Fun ideas.
I've been running a campaign with a similiar theme. How to come up with jobs for them? Think of all those jobs that are _like_ shadowruns but are too easy and too low-paying for a 'real' shadowrunner to bother with.
Some past jobs:
1) Getting a stay-at-home recluse out of his apartment and to a Mafia contact alive without causing any kind of fuss that the neighbors will notice. Prevailing opinion among the group is that they were making a vacancy for a 'unreported dead' fake credstick.
2) They were given a loaded SINed credstick, the PIN number, and a schedule of places/purchases to visit/buy. Their instructions were to not get caught with the credstick, and not draw any unnecesary attention to it. The group thinks this was either an alibi for somebody, or producing a history for a fake ID. This was also a fun job to get them out of their normal environs.
3) They were asked by a contact to help provide security for a pirate broadcast. Their job was to provide warning of incoming FCC vehicles/drones, and find a way of slowing them down so the pirates could finish the broadcast, pack up, and leave.
4) They were subcontracted by a group of shadowrunners who wanted a distraction in the front lobby at closing time.
5) They had to pick up a package at one location and deliver it to another.
6) They bodyguarded a secretary who's ex-boyfreind was stalking her.
7) They bodyguarded an illegal street racer to keep his competition from nailing him or his car before a race.
8 ) One of them collected payment for a lone shark.
9) One of them is fixing up an airtaxi engine for a gang. Another is working on a control system.
10) They saved a woman who's car was wrecked when a drone-semi went out of control in their barrens neighborhood. They also got some of the cargo of various soyafoods from the semi, along with the rest of the mob. They also got the heck out of the way when an HTR team came for the lady.
11) They got involved in a fight in the nightclub where they were playing (as the band) to save a teen from being 'extracted'. They hate to lose fans. Especially rich ones.
In other words, the gutterpunk team does the bottom-of-the-food-chain jobs, until they can build a rep. They are building one. As such, their jobs will start getting harder - and more lucrative. They will start getting new contacts as a natural result of getting involved in the world (Most recent new contact - a thrash band called 'Colostomy Exposion')
I have a fun group. For their most recent job, (the street racer), they were paid a small amount of money down, and 10% of the purse if their client won the race.
So they guarded the guy and his car. And when race day came, we played out the illegal street race. I handled the cops. Each of them handled a racer. To keep things suspenseful, They didn't know which of them was their client, so they were all trying _hard_ to win. They lucked out- the client won in an amazing come-from-behind victory. (It was the leader ducking through a car wash in chinatown to lose the cops that did it).
Yeah, fun group.