My basic idea is to make a character who is a specialist in Astral Security. With mages' ability to manifest while astrally projecting, it makes it much easier to leave the body behind.
The general concept is a paraplegic (wheelchair bound), very frail, character with extraordinary mental abilities. He also is skilled in close combat and has a weapon focus he brings with him on missions. As a mage, he's got a few mana based spells, but more importantly has big nasty banish & counterspelling foci. This combination makes him a good character for neutralizing astral threats.
The problem I run into is rationalizing poor physical stats with a high combat ability like bladed weapons. Also, no luck finding a good "paraplegic" negative trait. "Infirm" doesn't really cut it because of the doubled-cost for combat abilities.
Anyway, something I thought I'd throw out there and get other people's opinions.
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Oh yeah, and hi again to people who remember me
