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  1. Cyb erware malfunction rules (9 replies)
  2. Shadowrun as a MMORPG? (26 replies)
  3. More Initiative Dice? (13 replies)
  4. Micro Anthroform Drones (5 replies)
  5. Shadowrun Quick Start Rules (14 replies)
  6. Check out Popular Mechanics (12 replies)
  7. Need to find a specific place in Seattle (5 replies)
  8. Some sensor Qs (12 replies)
  9. Microdrones are becoming a reality (0 replies)
  10. [SR in Real Life] Shear Thickening Fluid Armor (6 replies)
  11. Character Generation Poll (33 replies)
  12. About the Cyberpunk RPG? (32 replies)
  13. A question of preference (22 replies)
  14. Quick Spirit Question (7 replies)
  15. Essential Books? (4 replies)
  16. Low level Gang style play (12 replies)
  17. Building a Hit man. (31 replies)
  18. Weapon Mounts (8 replies)
  19. buying edges question.... (12 replies)
  20. What ever happened.. (48 replies)
  21. Advice for a New GM (14 replies)
  22. Hustling (1 reply)
  23. Magic Registration (10 replies)
  24. shadowrun d10 (38 replies)
  25. Throwing weapons' rate of fire. (38 replies)
  26. Extra Passenger (11 replies)
  27. Adepts and Power Points (20 replies)
  28. Spirit Power + Canon FAQ = WTF? (13 replies)
  29. It's Friday the Thirteenth (18 replies)
  30. Need help on my Oni shinto shaman character (5 replies)
  31. cheap, free spells? (60 replies)
  32. PhysAd with Regen. Magic loss when? (37 replies)
  33. Anti Aircraft (21 replies)
  34. Question about Spell:Camouflage (15 replies)
  35. Anthroform Rigger (15 replies)
  36. Urban Brawl (4 replies)
  37. [ShadowsOfEurope] France (59 replies)
  38. Question about anthroform drones. (22 replies)
  39. Organic Guillie Suit (15 replies)
  40. coporeal manifestation (10 replies)
  41. Quick question about Cybereyes and Magicians (7 replies)
  42. YOMI ISLAND (5 replies)
  43. 2 Magic related Questions (11 replies)
  44. Cyberware question (12 replies)
  45. Meta-HMHVV (2 replies)
  46. Sustaining Critter Powers (1 reply)
  47. Cyber Eyes and ears (8 replies)
  48. Guardian Angel Nanoware (91 replies)
  49. The Path of Will (12 replies)
  50. Gang questions (10 replies)
  51. Looking for site to host SR maps (28 replies)
  52. Professionalism (67 replies)
  53. GMing Programs (6 replies)
  54. Bargin Grabs (12 replies)
  55. Trash Totem (5 replies)
  56. Where can I download your runs? (7 replies)
  57. Security in the Barrens? (22 replies)
  58. What gives your Decker the shakes? (11 replies)
  59. Ally Spirit Melee Damage (6 replies)
  60. HMHVV Bounties (5 replies)
  61. [Review] SR Missions 3: FORCEd RECON (0 replies)
  62. [ShadowsOfEurope] Art (2 replies)
  63. Dark Idea (28 replies)
  64. Meta Plot Idea (4 replies)
  65. Toxic Spell Dumps (3 replies)
  66. [ShadowsOfEurope] Where's the Magic? (18 replies)
  67. Shadowrun Missions (1 reply)
  68. Anchoring (2 replies)
  69. Would it be cheating to play with a rigged deck? (10 replies)
  70. Overpowered Mages and my complaining players (55 replies)
  71. Who can pay for quickening and sustaining focuses? (2 replies)
  72. Pan-African Federation (13 replies)
  73. Extreme Runner (14 replies)
  74. Sixth World Map (4 replies)
  75. Custom Metamagic (10 replies)
  76. watcher spirit question (6 replies)
  77. First attempt at a complete character. Help? (22 replies)
  78. Thermobaric grenades and rifle rounds (10 replies)
  79. Smashing Blow, Vehicles, and Barrier Ratings? (12 replies)
  80. Buttercup (5 replies)
  81. Schwarzenegger Popular with 2/3 of Californians (6 replies)
  82. Suppresive fire (2 replies)
  83. Well, this completely changes things. (44 replies)
  84. How much do you pay for runs? (43 replies)
  85. Trodes? (3 replies)
  86. Changing Points/Karma to tailor campaign "level" (22 replies)
  87. Quick theoretical question (8 replies)
  88. creating an official prime runner for Shadowrun (17 replies)
  89. Vegetative Totems (48 replies)
  90. How many continuous rounds until barrel dammage? (50 replies)
  91. Help me understand guns better (31 replies)
  92. [ShadowsOfEurope] Portugal (4 replies)
  93. Cyberlimbs - Why bother? (36 replies)
  94. Binding (5 replies)
  95. Hunters of the Sixth World Redux (37 replies)
  96. So I pick up the salad fork and... (33 replies)
  97. What do you bring? (112 replies)
  98. More Future Warrior coverage MLP (15 replies)
  99. Foul Weather Rules (5 replies)
  100. chemistery (17 replies)
  101. Seeking Random Zombie Gore Tables (2 replies)
  102. A voice raised in protest. (45 replies)
  103. Ths Ancients, a K-10 Production "Resurected" (1 reply)
  104. Ths Ancients, a K-10 Production "Resurected" (0 replies)
  105. State of the Art 2063 (6 replies)
  106. New Totem (16 replies)
  107. [ShadowsOfEurope] Fey Rules (11 replies)
  108. Martial arts skillsofts (11 replies)
  109. Magic Items from previous Cycles of Magic (4 replies)
  110. Trolls and Guns (94 replies)
  111. Atlantean Elves (0 replies)
  112. [ShadowsOfEurope] AH's SoE Review (19 replies)
  113. Natural Immunity (Radiation)? (18 replies)
  114. Evil GM School (52 replies)
  115. Which is right, Description or Table? (14 replies)
  116. [ShadowsOfEurope] in 2012, the pope decreed (9 replies)
  117. yet again, hit locations and armor rules (13 replies)
  118. Night Ones (18 replies)
  119. Help needed, (8 replies)
  120. Starting Complex Forms for Otaku (3 replies)
  121. Date of publication of SR1 ? (3 replies)
  122. Racial Cost at Creation (102 replies)
  123. Magic loss Question (2 replies)
  124. Rigger 3 Revised Errata (4 replies)
  125. Thoughts on Edges and Flaws (21 replies)
  126. Spirits Pt3 (8 replies)
  127. Nanotech Uses (5 replies)
  128. Using 'older' weapon designs (66 replies)
  129. So...undersea run. (6 replies)
  130. Contact list (2 replies)
  131. Zombie Damage Mechanic (14 replies)
  132. Genetic Engineering and Bioware (68 replies)
  133. Second Edition Adventures.... still good for 3 ed? (14 replies)
  134. Need Something (2 replies)
  135. New Group and old modules (9 replies)
  136. Africa as a whole (3 replies)
  137. Free Spirits as PCs? (4 replies)
  138. [ShadowsOfEurope] Eurocorps (16 replies)
  139. Ideal Campaign (27 replies)
  140. preventing imbalance (22 replies)
  141. Complaints (55 replies)
  142. Cheat sheets (13 replies)
  143. Corporations of Europe (1 reply)
  144. Information on India in the 2050's (11 replies)
  145. Who wants to crunch a poor Rigger for me? (8 replies)
  146. Focus Items vs. Elemental Effects (27 replies)
  147. Magical Mundanes (8 replies)
  148. Extra Metamagics (10 replies)
  149. Unbinding a focus? (17 replies)
  150. Shapeshifters and oricalcium (9 replies)
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