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  1. Ares Predator IV and Gas-vent Systems (55 replies)
  2. counterspelling (23 replies)
  3. Super Squirt (1 reply)
  4. Metaplanar SRA (7 replies)
  5. Shadowrun Team (4th Edition Newbies) (16 replies)
  6. Essence Drain (4 replies)
  7. Cruise ship? nah. Cruise ZEPPLIN (27 replies)
  8. How much recording? (8 replies)
  9. Have you filed the TPS reports lately? (60 replies)
  10. Everyday Gear for Runners item 3 (1 reply)
  11. Why not sell on 'e-bay'? (82 replies)
  12. addictions (11 replies)
  13. Atlantic City? (27 replies)
  14. first aid and drain? (15 replies)
  15. Hacking Skillwires (15 replies)
  16. Monkey Jar (15 replies)
  17. Columbia, Missouri (9 replies)
  18. A few Magical Questions (4th Edition) (2 replies)
  19. Mystic Adept (12 replies)
  20. [NEWS] 'Trode Technology today (14 replies)
  21. Magic Drain houserule (11 replies)
  22. 'unsuspicious' Bioware Street Sam (28 replies)
  23. Better Commlinks? (2 replies)
  24. What to hear and Shadowrun movie? (22 replies)
  25. Controling Cameras (1 reply)
  26. California Free State (3 replies)
  27. 9 page character sheet SR4 (3 replies)
  28. Killing dual-natured critters. (46 replies)
  29. Seattle location questions (17 replies)
  30. New Rules for automatic weapons (45 replies)
  31. Shadowrun CSI (32 replies)
  32. Watchers & Search Power (18 replies)
  33. Easy question no debate (11 replies)
  34. Additional Recoil Compensation Rule (15 replies)
  35. Denver... (8 replies)
  36. Shapechange and questions (9 replies)
  37. Awakened Telephone (4 replies)
  38. Adventure hooks for wageslaves (26 replies)
  39. Reflex Recorder (Skill Group) (9 replies)
  40. Analyze Device (4 replies)
  41. Troll-Mounted Weaponry (8 replies)
  42. Houyhnhnms (9 replies)
  43. Ganger Campaign (86 replies)
  44. Damage Compensators/Pain Resistance (18 replies)
  45. Humuhumunukunukuapua'a (12 replies)
  46. I want names! (12 replies)
  47. [RL] FastJack's dad? (2 replies)
  48. SINs (30 replies)
  49. Spirits (of man) and Continual use of a Power (8 replies)
  50. Wound Penalties (10 replies)
  51. Little Change to Stun Track (3 replies)
  52. Keeping Your Cherry Blossom Storm Quiet.. (46 replies)
  53. The VR Experience (1 reply)
  54. Running Full 'Borgs in SR4 (42 replies)
  55. Cybernetic Horrors! (16 replies)
  56. Another Adept Question (4 replies)
  57. looking to play online (21 replies)
  58. Cover modifiers (15 replies)
  59. Control Mind (8 replies)
  60. Some Hacking Questions... (15 replies)
  61. Spirits of Man - better than sustaining focus? (50 replies)
  62. New Wiki Project - Had any good deaths lately? (5 replies)
  63. Bored again (8 replies)
  64. Drone Sight Range (5 replies)
  65. Magic Background Count (10 replies)
  66. Mentor Sprites (16 replies)
  67. Sperethiel (42 replies)
  68. Miss Americas (11 replies)
  69. How do you get involved in "Enter the Shadows"? (7 replies)
  70. Fiberoptic Cameras / Probes (19 replies)
  71. Poblem with Hacking (3 replies)
  72. Greatest character ever! (15 replies)
  73. Glow City? (30 replies)
  74. Astral projection & manifesting questions (6 replies)
  75. Cyber and Shapeshift (31 replies)
  76. Stat blocks and character sheets (1 reply)
  77. Yomi and the island thereof (4 replies)
  78. Real Ultimate Power for 40 Build Points (43 replies)
  79. 2 Questions (12 replies)
  80. Head Explodie Spell. (27 replies)
  81. Attribute Max BP (5 replies)
  82. Hermetic Elementalists (4 replies)
  83. What exactly is a fixer? (22 replies)
  84. houseboats (10 replies)
  85. Complementary Skill Use (14 replies)
  86. Spell Targeting and Area effect suggestions (4 replies)
  87. Determining SR4 Spell radius (4 replies)
  88. Possession and essence. (5 replies)
  89. A few questions.. (12 replies)
  90. Wireless money laundering. (41 replies)
  91. SR1 Damage Codes (4 replies)
  92. Learning Times (10 replies)
  93. A new Edge house rule... (21 replies)
  94. 80s anime ninja short kimono ratty loincloth power (17 replies)
  95. Keeping Your Cherry-Blossom Storm Quiet.. (35 replies)
  96. Comlink Appearance? (12 replies)
  97. NCAA Tourney (1 reply)
  98. Initiation versus Magic Attribute Increase (37 replies)
  99. I guess I'm a munch? (101 replies)
  100. Supra Experemental Caracters (31 replies)
  101. Critters Download (3 replies)
  102. Initiative (44 replies)
  103. Skinlink (68 replies)
  104. Dealing ibogaine, or its refined 2070 version. (7 replies)
  105. Wall Clinging (37 replies)
  106. Spiritual Problems (50 replies)
  107. Fanning a revolver (26 replies)
  108. Full-body cyber replacement (21 replies)
  109. Just what constitutes a physical service? (11 replies)
  110. [RL] Coffin Hotels and you (7 replies)
  111. Buying Lifestyles (9 replies)
  112. NPC/PC Drake (3 replies)
  113. Non-traditional Lifestyles (3 replies)
  114. Ghoul Infection (2 replies)
  115. Mundane focus (47 replies)
  116. [RL] US 'plans stealth shark spies' (30 replies)
  117. On the run artwork preview (20 replies)
  118. Infirm, Uncouth, Uneducated Qualities (7 replies)
  119. How do you deal with forensics (94 replies)
  120. Careful, I'm Sensitive (system) (7 replies)
  121. 360 rounds a minute (40 replies)
  122. Astral Terrorists (24 replies)
  123. Spirits and immunity to normal weapons. (53 replies)
  124. Why Wireless? (3 replies)
  125. Negotiations: The Meet (25 replies)
  126. Advancement for hackers? (32 replies)
  127. On the Run: Art preview (25 replies)
  128. MacGyver! (7 replies)
  129. New GM (13 replies)
  130. Novels? (3 replies)
  131. FanPro D Newsletter March 2006 (1 reply)
  132. Matrix Law Enforcement (41 replies)
  133. [RL] Helicopter drone (10 replies)
  134. Hacker! (28 replies)
  135. Another New GM (17 replies)
  136. SR4 Questions (30 replies)
  137. Looking for some guidance on Hackers (17 replies)
  138. Virtual drive through Seattle (16 replies)
  139. Technomancer riggers? (28 replies)
  140. Bioware Grades Confusion (109 replies)
  141. About spirits. (60 replies)
  142. [News] Cormorant: The Navy's swimming spy plane (2 replies)
  143. [RL] Be a spy for Disney (27 replies)
  144. Holostreets Download (1 reply)
  145. How vital are complex forms for technomancers? (66 replies)
  146. Defending your Commlink (48 replies)
  147. RL - successful Shadowrun (11 replies)
  148. Watcher $#&@ing spirts (60 replies)
  149. Harlequin, 3rd ed. (4 replies)
  150. [RL] Trideo on its way (2 replies)
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