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Arkangel
Being a huge fan of the Daniel Keys Moran novel, "The Long Run", I've been trying to pattern an SR4 character after Trent Castanaveras.

My problem is..... he's from Keys' universe and I'm struggling to decide if he's a better fit as a Hacker or a Technomancer.
The novel describes him as a "Player, datanet prodigy, webdancer, thief" and he
isn't cyber'd at all, aside from the "Inskin" he has implanted in his temple which allows him to go "Inside" and merge with his "Image" (his Matrix persona he calls Johnny Johnny). My knowlege of the character has me leaning towards a Technomancer/Face rather than a Hacker, at this point.

Now here's the snag...
Trent's Image (Johnny Johnny) appears to act as an independent entity within the Matrix, but only rouses to full wakefulness when Trent closes his eyes and "merges" with him. AND Johnny Johnny can never remember the between times, when Trent is not with him, how it is to be truly alive in the Infonet (Matrix).
The relationship in the novel is described as a "partnership and symbiosis" with Trent's touch bringing Johnny Johnny to life. Trent reliquishes all touch with Realtime, falls away into the glowing "Crystal Wind", merges with his Image, becoming more than the sum of the two parts.
Does this seem to fit the Technomancer character type?
My assumption is that a Living Persona doesn't exist until the Technomancer enters the Matrix which kind of trashes the "symbiosis of 2 independent entities" idea which is the core of Moran's character concept.
Any advice/info on translating this character into SR would be much appreciated. I realize I'm being uber-geeky here but I'm counting on someone here being a fan of both Moran and SR.
Thanks in advance,

Clark smile.gif
NightRain
QUOTE
The novel describes him as a "Player, datanet prodigy, webdancer, thief" and he isn't cyber'd at all, aside from the "Inskin" he has implanted in his temple which allows him to go "Inside" and merge with his "Image" (his Matrix persona he calls Johnny Johnny). My knowlege of the character has me leaning towards a Technomancer/Face rather than a Hacker, at this point.


Well at this point he could work either way, because neither of them require cyberware to access the matrix. However, even without cyberware a hacker will still need a commlink and a trode rig, which would mean that without him, he can't access the matrix at all. If that doesn't fit your character idea, then he needs to be a technomancer who can access the matrix without any equipment at all

QUOTE
Trent's Image (Johnny Johnny) appears to act as an independent entity within the Matrix, but only rouses to full wakefulness when Trent closes his eyes and "merges" with him. AND Johnny Johnny can never remember the between times, when Trent is not with him, how it is to be truly alive in the Infonet (Matrix).


Well this is interesting. Hacker or technomancer, generally the persona will be active all the time and "with" the character, because the character will be accessing the Matrix via AR nearly every waking moment of their lives. The character only "becomes" the persona when he undergoes full VR access to the matrix, but even without VR access, the persona is still in the matrix in an anaologous position to the character, because the character is still accessing via VR.

If I was going to do this character, I'd do it with some house rules as a technomancer. If you can talk the GM in to it, have the technomancers living persona act as a sort of "free sprite" when he is not in full VR mode. The problem comes from how the character would then interact with the matrix in AR mode, because technically even though he isn't "in" it, it's still actually the persona that does the interactions with the matrix.

Xenith
You could take a special kind of amnesia flaw that keeps him from remembering when he goes full VR. Now a technomancer is technically always "on" when it comes to that theses things, so a living persona is as well (unless a technomancer wishes it be offline... a condition they likely feel very uncomfortable about.) So in a sense it could still be a symbiosis.
Jaid
technomancers can't use AR, so how the persona acts in AR is not relevant.

well, i should qualify that: technomancers cannot use AR as technomancers. they can, of course, buy the necessary gear and access AR in the same manner as everyone else.

in any event, perhaps if it's a normal hacker you could have the persona be an agent when you're not jacked in?
blakkie
QUOTE
Th is subliminal sense not only functions in the VR of
the Matrix, but in the real world as well, where technomancers
can “feel” the wireless data traffi c fl owing through the airwaves
around them.


QUOTE
...the technomancers themselves have
no complaints that they are constantly in tune with the Matrix,
with the buzz of the datafl ow always whispering in their ear.


I took this to mean they can use AR natively as well. *shrug*
Jaid
pretty sure it says technomancers can only access the matrix via full VR. maybe i misread something though. i'll have to see what i can find later. still, i coulda swore i saw that somewhere...
blakkie
If you can find it please do post it.
Jaid
hmmm... well, i am either not finding it, or i misread... the closest relevant information i can find is as follows:
QUOTE (P. 233 @ The Living Persona)
Note that when technomancers immerse themselves in full-VR, they are always considered to be running with hot sim.
i think this may be the thing that i misread. it does not say that they can't access AR however (mind you, it also doesn't say that they can either... not sure the rules are ever really explicit about that).
QUOTE (P. 210 @ Zones)
Note that technomancers (p. 232) find static and dead zones to be unnerving and uncomfortable—the absence of the constant background hum of data traffic makes them itchy.
this suggests, to me (but again, is not explicit either way) that AR is just a background hum. that phrase is mentioned once elsewhere too, i believe, in more or less the same manner. however, it could be argued that that's just when they turn AR of, i suppose, and when they turn it on they would perceive it as more than a hum.

so, over all, i can't really find anything to disprove it... so i guess from now on, technomancers in games i run will be able to perceive AR without the aid of a commlink and glasses (i'm not sure anyone will care that much though... it's not like the gear is expensive or rare =P )

oh, and if i were going to try to prove that technomancers can perceive AR, i would probably use this quote:
QUOTE (P. 233 @ The Living Persona)
Technomancers have their own version of the persona,
known as the living persona—essentially it is an organic commlink
with sim module in the technomancer’s head.
it is, i think, the strongest case for it i suppose. a normal commlink can do it, therefore a technomancer can do it. that's about the strongest in favor, and i would have to admit, stronger than the strongest argument in oppossition of technomancers having access to AR. i concede the point (unless i find some hidden reference that's not in the index somewhere, that is biggrin.gif)
Arkangel
Thanks for the feedback guys!

I can't believe how long it's been since I've read the novel, but it's always been a favorite of mine.
In the begginning of the book, Trent uses sunglasses containing traceset contacts and a handheld "InfoNet link" which contains the traceset itself.
Translation: a Hacker with a commlink and trodes.

Later in the book, when it appears that someone is starting to make the connection between Trent and his Matrix "Image", he sees a biosculptor and has his fingerprints, palmprints, and retinal print changed. Rather than upgrading his handheld InfoNet link and traceset to an "Inskin", however, he opts for having the Tytan NN-II surgically installed, which is described as a nerve net designed to sit in high memory and model what's happening in your brain. This AI nerve net is inserted into the fluid layer between your skull and the outer surface of your brain and basically bonds with the host's brain via billions of chemical connections. Full VR with no socket, no handheld, and no traceset. Regardless of the in-universe sci-fi explanation of what exactly this is, it sure as hell sounds like a Technomancer's built-in biological commlink doesn't it? smile.gif

As for Trents "Image" Johnny Johnny, he definitely floats around the Matrix doing menial tasks unless asked by Trent to shut down or hide for a while. Trent can call on him without "merging" in Full VR and, in return, Johnny Johnny can contact Trent if something is going on in his assigned routines that Trent needs to be aware of. Only when they merge in Full VR, do they become one entity.
So.............. Can a Technomancer's Living Persona act independently? If not, should I could consider Johnny Johnny to be the Living Persona when they are "merged" but have him transform into a registered sprite when Trent is in RealTime? Is a sprite the same as your Living Persona, only that it's acting as a separate entity? Thoughts, comments, and advice most welcome. I really want to stat this character out. smile.gif

Clark
mfb
just give yourself a minor flaw that keeps you from using sprites when in VR.
Arkangel
Great idea. Thanks!

I like the duality concept so I might see if my GM is willing to allow me to have Johnny Johnny as a Sprite when they are separate entities and Trent is in Realtime, in exchange for the inability to compile Sprites when Trent/Johnny Johnny are in Full VR .
Sounds like a more than fair trade off in the interests of getting my SR character closer to this concept. Then again I may be severely limiting my Technomancer character with this exchange. I'm going to hit the rulebook some more before I try and make a deal. :lol
Thanks for the input everyone.

Clark smile.gif
Arkangel
ack..

I really can't see this conversion working. Short of being an AI (and isn't there only a few in the whole Matrix?) it's hard to justify Johnny Johnny as an independent entity within the Matrix during Trent's Realtime. The idea of Trent (while in Realtime) being able to converse back and forth with his Image was a cool aspect of their relationship, but there's not enough negative qualities in the game to justify this and what would be protecting his Image when they're not merged in VR.
That's the hard part about trying to import your favorite book or movie character into the context of a game's mechanics. The concept seems great until stat them out and realize that they'd be dead meat in short order.
In keeping with the character, Trent would also lack sprites and have a very strong adversion to guns and killing. Now how long would THIS guy last?
Back to the drawing board. :lol

Clark
Derek
So, uh, is "walking through walls" a quality? wink.gif

Seriously, besides his hacking skills, Trent had a LOT of other skills/powers/capabilities.

Be pretty hard to do just to him with a starting character. But, enjoy none-the-less.

Too bad DKM will (probably) never publish another novel. Emerald Eyes and The Long Run were my two favorites.

Dave
Arkangel
Dave - great to hear from another DKM fan. Don't forget The Last Dancer (the 3rd book in the series). Not as good as The Long Run, imo, since it focuses more on Denise than Trent. Apparently DKM's 4th book in The Tales of the Continuing Time is titled The AI Wars, but I've only read a brief 2 page teaser and doubt it was ever written, let alone published.

Did this guy pass away or something?
Derek
No, he's still around, just not into sci-fi writing anymore, apparently. There is a mailing list which I am a part of and which gets sporadic traffic, and updates. Not from him, but from others. he is definitely still alive, though. Continuing-Time mailing list is the title, I think. Do a google, and you can find the website for it.

Yep, read the Last Dancer as well, just as good, just a different focus (in my opinion, at least)

Dave
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