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  1. Delta Clinic (5 replies)
  2. Mi 24 Hind (in 2064) (44 replies)
  3. But Bullesye can do it! (15 replies)
  4. SuperSmart Link IV? (26 replies)
  5. if you live in denver and could use another player (3 replies)
  6. Babble (7 replies)
  7. Pizza Delivery in the 2060's (27 replies)
  8. GM'ing today ... need help with my idea (11 replies)
  9. Does anyone own a copy of Double Exposure? (8 replies)
  10. Ed's Discount Auto's - Come and grab a deal! (3 replies)
  11. Need Ideas for Player Rewards (32 replies)
  12. Mountain bike (31 replies)
  13. Ambidextery - Recoil and Strength (2 replies)
  14. How to protect your meat from shedim spirits (30 replies)
  15. Ambidexterity rules straight up! (5 replies)
  16. MITS, Enchanting Question (4 replies)
  17. Noticing Astral Activity (9 replies)
  18. SOTA: 2064 Magic, Technology and Beauty (44 replies)
  19. SOTA 2064 and MJLBB (5 replies)
  20. Lock Picking? (17 replies)
  21. Downside to Sustaining Foci? (18 replies)
  22. Firearms Design Question (31 replies)
  23. P2P-Networks ? (32 replies)
  24. This should NOT be possible! (53 replies)
  25. New Look at North American Shamanism (9 replies)
  26. Chinese Dialects (15 replies)
  27. Abbreviations (5 replies)
  28. Shadowrun weapon calibers (12 replies)
  29. Nasty spells to put in a sustaining focus. (4 replies)
  30. Lifestyle (12 replies)
  31. Camo Spell or Fashion Spell ? (8 replies)
  32. Autosofts (6 replies)
  33. New Character Initation (25 replies)
  34. What happens to a maglock... (34 replies)
  35. GenCon Pre-Gencon Report! (47 replies)
  36. Please tell me this is NOT possible! (2 replies)
  37. Vehicle class weapons (7 replies)
  38. Police record flaw (31 replies)
  39. Sports and other stuff (5 replies)
  40. Cyberware: Skillwires, Skillsoft Options, (10 replies)
  41. Place of Knowledged Quest (11 replies)
  42. How much does the belt weight for belted rounds? (12 replies)
  43. question (13 replies)
  44. More Fiction (1 reply)
  45. Matrix Grid codes (8 replies)
  46. Looking for LARGE Shadowrun book/novel collection (6 replies)
  47. Flaws & Edges (1 reply)
  48. GM companion chapters 1-3 (3 replies)
  49. Time for some ED/SR speculation! (19 replies)
  50. [ShadowsOfEurope] Maybe I just missed it............ (13 replies)
  51. Metahuman variants (13 replies)
  52. Whatever happened... (19 replies)
  53. Going full borg (34 replies)
  54. New Focus Type (43 replies)
  55. Perception Modifications (5 replies)
  56. Undiscovered Magicians (10 replies)
  57. Killin' Hands (82 replies)
  58. Feasible magic while projecting (4 replies)
  59. Power Foci (27 replies)
  60. possession metamagic question (5 replies)
  61. [ShadowsOfEurope] The Legend of Smok Wawelski (5 replies)
  62. Combat question - Dodge vs Resist (11 replies)
  63. Ally spirits and aid power question (2 replies)
  64. do lasers have recoil? (113 replies)
  65. Bioware and Magic (3 replies)
  66. Ares Antioch-3: Mounts or No? (8 replies)
  67. If there are otaku, where are the miggers (39 replies)
  68. Power Plant: RTG (4 replies)
  69. Shadowrun PC Game in the works (8 replies)
  70. Old FASA Adventure Question (5 replies)
  71. Seattle Map (9 replies)
  72. Hong Kong (38 replies)
  73. Remotely managed facilities in 2064 (3 replies)
  74. Rigger Questions (4 replies)
  75. Laser spell queston.... (12 replies)
  76. Puppets (4 replies)
  77. [ShadowsOfEurope] Germany (5 replies)
  78. Corporate Law (27 replies)
  79. Ideas for new campaign ... Vehicle based (11 replies)
  80. Raygun's site (1 reply)
  81. New Vehicle Design Option (10 replies)
  82. Adept book question (7 replies)
  83. Vehicular Homocide and Background Count (21 replies)
  84. GenCon Happenings (29 replies)
  85. Rules Question: Cyber and astral combat (31 replies)
  86. Help finding OLD thread (5 replies)
  87. Shock Gloves (44 replies)
  88. Rapid fire mage. (44 replies)
  89. edges and flaws (2 replies)
  90. Hauling the load (18 replies)
  91. Mr. Johnson's Black Book & SOTA:2064 (10 replies)
  92. Spell Design Question - Reaction & Initiative (10 replies)
  93. Breaking the Rules (18 replies)
  94. Matrix System (6 replies)
  95. Edged Weapons in the Off-Hand (5 replies)
  96. Mana levels (126 replies)
  97. Magicians way adept initiation (132 replies)
  98. Hints for a new GM (9 replies)
  99. Ainu (6 replies)
  100. Suborbitals in 2010! (9 replies)
  101. Recoil Compensation (47 replies)
  102. NPC totem (idol): Disney (23 replies)
  103. Vehicle Damage Resistance Test (60 replies)
  104. Hardened Armor vs Nerve Strike (17 replies)
  105. I want to start playing Shadowrun... (26 replies)
  106. A team with two faces (10 replies)
  107. Background Count and Mundanes (5 replies)
  108. Question on Throwing (5 replies)
  109. Please help me make this difficult NPC (6 replies)
  110. What are the Desert Wars? (6 replies)
  111. Stereotypical handicaps (31 replies)
  112. Becoming Company Men (11 replies)
  113. Music (15 replies)
  114. The power of suggestion? (27 replies)
  115. RPG Crossovers (25 replies)
  116. Shadowrunning my XP theme (4 replies)
  117. FanPro Updates (73 replies)
  118. Dermal Plating Question... (12 replies)
  119. [ShadowsOfEurope] Comments from the ancients in Europe (63 replies)
  120. Way to generate a character (6 replies)
  121. Ambidexterity (162 replies)
  122. The Ultimate in Drone Based Security (11 replies)
  123. Meta Magic help (14 replies)
  124. Unlisted flaws (16 replies)
  125. Renny & Dr. Haberstam 2064 (26 replies)
  126. time to complete an astral quest... (3 replies)
  127. SOTA 2063 (8 replies)
  128. Cyb erware malfunction rules (9 replies)
  129. Shadowrun as a MMORPG? (26 replies)
  130. More Initiative Dice? (13 replies)
  131. Micro Anthroform Drones (5 replies)
  132. Shadowrun Quick Start Rules (14 replies)
  133. Check out Popular Mechanics (12 replies)
  134. Need to find a specific place in Seattle (5 replies)
  135. Some sensor Qs (12 replies)
  136. Microdrones are becoming a reality (0 replies)
  137. [SR in Real Life] Shear Thickening Fluid Armor (6 replies)
  138. Character Generation Poll (33 replies)
  139. About the Cyberpunk RPG? (32 replies)
  140. A question of preference (22 replies)
  141. Quick Spirit Question (7 replies)
  142. Essential Books? (4 replies)
  143. Low level Gang style play (12 replies)
  144. Building a Hit man. (31 replies)
  145. Weapon Mounts (8 replies)
  146. buying edges question.... (12 replies)
  147. What ever happened.. (48 replies)
  148. Advice for a New GM (14 replies)
  149. Hustling (1 reply)
  150. Magic Registration (10 replies)
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