (47 replies)
  91. Bonus vs Increased Rating (23 replies)
  92. So how do Agents work, exactly? (3 replies)
  93. Shadowrun LARPing: How is it done? (25 replies)
  94. RAW (28 replies)
  95. Using old Sourcebooks (12 replies)
  96. Dante's Inferno (16 replies)
  97. How do you handle the beginning of a fight? (5 replies)
  98. Do Foci help with Drain? (8 replies)
  99. zeN's Advanced Vehicle & Chase Rules (11 replies)
  100. Adapts and Foci? (13 replies)
  101. When does the star care (14 replies)
  102. Capsule Rounds (26 replies)
  103. That first session (13 replies)
  104. Secure Incorporated (26 replies)
  105. Melee Attacks Involving Acrobatics (17 replies)
  106. Speed and initiative passes (5 replies)
  107. A Question about SR3 Seattle Corps in SR4 (4 replies)
  108. Use of Dodge (172 replies)
  109. Player Doubts Black Hammer VR Damage? (0 replies)
  110. Guns Mods and Ballistics (44 replies)
  111. Blood Mages and playing them (39 replies)
  112. Question about Thomas Roxborugh (12 replies)
  113. Grand Theft Shadowrun (55 replies)
  114. What show/movie reminds you most of Shadowrun (155 replies)
  115. The Best Shadowrunner (30 replies)
  116. Range of sustaining? (6 replies)
  117. Rise of gangs as unofficial law enforcement (6 replies)
  118. SEATTLE MAP! (46 replies)
  119. Magician/Enchanter making money not on a Run. (43 replies)
  120. Ally Sprites (4 replies)
  121. HULC (5 replies)
  122. Are the novels still going to come out? (1 reply)
  123. Faster Spellcasting (8 replies)
  124. Corruption (16 replies)
  125. Silent Kills (47 replies)
  126. RL private prisons helped by corrupt judges (31 replies)
  127. Matrix (13 replies)
  128. Offering the players an out in a sticky situation (10 replies)
  129. The ‘Build a Superhero’ Challenge (0 replies)
  130. Bank Roll Call (7 replies)
  131. Automatic fire with Area of Effect (17 replies)
  132. SR: The Lost & The Damned game (7 replies)
  133. A little confused and in doubt (13 replies)
  134. Article on more tech leading to DNI/Datajacks (1 reply)
  135. Metal Storm (16 replies)
  136. Astral sneaking (11 replies)
  137. Mage Sight Goggles, Mirrors & Line of Sight (LOS) (41 replies)
  138. The Astral Plane - Looks and Effects (6 replies)
  139. Pride Damage (16 replies)
  140. House Rules (77 replies)
  141. Around the Potomac (15 replies)
  142. Why are Flash-Paks in Grenade Section? (21 replies)
  143. Concealment (6 replies)
  144. Statistic examples. (4 replies)
  145. Questions for Characters and Character Concept (5 replies)
  146. Ma'fan's Contacts (12 replies)
  147. Drone Networks and IC (13 replies)
  148. Physical Adepts with Killing Hands & Elemental Strike (18 replies)
  149. Q. mounted weapon and recoil compensation (5 replies)
  150. Nadja Daviar (121 replies)
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