Help - Search - Members - Calendar
Full Version: Shadowrun
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213
  1. Vehicles - The Passanger Question (4 replies)
  2. DNI (7 replies)
  3. How fast must it shoot to be a supermachinegun? (15 replies)
  4. Are there any SR3 Conversions out there? (12 replies)
  5. Updated SR Archetypes - Old Editions to New (61 replies)
  6. Kung Fu artillery? (20 replies)
  7. April Fools 2070 (6 replies)
  8. Cyberlimb armor--do you stack it or average it? (49 replies)
  9. Hongkong 2070, chinese traditions and you (24 replies)
  10. The Smartlink Camera (6 replies)
  11. EndGame in Oakland looking for SR GM[s] (0 replies)
  12. What are your Prime Runners and Earthdawn Legends Doing? (35 replies)
  13. Character Art (72 replies)
  14. Errata issue: Stoner Ares M202 Recoil Comp (48 replies)
  15. jetpacks and personal shield generators (23 replies)
  16. Initiative Passes (72 replies)
  17. Favorite Derogatory Term For Metahumanity (68 replies)
  18. Building The Major (141 replies)
  19. Leonardo's Blackmailing Scheme (29 replies)
  20. How much do you stat? (13 replies)
  21. Electronics Warfare (7 replies)
  22. Character Build Help (10 replies)
  23. NPC Assistance Request (4 replies)
  24. Shadowrun Trideo (10 replies)
  25. Runner groups. (17 replies)
  26. Looking for info on Europe's Docwagon (4 replies)
  27. Quick Strike Adept Power in SR4 (29 replies)
  28. Age and Skill Level (45 replies)
  29. How strict is your NPC build process? (11 replies)
  30. Mil Spec get's No Respect (100 replies)
  31. Rover Node Upgrade (0 replies)
  32. Mana Static (68 replies)
  33. I Suck At Astral Combat (17 replies)
  34. Legwork (20 replies)
  35. Magic buffs and you (40 replies)
  36. Eco-Shaman Character wrong? (7 replies)
  37. prototype black IC attack? (6 replies)
  38. Another step into the mundane future (3 replies)
  39. The Decker/Rigger issue (47 replies)
  40. Ritual Tracking (7 replies)
  41. Nihilist Olympics (21 replies)
  42. Belt feed (27 replies)
  43. Ares Redline size (7 replies)
  44. Enhanced Protein Exchange (5 replies)
  45. Shadow News (15 replies)
  46. A Better Matrix (42 replies)
  47. Peach (1 reply)
  48. Building your own drones (24 replies)
  49. KIlling in the name of (75 replies)
  50. Spike's Toolbox: BTL-Juice! (4 replies)
  51. Spike's Toolbox:Money, Counterfeit, Fraud and Cons in the Shadows (36 replies)
  52. Stealth and Cyberlimbs (5 replies)
  53. The Specifics of the Magician's Trade (63 replies)
  54. Yet Another Character for Perusal (13 replies)
  55. Monk? Good or Bad (17 replies)
  56. armored tshirt anyone? (30 replies)
  57. Uses for Different Spirits (10 replies)
  58. Nasty Mystic Adept Spellcaster (13 replies)
  59. Real Life Nanoware? (3 replies)
  60. Ares Thunderstruck Gauss Rifle (144 replies)
  61. Speeding up the game... (18 replies)
  62. Need some help with a character (37 replies)
  63. Jackpot, the skill (7 replies)
  64. Phys Adept Ghost Hunter (14 replies)
  65. RL: Street Level Drones (0 replies)
  66. Arsenal and Maneuveurs (23 replies)
  67. Fake SINs (58 replies)
  68. Astral Perception & Commlinks (8 replies)
  69. Anonymous (60 replies)
  70. Lone Star (12 replies)
  71. Book Club: Street Magic (178 replies)
  72. Very Bad Things in the Ork Underground (70 replies)
  73. Step 1: Return fire as directed or required. (86 replies)
  74. Dodge (61 replies)
  75. My newest rules monstrosity (34 replies)
  76. How Dystopic is your Shadowrun (41 replies)
  77. It's not what you know... (53 replies)
  78. rescue tool, yea right ;) (29 replies)
  79. DNI is so last decade... (161 replies)
  80. Battlecorps: Arsenal (21 replies)
  81. Corporations (19 replies)
  82. Movement making sonic booms? (12 replies)
  83. Contacting Contacts (11 replies)
  84. Cracking Programs (42 replies)
  85. Gymnastic Dodge Question (9 replies)
  86. The Nation's Favourite Character Generator? (4 replies)
  87. Longarms vs. Automatics? (34 replies)
  88. How can I make the Barrens dangerous again? (96 replies)
  89. 2nd Ed coverart, who's who? (28 replies)
  90. Worst Way To Die In the Sixth World (105 replies)
  91. Sexual "oddities" in SR... Redux (114 replies)
  92. The Matrix Crash (13 replies)
  93. Sensor Errata (15 replies)
  94. Memory Materials (3 replies)
  95. Cybermancers (21 replies)
  96. Spell combos (13 replies)
  97. Availability Tests and Extra Spend Bonuses (13 replies)
  98. the Future is now (9 replies)
  99. Rabbit Mentor spirit? (37 replies)
  100. New Damage Track Proposition (15 replies)
  101. DeLeon's Dream (26 replies)
  102. Some Sort of Tribute to Gary Gygax (6 replies)
  103. Debugging the Proto-Ghoul (38 replies)
  104. No more room, more stuff! (19 replies)
  105. My Favorite RL Drone (11 replies)
  106. Methods of 'doing' a character (31 replies)
  107. Pneumatic presses/spreaders, bows, and you (22 replies)
  108. How do you hack a technomancer? (35 replies)
  109. Cyberzombies (10 replies)
  110. Revising the Parachuting skill (19 replies)
  111. When do wound modifiers take effect? (8 replies)
  112. The Cyclops GunWheel (21 replies)
  113. Made a Yahoo group (1 reply)
  114. Cyber/Mage (53 replies)
  115. The SR3 Legend Of Automatic Fire (20 replies)
  116. Need help understanding how the blast elemental effect works (4 replies)
  117. Riggers and Remote Operations (72 replies)
  118. Thermal Damping (19 replies)
  119. Help me see the balance here (147 replies)
  120. Demo / Introductory Rules (5 replies)
  121. Stationary retransmission Units (5 replies)
  122. Vessel Trading and Astral Projection (1 reply)
  123. Is Horizon evil enough? (156 replies)
  124. To build a Green Beret... (192 replies)
  125. Cain Challenge Redux (73 replies)
  126. Best Synergy Concepts (11 replies)
  127. Obvious rule problems (568 replies)
  128. Expectations for Unwired (50 replies)
  129. Street Magic Errata (59 replies)
  130. What to watch out for (5 replies)
  131. Disarm Question (5 replies)
  132. Elemental Spells? (6 replies)
  133. Biocompatability, adapsin and cyber grade (15 replies)
  134. The Eighth World (56 replies)
  135. Source Book Reccomendations (12 replies)
  136. Cool robot video (2 replies)
  137. Stealthy MystAd (1 reply)
  138. Seeking some long lost authors (0 replies)
  139. Rigger question (3 replies)
  140. General CGL chat for 3/22 Cancelled (7 replies)
  141. RCEM (1 reply)
  142. Computing the value of Edge on the character sheet (9 replies)
  143. Household drones (2 replies)
  144. Leadership skill (27 replies)
  145. Target hidden & full darkness, + Blind Fighting (3 replies)
  146. Emotitoys (79 replies)
  147. Are Magical Quantum IC? (2 replies)
  148. Various Dodge spells. (3 replies)
  149. You're In Charge: A New SR Bestiary (48 replies)
  150. SR4 Charactergen Spreadsheet (2 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012