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  1. Drakes and equipment/armor (17 replies)
  2. Anyone used this software for SR before? (24 replies)
  3. Remote Sustaining (6 replies)
  4. [MrJBlackBook] New DM (10 replies)
  5. Profesionalism (142 replies)
  6. NPCs (17 replies)
  7. Wanted! (0 replies)
  8. Go Medieval! (13 replies)
  9. EuroAir flight 329 (56 replies)
  10. Runners hideout(s) (27 replies)
  11. My first Shadowrun game (67 replies)
  12. Put your caption here! (55 replies)
  13. Troll dermal armor (5 replies)
  14. Magic in the Shadows (4 replies)
  15. The beginings of Genetherapy (9 replies)
  16. Adept and magic loss (2 replies)
  17. New Edge (20 replies)
  18. Generator Updates (0 replies)
  19. Items and Vehicles? (3 replies)
  20. Chuck Norris vs. Tadashi Yamashita (32 replies)
  21. Any word on the limited edition of the SR4 BBB? (7 replies)
  22. Good News (150 replies)
  23. conjurers and allies (60 replies)
  24. OoC and IC (26 replies)
  25. Armor question (8 replies)
  26. Whirling (7 replies)
  27. Month and day in the Dumpshock History archive (1 reply)
  28. SR metaplot/adventure books (16 replies)
  29. Quick Question (3 replies)
  30. Aztlan book commentary? (6 replies)
  31. SCARS by Caroline Spector released! (3 replies)
  32. Armour Degredation (1 reply)
  33. General Dissaray..er...Saito (4 replies)
  34. Balance Augmentor (0 replies)
  35. Mnemonic enhancer (54 replies)
  36. More news of Origins (419 replies)
  37. Blind mage (20 replies)
  38. Fan the Flames (7 replies)
  39. Weapons of an Ancient World (5 replies)
  40. Shadows of Asia PDF preview (8 replies)
  41. DON'T EAT YELLOW SNOW (1 reply)
  42. Conjurers (24 replies)
  43. Code of Professional Conduct (46 replies)
  44. IT'S 3 SECONDS (0 replies)
  45. [LooseAlliances] Satelite (14 replies)
  46. Small Unit Tactics and you (20 replies)
  47. sota 2063 mage fights (14 replies)
  48. murder (41 replies)
  49. Dragons that didn't wake up. (15 replies)
  50. Fixed TN - what's the big deal? (150 replies)
  51. Shadows of Asia .pdf available now! (2 replies)
  52. Runner Havens (193 replies)
  53. German Newsletter (45 replies)
  54. GM who want to run the Renraku Shutdown (73 replies)
  55. Best X-Team to teleport? (51 replies)
  56. BattleShop Pre-orders (1 reply)
  57. System Failure: Release Date (4 replies)
  58. SR4 Cover (241 replies)
  59. How to get SR4 quickly at the release date? (12 replies)
  60. Black-powder era weapons? (27 replies)
  61. Creators (6 replies)
  62. Read this essay - Dragons (4 replies)
  63. Horrors, Cycle of Magic and Immortal Elves... (279 replies)
  64. It's ALIVE (6 replies)
  65. Do you think OpenRPG is any good (0 replies)
  66. Ancient History - Compiled (19 replies)
  67. Brain Transplants (30 replies)
  68. Help me build my Rigger? (39 replies)
  69. Underworld LARP (16 replies)
  70. Doing legit buisness (6 replies)
  71. "Open Source" PnP development (1 reply)
  72. How to run UB? (5 replies)
  73. Heavy & Medium Tank Chassis (10 replies)
  74. GM needs help generating a major villain! (26 replies)
  75. Thesis on cloning. (5 replies)
  76. Head Transplantation (6 replies)
  77. New type of shifter (25 replies)
  78. Plumber 2065 (4 replies)
  79. God, this game was fun (18 replies)
  80. Wacky Fixers (10 replies)
  81. Tele-running feasible? (7 replies)
  82. Old source books for story lines (10 replies)
  83. Tips a Tricks (3 replies)
  84. Dumpshock Timeline Search Problem (5 replies)
  85. blueprint repository (8 replies)
  86. Asshat Questions of the Day (5 replies)
  87. Melee Combat - Stun or Physical Damage (5 replies)
  88. RL Stun Raygun (46 replies)
  89. 2064 wedding day? (30 replies)
  90. Rigger Character (65 replies)
  91. Shock Weapons (3 replies)
  92. Magic and Electronic Warfare (12 replies)
  93. Vehicle Armor Rule (21 replies)
  94. Ethical question from a GM (95 replies)
  95. Heavy & Medium Tank Chassis (0 replies)
  96. Aspected Way of the Mage Adepts (11 replies)
  97. Abandoned Highschool (45 replies)
  98. Rules Update: 1st -3rd ed Modules (5 replies)
  99. When Did the Timelines Split? (23 replies)
  100. Who needs the Awakening for magical politics? (12 replies)
  101. A 6:22 AM idea: Magical shipwreck research. (47 replies)
  102. Phys Ads (20 replies)
  103. Adventures Leading to the Crash? (7 replies)
  104. Anti-globilization (44 replies)
  105. Full Auto and Multiple Targets (5 replies)
  106. Rigger3 Revised (6 replies)
  107. Which is more important, skill or gun? (32 replies)
  108. [SprawlSG] Out Of Stock ? (19 replies)
  109. Boss Hoss Motorcycles (8 replies)
  110. stupid question (52 replies)
  111. That one of which we will not speak (12 replies)
  112. Scientists test 'Bigfoot' hairs (3 replies)
  113. sr4 otaku? (17 replies)
  114. Physad Power: the Rambo Effect (19 replies)
  115. A faster style to play shadowrun (13 replies)
  116. Could you/would you play Shadowrun online? (31 replies)
  117. Will you buy SR 4th Ed. or stay with 3rd Ed. (38 replies)
  118. shadowrun timeline? (6 replies)
  119. NPC Concept (15 replies)
  120. Job Pay guidelines (25 replies)
  121. Finding Fellow Players (1 reply)
  122. Getting up to speed (9 replies)
  123. Strange topic: (32 replies)
  124. Home turf! (17 replies)
  125. SR Vehicle Pics (3 replies)
  126. Force 1 spells? (1 reply)
  127. Underwater drones (15 replies)
  128. [SoA2064] Gecko Gloves (15 replies)
  129. More Art? (29 replies)
  130. Is it just me or do PC shifter get the shaft? (29 replies)
  131. The Jewel of Memory and the Loremaster (3 replies)
  132. Shadowrun on the XBox (5 replies)
  133. Shadowrun Conversions or Adaptations (28 replies)
  134. bio/cyber combination (27 replies)
  135. Huge gap in price on HUD units. (4 replies)
  136. Stranger Than Fiction... (8 replies)
  137. How about another quote thread? (31 replies)
  138. Cyberlimb Cyberdeck Question (22 replies)
  139. SR-Dicebot for (m)IRC? (1 reply)
  140. Real Life Material for Your Campaign (13 replies)
  141. Moved: Real Life Material for Your Campaign (-- replies)
  142. Shadowrun-to-Xbox (1 reply)
  143. flame aura (18 replies)
  144. Runner Teams or Runner Clubs? (5 replies)
  145. Ammunition Rules (2 replies)
  146. A rules question (12 replies)
  147. A Pause to Reflect (2 replies)
  148. Flaw value? (10 replies)
  149. SRTCG - Shadowrun Trading Card Game (11 replies)
  150. What's the pay range in your campaign? (29 replies)
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