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  1. Character creation Contest (18 replies)
  2. Would a change do you good? (29 replies)
  3. cultured bioware for beginning characters (10 replies)
  4. A Party of SR Newbies (12 replies)
  5. Cool Idea for SR (2 replies)
  6. New Armor Idea (14 replies)
  7. Quotes you never want to hear (58 replies)
  8. Dodge This! (Best Matrix Quote) (28 replies)
  9. Adventures (43 replies)
  10. Biomass Gestalt = Astral Plane? (21 replies)
  11. Trauma Damper + Spell Drain (38 replies)
  12. Character Evaluation (14 replies)
  13. Ruger Thunderbolts (59 replies)
  14. Free Spirit Possession using Astral Gateway (5 replies)
  15. Atmospheric Decompression (19 replies)
  16. Biomonitor question. (8 replies)
  17. Favourite all-time mode of transportation (50 replies)
  18. Moved: New Realeases for Shadowrun (-- replies)
  19. Can you help me? (16 replies)
  20. Looking for data on novels (12 replies)
  21. New Metamagic ideas (1 reply)
  22. Your Character (29 replies)
  23. The SR Blues Brothers (3 replies)
  24. Adepts have Spell Resistance? (4 replies)
  25. Need Help with an adept (31 replies)
  26. Shadowrun Combat (7 replies)
  27. Washing Identities (26 replies)
  28. What makes a good adventure? (16 replies)
  29. Seattle Museums (8 replies)
  30. Adept Improved Reflexes past +3 (44 replies)
  31. Detailing A Backround You Already Have (1 reply)
  32. What ammunition is SR Canon standard (46 replies)
  33. Job Or Vocation? (42 replies)
  34. I'm New to Shadowrun (1 reply)
  35. What happens in the next scourge? (19 replies)
  36. On munchkins (74 replies)
  37. Street Index Questions (4 replies)
  38. Phantasmal torches, imaginary booms (19 replies)
  39. Levitation in combat (28 replies)
  40. The Great Ghost Dance (34 replies)
  41. Creater Lake and the Tir (5 replies)
  42. Attributes, linked skills, and priority revisions (14 replies)
  43. Composite Sketcher software (3 replies)
  44. Optional hitloc-based 'ware Stress rules (5 replies)
  45. Rigger 3 -> Rigger 3 Revised Conversion Guide (9 replies)
  46. Violence and sexuality in games (48 replies)
  47. Ripping the door off a car (35 replies)
  48. NPC "Ratings" (7 replies)
  49. Gear lists (2 replies)
  50. New player needs as much help as he can get! (27 replies)
  51. Quick Drake Question (8 replies)
  52. Blue Prints (11 replies)
  53. Aleph Society, Gaf. (36 replies)
  54. are there any awakened pet rocks? (14 replies)
  55. Shadowrun Tools (1 reply)
  56. Question regarding a sourcebook... (4 replies)
  57. Real datajacks? (10 replies)
  58. Cyberware Implantation Surgery Rules (38 replies)
  59. political system in UCAS for european Trog (22 replies)
  60. Parasitic Computing (8 replies)
  61. Martial arts maneuvers: Skills or not? (4 replies)
  62. What happened when...? (7 replies)
  63. Real Seattle vs. Canon Seattle (32 replies)
  64. Headware Processing (31 replies)
  65. Vampires and Regeneration (48 replies)
  66. Bio-rejection and essence loss (39 replies)
  67. Help me decide my players fates (46 replies)
  68. New Shadowrun game (GMT-8) (2 replies)
  69. How much is the head? (4 replies)
  70. "Military-Grade" equipment (43 replies)
  71. SR Language list (13 replies)
  72. Crime Scene Procedures (9 replies)
  73. Dwarves in the Seattle Underground (7 replies)
  74. Shadowrun Character Dossier (14 replies)
  75. Maps for Organized Crime territory (4 replies)
  76. Trolz R Stoopuhd (87 replies)
  77. How much mojo is on your team? (23 replies)
  78. Illegal Street Racing in Seattle (8 replies)
  79. What is Urbanbrawl? (32 replies)
  80. Permanent Essence loss reference? (12 replies)
  81. Wake Of The Comet and The Survial Of The Fittest (3 replies)
  82. Former Wage Mage Archetype (4 replies)
  83. Why would anyone have a Homunculus Ally Spirit (18 replies)
  84. Speaking of Computers in Cyberlimbs... (8 replies)
  85. Aztec Meridian (3 replies)
  86. Staging (78 replies)
  87. Somewhat Peeved: Vehicle Design (10 replies)
  88. Sustained Area of Effects (4 replies)
  89. Money left over (29 replies)
  90. Creating a face (14 replies)
  91. Running a Matrix Node (14 replies)
  92. Is Scale (Lofwyr's shifty expediter) a Drake? (27 replies)
  93. Monkeys get a VCR, in real life. (3 replies)
  94. Hestaby/Lofwyr/Oakforest connection (19 replies)
  95. Magic (28 replies)
  96. Science catchs up to scifi again (1 reply)
  97. Martial Arts (29 replies)
  98. Spectrum Technologies Weapons (3 replies)
  99. Cover in Ranged Combat (8 replies)
  100. Shadowzone: Asia (32 replies)
  101. Question: Corporate Structure (6 replies)
  102. Gambling (31 replies)
  103. Modified Increase Reflexes spell (73 replies)
  104. what constitutes a field? (10 replies)
  105. Your favourite videogame characters as (N)PCs (35 replies)
  106. Training... (14 replies)
  107. Close Combat (49 replies)
  108. Called Shots (7 replies)
  109. Increased Availability (4 replies)
  110. What runs the persona and utilities? (15 replies)
  111. BeCKS andAdepts... (2 replies)
  112. who's on my team (90 replies)
  113. T-Bolt T-Bird (6 replies)
  114. P2P In 2063... (8 replies)
  115. R3 Vehicle Legality (1 reply)
  116. Running And Melee (3 replies)
  117. Street Index of Radicals (0 replies)
  118. Could a mage use Control thoughts on himself? (18 replies)
  119. 9mm vs. 9x21mm IMI (11 replies)
  120. What is Karma? (22 replies)
  121. Threat Idea from movie "Intacto" feat. MaxvonSydow (3 replies)
  122. Matrix Question: File Sizes (4 replies)
  123. Shadowrun apps for Palm (2 replies)
  124. Recoil Modifers (34 replies)
  125. New Corporation I Have Made (31 replies)
  126. Freak Storms and other magics (4 replies)
  127. When there's not enough bondo (12 replies)
  128. Chromebook conversions (1 reply)
  129. Goblinization (67 replies)
  130. Shamans (9 replies)
  131. Modified Lifestyle Rules (24 replies)
  132. Whatever happened to? (19 replies)
  133. Locate Decker sys operation (6 replies)
  134. Mana static (2 replies)
  135. Uses for HiTech in the Low Life (2 replies)
  136. The Fifth Element (22 replies)
  137. Matrix viruses. (12 replies)
  138. Character Metrics (6 replies)
  139. Powerball (20 replies)
  140. Misc. questions and errata (22 replies)
  141. Spell casting math problems (26 replies)
  142. the (r) in making weapons and Conceal (38 replies)
  143. APDS against Spirits? (4 replies)
  144. More classic Plastic Rat (1 reply)
  145. A Familiar Tree (16 replies)
  146. hermetic concepts (16 replies)
  147. Layered Armour (11 replies)
  148. Voodoo: Thoughts and Does anyone Use It? (20 replies)
  149. Need a new name? (5 replies)
  150. A Spell Idea (4 replies)
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