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  1. Seattle Metroplex details (11 replies)
  2. Using a Blowgun to deliver a toxin (9 replies)
  3. Solo Missions ? (3 replies)
  4. Azzie/TX border (6 replies)
  5. Vehicle Sensors (5 replies)
  6. Mr. Monowhip (18 replies)
  7. How could we treat less lethal armaments more realistically? (8 replies)
  8. Remote Games; Anyone need a player? (3 replies)
  9. How much time to buy stuff? (8 replies)
  10. Maps for gaming (26 replies)
  11. What's It Pay? (130 replies)
  12. Shadow Census (67 replies)
  13. Top 12 Spells (23 replies)
  14. Runners in Seattle (5 replies)
  15. What's your favourite race? (91 replies)
  16. May Catalyst Game Labs Shadowrun Chat (66 replies)
  17. VR Matrix life is coming (2 replies)
  18. Ghuls (25 replies)
  19. Rigger in 4th ed Shadowrun (4 replies)
  20. Let's nit pick some spells! (11 replies)
  21. [RL] Tiny Little Gun (64 replies)
  22. WWSRD (44 replies)
  23. LICENCES (30 replies)
  24. Deep weed smoke grenades/mortars (22 replies)
  25. Neo-Tokyo and right to bear arms (63 replies)
  26. New Spell Effects (1 reply)
  27. Dolphins and Orcas Oh My! (24 replies)
  28. NAN tribal law (0 replies)
  29. Personality Software (13 replies)
  30. Derogatory Term for the Awakened (31 replies)
  31. drone setup/break down times (1 reply)
  32. UCLA Surgery Department has ties to Yakuza (2 replies)
  33. How do you determine if a character has been spotted? (9 replies)
  34. Pushing the Boundaries of Shadowrun Stompin' Grounds (31 replies)
  35. Visitor's view of Seattle (84 replies)
  36. Peak oil, climate change, and shadowrun. (31 replies)
  37. Matrix Runs (0 replies)
  38. Moved: Well if it didn't cause cancer before... (-- replies)
  39. Real Life Corprate Manipulations (61 replies)
  40. Better Than Monkeys... (8 replies)
  41. Multiple Spellcasting? (7 replies)
  42. Radioactive Orichalcum (24 replies)
  43. Help me get my grim back! (9 replies)
  44. SR 3 to SR 4 ┬┐Posible or Imposible? (8 replies)
  45. Karma for Cash and Cash for Karma (30 replies)
  46. May Shadowrun Chat (34 replies)
  47. Spellcasting Foci usage (23 replies)
  48. Defensive Spells (18 replies)
  49. Arcana (11 replies)
  50. Pilot View FPV 2400 (1 reply)
  51. Dangers of Black Market Weapons (4 replies)
  52. Question: SIN Format (30 replies)
  53. Sensor targeting - include clearsight? (20 replies)
  54. Combat Map (6 replies)
  55. Mana Static - Multiple Spells? (8 replies)
  56. SR*3; IC: A time to die? (38 replies)
  57. Crooked Cop (15 replies)
  58. First PC Death in campaign today (89 replies)
  59. Messing with meta-gamers (28 replies)
  60. My first convention game (14 replies)
  61. Raytheon Sarcos Exoskeleton (1 reply)
  62. Early DNI in action! (4 replies)
  63. Thermo - can it be optical? (6 replies)
  64. Matrix Help needed (8 replies)
  65. Tailored Pheremones and Spy Cigs (3 replies)
  66. Realistic forms (41 replies)
  67. Shitty Jobs In the Sixth World (69 replies)
  68. My players "got" Shadowrun (32 replies)
  69. Advanced Healing (10 replies)
  70. Giving 4e another go (14 replies)
  71. Agents Vs Hackers (12 replies)
  72. The Joy of Typecasting (18 replies)
  73. Is there any way for a rigger to actively pilot two vehicles? (1 reply)
  74. Dragons assimilating into society (52 replies)
  75. 'take aim' actions and vision magnification (1 reply)
  76. Drone Pilot (2 replies)
  77. Book Keeping (57 replies)
  78. Lone Star efficiency (26 replies)
  79. Modding Cyberguns (13 replies)
  80. Using the Hacking Skill (6 replies)
  81. Everybody Loves Horrors (34 replies)
  82. Session Setup (15 replies)
  83. Stealin' (31 replies)
  84. Spirit pacts at chargen (33 replies)
  85. How vulnerable is Wireless Equipment? (39 replies)
  86. Taking Drones as a Hacker... (13 replies)
  87. Matrix topology - reasonable example? (0 replies)
  88. Cyberlegs (18 replies)
  89. one more part of crash 1.0 ready (3 replies)
  90. Genetics & Qualities (12 replies)
  91. Opinions Needed: Availability Bump At Start? (25 replies)
  92. Help with magic foci (39 replies)
  93. Finally coming into SR4 (21 replies)
  94. Why are Activesofts and Skillwires uneven? (39 replies)
  95. Improved Ability: Gymnastics (8 replies)
  96. Cannon Companion conversion pdf (3 replies)
  97. Question from "On the Run" (9 replies)
  98. Spirit Pact Quality (11 replies)
  99. Grenades at your feet (77 replies)
  100. Shadowrun resources (10 replies)
  101. not just catalyst mess up "april fools" (3 replies)
  102. Commlink confusion (23 replies)
  103. Creative writing 101 (1 reply)
  104. Two Swords better than one? (22 replies)
  105. Nobody Business (18 replies)
  106. Look at my NPCs! (12 replies)
  107. Need help with Power Plant planning (17 replies)
  108. Who is Lars J. Matthews? (10 replies)
  109. Smaller Bursts (5 replies)
  110. WAIT, WTF? [may transcrpit question] (2 replies)
  111. Anyway to make your Drones Tamper Proof? (25 replies)
  112. Revising the Martial Arts (29 replies)
  113. Armor & Weapons Questions (5 replies)
  114. Mays Chat (16 replies)
  115. Can vehicles defend against melee attacks? (17 replies)
  116. Season Finale! (8 replies)
  117. spirits and elementals (1 reply)
  118. Vehicular Weaponry (22 replies)
  119. Armor and Encumberance (4 replies)
  120. Bone Lacing And Bone Density (11 replies)
  121. Hacking question! (15 replies)
  122. Interrupt Actions (265 replies)
  123. Need help on a Cyber-Mage (42 replies)
  124. New Magical Tradition: The Azusan Tradition (5 replies)
  125. How Would I Go About Unarmed? (31 replies)
  126. The state of modern day Seattle (8 replies)
  127. Adept powers max (15 replies)
  128. Do ranged defense modifiers appy to resisting Indirect Combat Spells? (65 replies)
  129. holy DNI, batman! (6 replies)
  130. Help with Story Arc please... (14 replies)
  131. New N00b here (39 replies)
  132. Game Level why must it be Street II? (88 replies)
  133. What tools/toys do you use to game. (18 replies)
  134. Article on Hacking (0 replies)
  135. Sculpting the Matrix (8 replies)
  136. Does everyone use Drones now in 4th edition? (13 replies)
  137. Help me stat something up. (7 replies)
  138. Glass ceiling in social skills (51 replies)
  139. Pacifism in the shadows (109 replies)
  140. SR Stats for RL Rotordrone (5 replies)
  141. PbP Questions. (5 replies)
  142. Alternate Cyborg Character Rules (4 replies)
  143. Mist spell and visibility modifiers (8 replies)
  144. Elemental damage and gear carried by the target (17 replies)
  145. Dystopian vs Future Imperfect? (27 replies)
  146. Focus Will (8 replies)
  147. Munchkins, to me! Which trait to max? (61 replies)
  148. Fluff and mechanical Considerations for Bulk Cyber (1 reply)
  149. Is Possesion for real? (53 replies)
  150. Ideas for an alternate timeline (10 replies)
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