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  1. Spoofing Agent Botnets (10 replies)
  2. This Is Your Life (0 replies)
  3. Unwired Errata (19 replies)
  4. Dodging Explosives and a couple other rules questions (6 replies)
  5. Must Get SR Supplements? (9 replies)
  6. Ministry of Defence Image Database (0 replies)
  7. Pro Augmentation Groups in SR (4 replies)
  8. Moving Skyscrapers (22 replies)
  9. Help with a Negative Quality (7 replies)
  10. A question about Hacking. (4 replies)
  11. Newbie Movement Confusion (9 replies)
  12. Yeah, yet another SOTA degradation thread (17 replies)
  13. Helpful Malware (4 replies)
  14. Real life AR glasses (sort of) (8 replies)
  15. SR4 Character Gen Programs? (3 replies)
  16. Example of a Pimped Ride... (0 replies)
  17. vehicle questions: mechanical arms, remote turrets (2 replies)
  18. Let's operate machineguns! (127 replies)
  19. Non-martial arts (51 replies)
  20. Unwired - Strong Encryption (27 replies)
  21. Environmental Hazards (13 replies)
  22. Retirement plans (15 replies)
  23. The M41A pulse rifle and verients. (6 replies)
  24. A couple questions on damage (1 reply)
  25. Access Log Editing (8 replies)
  26. Ghost-Who-Walks-Inside? (26 replies)
  27. Hits to weapons (17 replies)
  28. Way of the Dragon Combo (10 replies)
  29. Help with the Rules (4 replies)
  30. Lonestar Campaign? (10 replies)
  31. Which printing is most current? (4 replies)
  32. Drones and Rigging (4 replies)
  33. Simsense to BTL (9 replies)
  34. Kerrigan O'Malley (27 replies)
  35. Stuff you don't use from Unwired as written (15 replies)
  36. Agent-fu (5 replies)
  37. Your GM Supply Kit (67 replies)
  38. Two or more sets of skillwires? (34 replies)
  39. Alternative Unregistered Software Rules (18 replies)
  40. Firearms and Weapons Table (6 replies)
  41. SOTA-rules in Unwired used by the archetype hacker (27 replies)
  42. Ultimate Grossmanian warrior as fleshed out PC (64 replies)
  43. Unwired PDF problem (3 replies)
  44. Copy Protection: Just for Programs? (5 replies)
  45. Your Dream Run (9 replies)
  46. Mental Manipulations (26 replies)
  47. BTL Rules (57 replies)
  48. RL Rating 6 Medkit coming to a battlefield near you (2 replies)
  49. Parkour (20 replies)
  50. Drop Bear 4th Ed Stats? (5 replies)
  51. Shadowrunners and Mercenaries (32 replies)
  52. Question about spells... (26 replies)
  53. Aztlan Special Forces (9 replies)
  54. Armor and Encumberance (2 replies)
  55. Reading in Astral Space (39 replies)
  56. Bloodmages? (33 replies)
  57. Character Creation Challenge! (2 replies)
  58. Matrix/Meat initiative. (8 replies)
  59. Unwired and the Singularity (4 replies)
  60. Unwired question: Nexi (9 replies)
  61. Premade Campaign / Adventure Path available for 4th Ed? (8 replies)
  62. Software Degradation (1 reply)
  63. Security Drones (3 replies)
  64. Mmmm... Freshhh Meat. (8 replies)
  65. Coder Groups (7 replies)
  66. Resistance Tests (22 replies)
  67. SOP- Controlling the Masses (22 replies)
  68. I need help with Adept Powers (7 replies)
  69. How long can a runner survive? (27 replies)
  70. EMP and the Technomancer (34 replies)
  71. Energy Drain: Magic (1 reply)
  72. Military in the Sixth World (2 replies)
  73. The Exchange (1 reply)
  74. Would you like this (2 replies)
  75. Desert Wars (1 reply)
  76. Dealing with the powercreep (26 replies)
  77. Guns Guns Guns (28 replies)
  78. I need help with Adept Powers (1 reply)
  79. Commlinks, Unwired Additions Packages (9 replies)
  80. ultrasound vs Infiltration? (8 replies)
  81. Best 5 Echoes? (22 replies)
  82. Photography (10 replies)
  83. How to prevent technomancers from accessing the matrix... (23 replies)
  84. Ever fiddle with the RAW on guns? (9 replies)
  85. Runner's Companion (265 replies)
  86. Death penalty (18 replies)
  87. Friends, Forumites, Countrymen (1 reply)
  88. Genetic heritage (51 replies)
  89. Here be dragons (263 replies)
  90. Sound Pressure (15 replies)
  91. Must haves (16 replies)
  92. Hacking Exampls (2 replies)
  93. Unwired for sale now (41 replies)
  94. 4 real debilitating alergies that are rarely used (41 replies)
  95. The opposite Hacker design Question (9 replies)
  96. Killing the ZOH (70 replies)
  97. Which version do you play? (34 replies)
  98. Magic and essence loss - what's the limit? (25 replies)
  99. Secrets in the basement (65 replies)
  100. satellite coverage (15 replies)
  101. Trogstomp (28 replies)
  102. Astral Tracking (1 reply)
  103. Unwired Table of Contents (33 replies)
  104. Dead Spaces (7 replies)
  105. The New UNWIRED Preview Model (19 replies)
  106. What good is a shop (24 replies)
  107. My 1st 4th Edition Character, need help please. (13 replies)
  108. Arsenal Cover (138 replies)
  109. Mods and Accessories. (4 replies)
  110. Upcoming cover art (58 replies)
  111. where da sprites at? (6 replies)
  112. Matrix and Hidden Comlinks (57 replies)
  113. Latent Awakening revamp. (9 replies)
  114. Where the heck are my depleted uranium rounds? (35 replies)
  115. Desert Wars (7 replies)
  116. Rolling well (1 reply)
  117. Unwired Preview (106 replies)
  118. Playing with a New GM (3 replies)
  119. Used Tanks (51 replies)
  120. Background Count (16 replies)
  121. Do we have any AAAs? (76 replies)
  122. bordercrossing ? (10 replies)
  123. My car has a dog brain (5 replies)
  124. What's your SR mini's look like? (15 replies)
  125. What are these Builds/Characters? (11 replies)
  126. [Rules Question] Invisibility or concealment on the astral. Is it possible? (58 replies)
  127. Who has Easter Island? (4 replies)
  128. Typical run rewards (22 replies)
  129. Silly things you end up doing as a shadowrunner (24 replies)
  130. Questions on softs, implanted commlinks and cybereyes (6 replies)
  131. Cyber-Pools (4 replies)
  132. Keeping your Hacker happy and the rest of the team awake... (18 replies)
  133. Armored Vehicles in the Shadows (34 replies)
  134. Alright Deckers place your bets (22 replies)
  135. Congratualtions, it's an Ork! (63 replies)
  136. Ares Firewatch Insignia (16 replies)
  137. Simplistic Concealment Detection Question (4 replies)
  138. Edge Tests (6 replies)
  139. Select Sound Filters (5 replies)
  140. Ok made Street Samurai, now need help on........ (24 replies)
  141. Working with the Hacking Rules (15 replies)
  142. Smart link? (43 replies)
  143. Animal Companions sr.3 (3 replies)
  144. How do non-awakend deal with spirits? (181 replies)
  145. Interchaceable ammo (22 replies)
  146. rookie player looking for help (14 replies)
  147. Perception and "social perception" (10 replies)
  148. Where in the World is knasser's Archive? (12 replies)
  149. Commlinks (26 replies)
  150. Small group (7 replies)
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