Ok so i have finished making two characters to playtest me scenario's with. "Syntax" the hacker and "Borg" the big ass weapons guy. I would like to describe a scenario and see how different players and GM's think it should work out mainly regarding tests and dice rolling.
The job is easy, sneak into the old unused and nearly forgotten tunnels sprawled throughout the city to gain access to the lower levels of Olzie Corp.
The runners are supplied with a virtual schematic of a rain water run-off drain access point that leads to old Department of Public Works tunnels below the city. From these tunnels there are many stairwells and entry points for the lower levels of many buildings in the downtown area. The runners, with a little [data search] help, find the correct point of entry into the rain water drains. They follow the schematic and after a possible fight with some ghouls manage to find the junction that leads up one level to the drier ground of the DPW tunnels. After looking around the runners eventually find door 3C-1 which they are told leads upto Olzie Corp boiler levels. The door is locked with a first generation Maglock (older style). It is assumed the runners finally gain access.
Once inside the boiler level of the building they have to make their way up to the ground floor (2 levels) to gain access to any nodes (the lower levels are signal blocked). Once there the hacker takes over and has to find the signal, gain access to the system, locate security systems to deactivate security devices so they can sneak in to the lab and vault area to steal corporate secrets. They will have to go deep into the complex to get to the labs. All the doors inside are maglocked as well with keypads and card readers (more important ones have biometric scanners). Once inside the lab the hacker tries to gain access to another secure system to download corporate research data and eventually break into the vault (think 2070 bank vault) to gain access to prototype corporate secrets. Then get out again....alive!
Sounds easy enough and i want this to be a very short run as it has two players in mind. To be honest the two other players just want to playtest the game mechanics and system to see if they like it. If they do they trust in my story telling and RP style to make a good game. They are hung up on D20 and i am trying to break them of it.
I have read over the core book, Augmented and Arsenal and i have only a very basic idea of how to handle the mechanics. I know there is a skill test to remove the keypad covers from maglocks...then hardware tests to break in etc .
What i am looking for is someone to pick apart the description above and insert tests where they think some should be. If anyone is upto the challenge.