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  1. Superior Ground (12 replies)
  2. New campaign, semi-experienced players... (10 replies)
  3. Help, Drake/Ghoul Question!? (11 replies)
  4. Sourcebook release order (25 replies)
  5. Shadowsprint: the Running (6 replies)
  6. Friends in Melee? (43 replies)
  7. New flaw value? (23 replies)
  8. Preview in Game Trade Magazine (196 replies)
  9. The image FanPro doesn't want you to see... (20 replies)
  10. Lightbearers in SR (33 replies)
  11. Opinion on an idea (18 replies)
  12. Three Things (44 replies)
  13. Arcology Structural Stability (61 replies)
  14. Worm encrypts your data and asks for ransom (18 replies)
  15. Fun with Full-Auto! (20 replies)
  16. Most Useful 3 Spells (75 replies)
  17. Looking for an Artist (11 replies)
  18. stupid questions (10 replies)
  19. Dumpshock Tags (5 replies)
  20. Why not a second genre? (30 replies)
  21. The Ork Underground (11 replies)
  22. Top 3 Shadowrun supplemets (36 replies)
  23. Vehicle creation rules (24 replies)
  24. A big split? (15 replies)
  25. To all you writers: help me flesh out this guy! (13 replies)
  26. Possessing metamagic (12 replies)
  27. Why all the hate? (139 replies)
  28. [LooseAlliances] Reviews? (1 reply)
  29. Shadowrun Edition Mania (12 replies)
  30. The ol' cable-across-the-road-ambush (65 replies)
  31. Dragon Kin (47 replies)
  32. Contacts (37 replies)
  33. Initiation (16 replies)
  34. Shapechange & Transform (24 replies)
  35. Reviving a game (5 replies)
  36. New metamagic: Spellweave (30 replies)
  37. Rigging sans rig (24 replies)
  38. One of the joys of the WMI... (12 replies)
  39. Playtest Blog Update (103 replies)
  40. What Rules Should be in the Core Book? (48 replies)
  41. Creating a Run for Dummies (0 replies)
  42. Why SR4 ? (100 replies)
  43. My Search-Fu is weak (6 replies)
  44. Proposed house rule on called shots and Aim (16 replies)
  45. Quick Question (2 replies)
  46. Something Positive (25 replies)
  47. [ShadowRun in the News] Datasteal rocks Israerl (7 replies)
  48. Strategic vs Dramatic and my take on SR 4 (129 replies)
  49. Demotivation (8 replies)
  50. Underworld 2070 (7 replies)
  51. Shadowrun Dice Tools (1 reply)
  52. Cyber Implant Combat Maneuvers (5 replies)
  53. Spirit threat ratings (9 replies)
  54. Legality codes of custom weapons? (11 replies)
  55. Why no Robots?! (56 replies)
  56. Neverwinter (26 replies)
  57. Some Concerns (4 replies)
  58. Advancing a decker (8 replies)
  59. The Immortal Flower (11 replies)
  60. Blood Power! (52 replies)
  61. On Boston (4 replies)
  62. More Tech ideas (26 replies)
  63. Suggestions for Magician Adept (9 replies)
  64. 1D20 vs. 3D6: which simulates reality better? (45 replies)
  65. Master Stealth List (0 replies)
  66. System Failure cover art (49 replies)
  67. Suggestions for Assassin PCs (17 replies)
  68. Questions About Rigging (1 reply)
  69. Running in Panama.. (6 replies)
  70. Few thoughts on technology (3 replies)
  71. Suggestions for Assassin PCs (0 replies)
  72. NPC Idea: Free Spirit Adept (16 replies)
  73. question about magical compounds (9 replies)
  74. Hauling the load (55 replies)
  75. Decker running Drones (1 reply)
  76. What to do when you suspect players of cheating? (47 replies)
  77. How difficult? (30 replies)
  78. Concealment applying to vehicles (12 replies)
  79. Public Apology (8 replies)
  80. Who's to Blame? (82 replies)
  81. Use Street Index when buying gear at chargen? (35 replies)
  82. Is it completely wrong to say... (7 replies)
  83. Properity communication protocols (10 replies)
  84. Magic Spell Creation question (32 replies)
  85. Street Samurai Catalogue <2060 Edition> (103 replies)
  86. Priority A adept (4 replies)
  87. Assasins fear (3 replies)
  88. Surge in SR4 (180 replies)
  89. Fanpro (17 replies)
  90. Skill wires and wireless matrix (32 replies)
  91. Art Preview: Shadows of Asia (17 replies)
  92. Viral Advertising (3 replies)
  93. A Question about different gaming groups. (11 replies)
  94. Security Guards.... just a job or a Profession? (135 replies)
  95. Corp. Citizenship. (28 replies)
  96. Questions on staging and spirits (long) (24 replies)
  97. Tailsmonger shop (9 replies)
  98. Mallory's Divinations (27 replies)
  99. What IF? (4 replies)
  100. Shadows of Asia (2 replies)
  101. Trimming the fat (90 replies)
  102. critter dice (8 replies)
  103. Tarislar? (3 replies)
  104. Elemental Manipulation (15 replies)
  105. What should I be getting paid? (39 replies)
  106. [LooseAlliances] The Art (0 replies)
  107. Are you switching? (222 replies)
  108. Geasa (106 replies)
  109. Sustained Spell attached to projectile weapon (12 replies)
  110. Upgrading Cyberdecks (6 replies)
  111. Loose Alliances now available at BattleCorps! (17 replies)
  112. Move-By-Wire Flavour Text (29 replies)
  113. How long will the SR universe be viable? (27 replies)
  114. SR4 FAQ #5--The Real One (348 replies)
  115. Ultrasound vision and improved sense adept power (175 replies)
  116. Running expences (27 replies)
  117. Probability and Statistics (99 replies)
  118. Please power up Voodoo (28 replies)
  119. Help Me Plot A Raid For Ruthenium (4 replies)
  120. Shadowrun and Real Life (8 replies)
  121. Confused Orc Adept Needs Help - Foci, Geas... (64 replies)
  122. Goodbye, Adios, Aloha, and So Long (36 replies)
  123. Cellphones & Matrix (27 replies)
  124. Need nuyen payment for bodyguarding! (31 replies)
  125. Badges with eyes (37 replies)
  126. Some program for SR (16 replies)
  127. Improve the tactical computer (20 replies)
  128. Loose Alliances Promo Stuff (17 replies)
  129. Magic Loss and High Grade Initiates (13 replies)
  130. Shadowy Lyrics (5 replies)
  131. Origin Evnet (17 replies)
  132. The Ancients (12 replies)
  133. Harlequin Walkthrough (6 replies)
  134. Awarding Karma For Astral Quests (16 replies)
  135. BABY? (21 replies)
  136. Judo CHOP! (41 replies)
  137. Powers and great form spirits (3 replies)
  138. Hardwired Remote Control Decks and ECCM (12 replies)
  139. Night Blindness and Cyberware (11 replies)
  140. Spell concept for guns (19 replies)
  141. How do your deckers communicate (28 replies)
  142. The Ancient Files: One More Time (14 replies)
  143. Size of Renraky Arcology Roof? (20 replies)
  144. Guesses to how combat might work (136 replies)
  145. What's the encryption rating for LS radio comm? (15 replies)
  146. GenCon (0 replies)
  147. Really Bad Decisions (138 replies)
  148. So what books have you all got? (25 replies)
  149. Rules Help (3 replies)
  150. Data retrevial (2 replies)
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