QUOTE (ElFenrir @ Oct 9 2008, 12:08 PM)

Well, I think one of the reasons I wanted to limit it, was that in the other ways, they pay a lot more for it. (This is with my reasoning, btw. It may not gel with other people's reasoning or that of general humanity.

)
Problem with only comparing the melee damage is this.
QUOTE (ElFenrir @ Oct 9 2008, 12:08 PM)

I'll use a human. A human adept with Critical Strike 6 paid 5 BPs for the Adept(or 10 Karma), and 65 BPs for Magic 6(or 60 Karma.) Their Strength is, say, 5(40 Bps or 42 Karma.) The hardliners are negligible(100, that's 1 BP/Karma). The final tally: 116BPs/113 Karma, damage: 10P(3 base+6+1.)
And for no increase in BPs, that adept can get Improved Reflexes 2. That brings his damage up to 30P a combat turn. With the remaning points, he can get 3 levels in improved ability unarmed, for another net hit per attack, (as well as hitting more often).
QUOTE (ElFenrir @ Oct 9 2008, 12:08 PM)

A human sam gets Bone Density 4(80,000, +3 damage, 16 BPs or 32 Karma), 5 Strength(40 BP/42 Karma), Hardliners(1 BP/Karma), and Muscle Augmentation 4(28,000-12 Karma or 6 BPs). His final damage: 5+3+1=9P. Total Cost: 108,000 nuyen, 2 Essence, 87 Karma or 63 BPs.
Why use bone density? Same sam gets a cyber spur (1800 nuyen, 1BP/1Karma) 5 Strength (40BP/42 Karma) and muscle aug 4 (28k, 12 Karma or 6 BP). Final damage is 9 + 3 = 8P. Total cost, 29,800. Essence 0.95, and 55 karma or 47 BP. 8P damage, sure, but now he gets a reach bonus too.
QUOTE (ElFenrir @ Oct 9 2008, 12:08 PM)

Human 3 has a 3 Strength(20 BP/15 Karma), and takes 7 levels of a martial art(35 BP/70 Karma), and 1 for the hardliners. Total Cost: 56 BP or 86 Karma. Damage: 9P. The third guy pays far less for the same DV. Ok, it's another means to an end.
Still not as cheap as just the spur and other ware, and now he misses out on qualities, which can be very useful.
QUOTE (ElFenrir @ Oct 9 2008, 12:08 PM)

We'll even say human 4, the Adept with Bone Density 3. Add 60,000 nuyen into that mix and the appropriate Karma/BP cost(12 BP, 24 Karma), knock off 1 level of Critical Strike(since Magic is now 5). They would be 3+2+5+1=11P. 1 more total.
And he can still pick up improved reflexes and improved ability unarmed, and far suprass the sams/martial art only guys.
QUOTE (ElFenrir @ Oct 9 2008, 12:08 PM)

On TOP of all of this, when you start mixing the two, it gets really crazy. Say the first human above spends the rest of his + qualities on +6 more DV. 16P. The second one could buy the full on +7 DV and end up with the same 16P.
I guess you have a problem with people doing 16P in melee? I can take a troll (40BP/0Karma) Str 9 (40BP/90karma) buy a combat axe (1BP/Karma) muscle aug 4 (28k, 6BP, 12karma) and be doing 11P a swing with 3 reach and -1 ap.
Or, you know, anyone can do that much with a number of firearms.
QUOTE (ElFenrir @ Oct 9 2008, 12:08 PM)

I guess, as a melee fan, even though it has it's disadvantages, I can't see how, say, someone can't be happy with the first adept having a ''paltry'' 12P with +2 DV, or a ''crappy'' 11P with the cybered guy if he's limited to +2. That's *big*. In my time playing melee characters, I found being able to hit harder than a Panther cannon is more than enough in about any situation I have been in(of course, the PAC has that heavy weapon hardened armor penetration going, too.) My cybered characters end up around 9-11 damage, and with a nice dice pool, it's hard to resist that. Even without AP.
Again, when I look at a little old 1 strength man with Bone Density 3, Hardliners and DV+2 from a martial art punching for 6P, that's not crappy either, given the shape the person is in.
Again, this is coming from someone who loves to play melee characters, so I can assure I'm pretty unbiased here; i'm not some anti-melee fanatic trying to make it suck. But, everyone's table is their own; if they want to allow the stacking that's fine. I just believe that this is one of those things where I don't think you could blame someone for wanting to reign it in a bit, and I guess i like the idea of the ''master martial artist'' learning all kinds of things, like learning better blocking, parrying, disarming, AND doing more damage.
I still think that its perfectly applicable in that its a 3 second melee attack. Not one hit like many people apparently seem to envision.