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  1. Communism in Sixth World (99 replies)
  2. Captian Chaos (27 replies)
  3. Tell me about Humanis? (47 replies)
  4. Getting to know you, (22 replies)
  5. i think i have a problem with... (14 replies)
  6. Megacorporate humor (3 replies)
  7. CARGO CAPACITIES (2 replies)
  8. Animal Empathy extended (2 replies)
  9. North America in 2070 (13 replies)
  10. Orichalcum (17 replies)
  11. Riggers (20 replies)
  12. Hackers and comlinks (19 replies)
  13. [RL] More potential eye cyber. (0 replies)
  14. Adventure concept (16 replies)
  15. a mech? (75 replies)
  16. Don't hate the game, hate the players (43 replies)
  17. Moved: New shadowrun Novels (-- replies)
  18. A RL chemical for...number 2 (51 replies)
  19. Investing in the 6th (8 replies)
  20. Hacking/Defaulting exploit? (8 replies)
  21. Modding the Sakura Fubuki (109 replies)
  22. North Atlanta are group Looking for Player (2 replies)
  23. Essence Loss and Recovery (15 replies)
  24. The missing years (40 replies)
  25. Damage Code of Baseball (15 replies)
  26. What most deadly character can you create? (38 replies)
  27. Making the Shadowrun World Your Own (26 replies)
  28. Skill for riding a horse (28 replies)
  29. Spirits & Immunity (53 replies)
  30. Essense Cost of c- and bio- ware (10 replies)
  31. Hermetic Magicians and Spirit Guides (11 replies)
  32. low essense and healing spells (4 replies)
  33. Who likes the hard cap set where it is? (74 replies)
  34. Hell's zodiac (25 replies)
  35. Weapon Foci dice (7 replies)
  36. Player V Player gaming (15 replies)
  37. No Attributes in the Matrix (36 replies)
  38. Magic Circles (7 replies)
  39. GMing the Augmented Reality (2 replies)
  40. Hallowen leftovers and Stuff (21 replies)
  41. SR4 artwork (25 replies)
  42. Any Online Groups Looking For A Player? (7 replies)
  43. Technomancers (2 replies)
  44. Free Insect Spirits (16 replies)
  45. Healing Tests -- Concern/Confused (54 replies)
  46. Halloween Runs (2 replies)
  47. Sci-Fi Tech NOW! (11 replies)
  48. Astral questing for Initiation (7 replies)
  49. Security Ratings (6 replies)
  50. RL credsticks (well, sorta... cred phones?) (8 replies)
  51. Non-Canon Explosives (39 replies)
  52. Libra Love (27 replies)
  53. Help me remember! (3 replies)
  54. An odd question or two? (15 replies)
  55. Spirits - Confusion (3 replies)
  56. Spellcasting One-Shots (29 replies)
  57. Stickin' It to Da Man (21 replies)
  58. Barriers (3 replies)
  59. SR3 Fan Publication (4 replies)
  60. Sourcebooks for Chips, Simsense, etc? (4 replies)
  61. HADOWRUN Seattle MUSH: SR4 Revamp Needs Assistance (3 replies)
  62. Online Retailers (12 replies)
  63. First post and question about Full Dodge (8 replies)
  64. APDS vs Armour Spell (31 replies)
  65. SoA (15 replies)
  66. Decker vs Otaku (39 replies)
  67. First character (10 replies)
  68. Sr4 Art info.... (3 replies)
  69. Grunt & Lieutenant Creation (3 replies)
  70. Program Prices (1 reply)
  71. Maximum Edge? (25 replies)
  72. Shadow Magic (31 replies)
  73. Rules Question: Specializations and the Pool Cap (62 replies)
  74. Seattle map? (25 replies)
  75. Reaction Enhancers (13 replies)
  76. Runs gone bad (108 replies)
  77. The Bugs are back (24 replies)
  78. Question Regarding Ares Firewatch (5 replies)
  79. Spell Binding - immoral? (16 replies)
  80. Rigger's and Drones (1 reply)
  81. Chemical Weapons in Shadowrun (1 reply)
  82. How To Make Spike In SR (91 replies)
  83. I had an evil idea today. (13 replies)
  84. Taking their breath away (1 reply)
  85. Underbarrel Grenade Launcher? (21 replies)
  86. Spirit Reaction - WTF? (8 replies)
  87. We don't need no stinking shock gloves (7 replies)
  88. Plastic flechettes (21 replies)
  89. Need a GM Screen? (14 replies)
  90. Winternight (System Failure) (15 replies)
  91. OS "Look and Feel" (24 replies)
  92. New California Geography - Again [SPOILERS] (32 replies)
  93. shooting someone in hand to hand combat (18 replies)
  94. Exploit and Deception! (1 reply)
  95. Touch Link Explanation? (36 replies)
  96. Dirty rotten cheats (37 replies)
  97. Dodge Skill Is Worthless (72 replies)
  98. Trent Castanaveras (14 replies)
  99. Improving Attributes with karma (51 replies)
  100. is a shadows of africa book do-able?! (40 replies)
  101. A More Unified Mechanic (17 replies)
  102. The Rhythm Underground (7 replies)
  103. CNN: Japan tests mind control technology (15 replies)
  104. Vehicle Combat Initiative (18 replies)
  105. Who would install a computer in their head? (17 replies)
  106. Cyber Spurs==Unarmed? (11 replies)
  107. Player quote I thought I'd share... (6 replies)
  108. Adrenaline Pump....Guh (50 replies)
  109. Owl and other new types of Shapeshifters. (2 replies)
  110. Become famous! (46 replies)
  111. What's up with Nadjia post System Failure? (7 replies)
  112. Replacing/Updating Cyberware + Bioware (10 replies)
  113. The Universal Brotherhood is already upon us.. (13 replies)
  114. Another missed release date. No book Oct 3rd. (178 replies)
  115. SR3 Weapons / Body Armor Ideas (13 replies)
  116. Taser Darts (3 replies)
  117. real life armored jacket? (25 replies)
  118. Saito (42 replies)
  119. Layering Vision Enhancements? (114 replies)
  120. Shadowrun Online - The MMO (310 replies)
  121. Cut Off in Chase Combat (11 replies)
  122. Drones and Starting weapon (3 replies)
  123. The drawback to massive Wi-Fi (8 replies)
  124. Neuro-Stun is Lethal (7 replies)
  125. The Freedom of the Press (22 replies)
  126. shapeshifter (57 replies)
  127. Platelet factory (27 replies)
  128. Codeslinger and Exploit (7 replies)
  129. My name is Domino Harvey, and I'm a bounty huntah (20 replies)
  130. Setting up the nodes for a building? (13 replies)
  131. Speaking of Lagos (7 replies)
  132. Technorigger? Possibilities? (25 replies)
  133. A combat question (2 replies)
  134. Rare books (16 replies)
  135. Rigging and Skillwires (5 replies)
  136. Alternate initiative & movement system (17 replies)
  137. Looking for Response (6 replies)
  138. Welcome to Seattle (Fan Fiction) (4 replies)
  139. Redmond (2 replies)
  140. SR Pet Peeves (8 replies)
  141. Spell Permits (2 replies)
  142. So I need a pack creature (16 replies)
  143. My player wants to be a rock mage... (26 replies)
  144. Software / hardware costs and upgrades (2 replies)
  145. Runner Havens and Street Magic. (7 replies)
  146. Mars Trip (10 replies)
  147. Quick movement rules question... (2 replies)
  148. Weapon Mounts in SR4 (21 replies)
  149. Repost: Look and feel of SR4 (10 replies)
  150. Dystopia: An HL2 mod (2 replies)
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