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  1. Question about disguises (4 replies)
  2. Agents and Payload (12 replies)
  3. Dryad face/combat build: (21 replies)
  4. Backgrounds for cybered magicians & adepts (34 replies)
  5. Spending Karma (7 replies)
  6. Suggestions for a GM new to SR4 (5 replies)
  7. German Shadowrun art (102 replies)
  8. Puppet Mage (22 replies)
  9. You know you are an AIESECer when... (5 replies)
  10. Coming effects of rising magic levels (64 replies)
  11. Cyberlimbs (11 replies)
  12. something to ponder? (3 replies)
  13. Ripped From the Headlines (9 replies)
  14. Mosquito Drones (7 replies)
  15. contact groups (3 replies)
  16. Need some Help (19 replies)
  17. Vehicle rules (4 replies)
  18. hacker background (8 replies)
  19. Spirits and Increase Attributes (18 replies)
  20. (Lonestar) iBall developed for MOD by Dreampact (2 replies)
  21. Shaodrun necromancer (24 replies)
  22. Radar Sensor (63 replies)
  23. Task Spirits and Skills (9 replies)
  24. Game Session Music (12 replies)
  25. Fof Weapon Table (3 replies)
  26. Now what? (3 replies)
  27. BBB 5th Printing Error (0 replies)
  28. Ammo capacity of weapon mounts (19 replies)
  29. Meeting and Sticking (7 replies)
  30. Character Depth without the Angst/Emo (86 replies)
  31. First game for players new to Shadowrun (11 replies)
  32. Shadowrun November Chat (7 replies)
  33. Tachikoma! (30 replies)
  34. A I Questions (10 replies)
  35. Background count (31 replies)
  36. who uses mil spec armor? (230 replies)
  37. Are metasapient AI poor hackers? (10 replies)
  38. Question on Inhabitation for Ally spirits (3 replies)
  39. Power points. (5 replies)
  40. German Augmentation Cover (33 replies)
  41. Glamour possible as Transgenic Alteration? (12 replies)
  42. Best Mage Spells and Why (153 replies)
  43. Spirits and Signatures (15 replies)
  44. Shapeshifter Stuff (35 replies)
  45. Quick build question (5 replies)
  46. Payment the Guitar Hero Way (33 replies)
  47. My First Hacker (9 replies)
  48. Some Adept Rules Questions (24 replies)
  49. LA Build/Character Help (12 replies)
  50. Digital Grimore (12 replies)
  51. Shoot Through Walls (9 replies)
  52. My players are too tough (52 replies)
  53. LA Build/Character Help (0 replies)
  54. Approperiate damage codes for stuff on fire? (5 replies)
  55. Skill Wires actually better than real skills for downtime? (23 replies)
  56. WizKids No More (21 replies)
  57. Can Legwork be done on the Matrix? (81 replies)
  58. Players giving ideas for the GM (1 reply)
  59. Metagame Shadowrun question, ideas, and concerns. (10 replies)
  60. An End-to-End "blog" of a run (6 replies)
  61. Looking for some advice with a Shadowrun Mission (0 replies)
  62. Calculating SR4 Probabilities in Excel? (7 replies)
  63. Lightning bolts, from the caster or just appear? (102 replies)
  64. Quick question (3 replies)
  65. Astral Signature as Symbolic Ritual Link (3 replies)
  66. Shadowrun October Chat (25 replies)
  67. Software option costs (1 reply)
  68. Cyber animals (4 replies)
  69. Armed Conflicts in 2070 (54 replies)
  70. Paparazzi! (2 replies)
  71. Quality Question (5 replies)
  72. TM's and Cyber (45 replies)
  73. Cyber Zombies (24 replies)
  74. Feral Cities (27 replies)
  75. SR without Balkanization (78 replies)
  76. Campaign Advice (8 replies)
  77. Using two weapons and burst fire (44 replies)
  78. San Antonio, TX (21 replies)
  79. Dual Natured Clarification (2 replies)
  80. 80s training montages and asian mentors (54 replies)
  81. Great Powers of the Sixth World (2 replies)
  82. Awakwened Amazonian Flora? (0 replies)
  83. Bent (19 replies)
  84. Rise of the Old Ones (74 replies)
  85. Geomancy on Astral Hazing? (28 replies)
  86. Reaction Question (29 replies)
  87. Spirit of Man and Spellcasting (3 replies)
  88. How to make a Good Wheel Man (29 replies)
  89. Game Balance (40 replies)
  90. Dice Pools and how to get them (Sky High!) (113 replies)
  91. SURGE question (36 replies)
  92. Vehicles: Access, Seating and more (5 replies)
  93. What EXACTLY is a drone rack? (12 replies)
  94. Artisan (38 replies)
  95. Drones and proximity (43 replies)
  96. Politics now, history in 2070 (26 replies)
  97. real life dikote? (13 replies)
  98. Speed vs. Acceleration (28 replies)
  99. Am I missing something? (16 replies)
  100. Before the Game begins. (17 replies)
  101. Upgrading Foci? (13 replies)
  102. In Honor of the Upcoming Game (9 replies)
  103. Idea For A Run: Freeing A Man (2 replies)
  104. High Style, Low Lives (18 replies)
  105. opposing skill test (9 replies)
  106. Legwork Discussion (141 replies)
  107. Shadowrun 4th Ed. (64 replies)
  108. Dodge vs Gymnastics Dodge (98 replies)
  109. Runner's Toolkit? (19 replies)
  110. I found this in my gm's folder, what do I do? (62 replies)
  111. RL -> SR trying to call someone while driving (8 replies)
  112. Ancient Cultures (28 replies)
  113. Ghost Cartels Street Date: November 25th (0 replies)
  114. Banishing (39 replies)
  115. Recoil and Vehicles (4 replies)
  116. Skill list? (9 replies)
  117. Weapon Loadout (32 replies)
  118. How to SR (0 replies)
  119. GM Styles (173 replies)
  120. How big is a Horizon-Doble Revolution monocycle? (28 replies)
  121. Anthroform walker drones (18 replies)
  122. Challenge: Upgrade my street samurai (16 replies)
  123. Sensor Capacity for Micro/Medium Drones (54 replies)
  124. How much is an extra IP 'worth' in combat performance (8 replies)
  125. Sort of a dungeon crawl for SR. I need some ideas. (12 replies)
  126. Is all Legwork info on the Matrix? (24 replies)
  127. Techno's....I thought I knew (116 replies)
  128. Pain Killers (11 replies)
  129. Can a Sasquatch use commanding voice? (25 replies)
  130. Cybernetic legs (6 replies)
  131. Are you a runner? (82 replies)
  132. Ooh time for some vehicle name errata (24 replies)
  133. Styles of GMing the Redux (26 replies)
  134. Cyernetics with vehicles (12 replies)
  135. Screaming Fist / Echo mirrage in the works? (7 replies)
  136. ID's, credsticks, and taxes (11 replies)
  137. 4th Ed. Loot Takes Food from My Children's Mouth (20 replies)
  138. A few matrix questions ? (13 replies)
  139. Question about tradition elemental affinities (3 replies)
  140. Updated SR4 and Street Magic PDF with the latest errata (2 replies)
  141. The Last Liferock (25 replies)
  142. Earthdawn races poll (41 replies)
  143. Warding Question (4 replies)
  144. Invoking (7 replies)
  145. Modular Limb costs (19 replies)
  146. New Spell: Morph Ball (6 replies)
  147. Pink Mohawk to end all Pink Mohawks (27 replies)
  148. Question about Clustering 2 & House rule on Sensor Software (6 replies)
  149. Gang Sizes (12 replies)
  150. New Spell: Morph (11 replies)
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