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  1. Superhuman Stories (58 replies)
  2. Background Count (16 replies)
  3. Anyone ever noticed this little "oddity"... (4 replies)
  4. What does the Errata say? (0 replies)
  5. Helicoptor Pad (10 replies)
  6. And another self-centered PC (4 replies)
  7. SmartGun II breakdown (16 replies)
  8. Question... (4 replies)
  9. Clairsentience (12 replies)
  10. Noticing detection spells (17 replies)
  11. Char idea (8 replies)
  12. Magical Healing (24 replies)
  13. Vicious vengeance (75 replies)
  14. This watcher will disintigrate in 10 seconds.... (7 replies)
  15. How am I supposed to do all this? (39 replies)
  16. The Astral Adept (25 replies)
  17. Need some advice... (41 replies)
  18. Free Spirits (8 replies)
  19. How would you explain SR's "Firing Modes" (22 replies)
  20. Pittsburgh-Washington Metroplex (14 replies)
  21. Gemeral announcement (1 reply)
  22. Mechanics of Fear (35 replies)
  23. Sneak, sneak, sneak (2 replies)
  24. License price? (14 replies)
  25. SR Conversion of Kaneda's Motorcycle (17 replies)
  26. Maneuvers for other combat skills. (13 replies)
  27. Rules for my Matrix: Reloaded Campaign. (8 replies)
  28. Spell Design in SR3 (2 replies)
  29. cock-fighting in 2063 (25 replies)
  30. Internet based gaming (15 replies)
  31. cost of stepped reflex trigger (2 replies)
  32. Kang 11mm (4 replies)
  33. Purchasing a Mainframe (26 replies)
  34. Matrix (Reloaded) campaign. (13 replies)
  35. The Infinite Castle (2 replies)
  36. New Guy - Question on Mind Probe (9 replies)
  37. Interested in corporation boss position? (0 replies)
  38. Quick Quickening Question (8 replies)
  39. Sacrificing Adepts (8 replies)
  40. non BABY SR3 hardcover? (2 replies)
  41. Group Members (9 replies)
  42. Reflex-ware stacking (27 replies)
  43. Police tactics (7 replies)
  44. Id Copulation (5 replies)
  45. SWAT Armour (29 replies)
  46. Character Creation (25 replies)
  47. Machine Pistols... (35 replies)
  48. Dratted Astral Projection! (30 replies)
  49. Are you a SINner? (76 replies)
  50. Canonicity (10 replies)
  51. I need a little help (2 replies)
  52. The info is in his head. (14 replies)
  53. Role-playing vs roll-playing (60 replies)
  54. Interesting Simsense Application (11 replies)
  55. Hit by a levitating object (14 replies)
  56. About Skills & Default (14 replies)
  57. Friends in Melee Question (5 replies)
  58. Busted! (24 replies)
  59. Great Dragon ATGM (12 replies)
  60. Bowling for Nuyen (8 replies)
  61. [SprawlSG] Sprawl Survival Guide Review Available (0 replies)
  62. A quick question about Invoking, (3 replies)
  63. Which Eco-Group Got Usurped By Toxics? (4 replies)
  64. Ankle Holsters (13 replies)
  65. Great Spirits and Storm Strike (7 replies)
  66. Spirit powers. (11 replies)
  67. Shadowrun.com (4 replies)
  68. Shadowland Posters from Dumpshock (53 replies)
  69. Duel-Wielding...? (28 replies)
  70. If the troll is quick, can he be stealthy? (28 replies)
  71. Decking, how do you deal? (16 replies)
  72. Increased Reflexes - the Spell (25 replies)
  73. One for the C.L.U.E. Files for sure (24 replies)
  74. how big is a facility? (5 replies)
  75. A dragon's biz (13 replies)
  76. PhysAds and spells (8 replies)
  77. Moved: The Great Debate is Dead! (-- replies)
  78. Places of Power (7 replies)
  79. The 200k Decker (38 replies)
  80. Drone Rigger (15 replies)
  81. Magic crossover between Earthdawn and Shadowrun (11 replies)
  82. Need help brainstorming for next adventure. (8 replies)
  83. Imaging systems (1 reply)
  84. Magicians Way Adepts (19 replies)
  85. Heavy motorcycles (20 replies)
  86. OpenRPG (4 replies)
  87. Jus' as an aside here... (3 replies)
  88. Lost Wages in 2063 (13 replies)
  89. Help an "Oldie" who's now a "Newbie" (20 replies)
  90. Is he crazy, or is it possible? (22 replies)
  91. Question about real gun stats (18 replies)
  92. Which Of The Big Ten Would You Rather Run For? (56 replies)
  93. Ammo (12 replies)
  94. What's Your Favorite Character To Play? (62 replies)
  95. Decker or Otaku? (28 replies)
  96. SR on EBAY Alert (24 replies)
  97. Corporate Names (8 replies)
  98. Ammunition Cost Modifiers? (5 replies)
  99. Crystalising Non-Player Characters (10 replies)
  100. Caught in a rut (13 replies)
  101. Critters&Combat (18 replies)
  102. Instant gangs. (6 replies)
  103. Can my articulate arm have a pilot rating? (1 reply)
  104. does FFBA stack in second edition? (2 replies)
  105. Light motorcycles (30 replies)
  106. Do mages have it too easy? (143 replies)
  107. The New Seattle Intelligencer (25 replies)
  108. Nuyen <-> Karma? (41 replies)
  109. Tattoo Magic (25 replies)
  110. Dragon names (8 replies)
  111. Right, enough of this sustained spell nonsense... (255 replies)
  112. Improving character attributes (60 replies)
  113. Chargen ideas (4 replies)
  114. Subduing Combat (1 reply)
  115. Initiative for Drones? (11 replies)
  116. Small Units Tactics and Combat Pool (11 replies)
  117. I'm looking for a new vehicle. (5 replies)
  118. Front Range Free Zone in 2063 (10 replies)
  119. Banned/Restricted Gear (76 replies)
  120. Build the perfect character. (9 replies)
  121. Running and Rewards (23 replies)
  122. [Dragons6thW] Theory on Amazonia (14 replies)
  123. Shadow Run dice pools (61 replies)
  124. Ritual Tracking and Spirits (2 replies)
  125. spud's FCG (2 replies)
  126. Intellegence (14 replies)
  127. Smartlink 2 subsystems (41 replies)
  128. Understanding Magic (17 replies)
  129. Potentially interesting (nonfiction) read (8 replies)
  130. The Ruthenium Paint-job... (14 replies)
  131. When the Drek hits the turbo-fan (8 replies)
  132. Combat Actions question (1 reply)
  133. Back on the car thing... (6 replies)
  134. GM Tools and other stuff (13 replies)
  135. The Enchanting Adept (2 replies)
  136. Gear Illustrations (2 replies)
  137. Uglytech (13 replies)
  138. MP-5 TX; Silencer/Sound Supressor/Other?! (3 replies)
  139. The Bug Crisis...? (37 replies)
  140. Signature of Trolls (4 replies)
  141. Lonestar: Threat or Treat? (22 replies)
  142. Laughing Man in Hawaii (2 replies)
  143. Possible reason for conflict between Japan/Huk (3 replies)
  144. Berlin Bughive ? (1 reply)
  145. Force of Combat Spells vs Vehicle Armour (4 replies)
  146. SR Combat: Rank what matters (0 replies)
  147. Are Astral Signatures Magical Fingerprints? (39 replies)
  148. Drones, Pilot, and Captain's Chair (2 replies)
  149. Need some syts. codes for Shadowlands and Denver (8 replies)
  150. MP-5 TX; Silencer/Sound Supressor/Other?! (7 replies)
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