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  1. Vampire Player Character System (42 replies)
  2. Israel (5 replies)
  3. Fast & Fragged Vehicle Combat (4 replies)
  4. Robotic Prime Directive (26 replies)
  5. Detecting Illusion Spells (17 replies)
  6. Azryl is an awesome GM! (6 replies)
  7. Area 51 (8 replies)
  8. Changlings (17 replies)
  9. Happy Thanksgiving! (24 replies)
  10. Armor Creation System (8 replies)
  11. Intelligence House Rule (36 replies)
  12. Combat Sense and they Astral (2 replies)
  13. Do the big boyshave embassies (13 replies)
  14. Technocrats, Archconservatives, and Democrats! (5 replies)
  15. Target Number Modifiers (43 replies)
  16. Duel nature. (8 replies)
  17. Cost/SI/availability of Gamma-Scop? (4 replies)
  18. Astral Stealth (10 replies)
  19. Deadly Damage (30 replies)
  20. Help (4 replies)
  21. Area 51 (25 replies)
  22. SOTA2064 (3 replies)
  23. Detecting detection spells . . . (19 replies)
  24. Shadowrun Soundtrack (14 replies)
  25. Rigger/Decker (48 replies)
  26. Thermal Smoke Visibility Modifier (45 replies)
  27. Skills (37 replies)
  28. Pulling a "Wolverine"? (45 replies)
  29. Life Better Than Life (8 replies)
  30. The Dreaded Called Shot (37 replies)
  31. Better than Life Help Needed (18 replies)
  32. Physical Adepts (6 replies)
  33. Extraterritoriality (35 replies)
  34. Will THIS make cyber mainstream? (20 replies)
  35. Corps you actually like . . . (11 replies)
  36. Explosive Ratings (32 replies)
  37. Drones Networks and Tactical Computers (9 replies)
  38. Retailers in the Netherlands (6 replies)
  39. Complementary skills and higher TNs (13 replies)
  40. Potency... (8 replies)
  41. Hey, how about a Character Dossier thread? (40 replies)
  42. Possible Power Source for cyber (17 replies)
  43. Good people or bad people? (6 replies)
  44. Grenades exploding on impact (33 replies)
  45. Half-breeds (24 replies)
  46. Program Idea (21 replies)
  47. Martial Arts and running speed. (20 replies)
  48. Mood of your campaign world (8 replies)
  49. Encephalons, CED, and Cerebral Booster (10 replies)
  50. Corporations (3 replies)
  51. New Active Skill: Style Integration (7 replies)
  52. Bioware (15 replies)
  53. High stats (27 replies)
  54. Shadowrun in the Netherlands (5 replies)
  55. Miles Lanier's career (5 replies)
  56. Foci and Ritual Magic (6 replies)
  57. suggestions for subterfuge (10 replies)
  58. What is the most abused spell in your campaign? (29 replies)
  59. What To Put In A Player Handout? (14 replies)
  60. Hello! Newbie poster...my guy.. (23 replies)
  61. Few Rules Clarification (82 replies)
  62. Smartlink and Grenade Launchers (1 reply)
  63. MiniGrenades (24 replies)
  64. SCORE LIKE A MOFO (53 replies)
  65. Spell Force/2 [> or =] Object Resistance (14 replies)
  66. Possession and Spirit Powers (2 replies)
  67. Cyberblades and off-handing them. (25 replies)
  68. Offhand skills (4 replies)
  69. Shadowrun everything (14 replies)
  70. Melee combat vs spirits (10 replies)
  71. Desert Wars (10 replies)
  72. Here's An Unusual Run Setting (6 replies)
  73. Enhanced senses (17 replies)
  74. Useless weapons? (133 replies)
  75. Under Siege (101 replies)
  76. Dunkelzahn and Dragons Flight (10 replies)
  77. The Ancient FIles: Last Call (16 replies)
  78. Shadowrun Limited Edition 3rd (12 replies)
  79. Karma Handouts (30 replies)
  80. Seattle landmarks (26 replies)
  81. Online Matrix Host generator? (3 replies)
  82. Karma/Cash vs Story (non poll) (20 replies)
  83. Universal Brotherhood exists! (18 replies)
  84. Longterm Campaign Rules (21 replies)
  85. Programs for DM's and Players (2 replies)
  86. How much for this body. (15 replies)
  87. Crossing Players (30 replies)
  88. How do you address a dragon at a meet? (56 replies)
  89. ...I just realized something... (8 replies)
  90. Purchase/Sell Karma (41 replies)
  91. Phys-ad's and spell/karma points...... (23 replies)
  92. Shapeshifter query - (20 replies)
  93. Mnemonic Enhancer (43 replies)
  94. spotting and gunnery (8 replies)
  95. Athletics skill and recreational sports (63 replies)
  96. Lets see your Cheat Sheets! (16 replies)
  97. None- Cyber VCR's (19 replies)
  98. Artwork (32 replies)
  99. Cyberpirates of the Caribbean (24 replies)
  100. Drones (1 reply)
  101. laser designators and laser sights (16 replies)
  102. New Unique Spirits (5 replies)
  103. Simrig and Adept senses (12 replies)
  104. Questions regarding the Bottom of the world (5 replies)
  105. Egregores, MegaCorps, and Magik (28 replies)
  106. Spell Cost (21 replies)
  107. Another question regarding Shapeshifters... (3 replies)
  108. The Grid (9 replies)
  109. BattleTac (8 replies)
  110. Paranormal animal hunter, the guide... (6 replies)
  111. Levitation (18 replies)
  112. Robot pilots for most production vehicles? (4 replies)
  113. Magic Rules (27 replies)
  114. I want more magic, cyber, rules, .... (31 replies)
  115. Anyone got a R3 handy? (5 replies)
  116. Custom Grips gone? (3 replies)
  117. How to plan the Perfect Hit (20 replies)
  118. Universal Brotherhood (5 replies)
  119. NPC Street Docs (6 replies)
  120. Quick Drawing Gadgets? (29 replies)
  121. Pure DNI (5 replies)
  122. Barrier Rating (Materials) (4 replies)
  123. Some 'ware questions (13 replies)
  124. Singapore (3 replies)
  125. Tamanous (12 replies)
  126. Playing Methods (91 replies)
  127. Post-character creation Awakening (39 replies)
  128. Called shots (93 replies)
  129. In space, no one can hear you scream. (10 replies)
  130. Encryption (30 replies)
  131. Maps and Mapping Programs (6 replies)
  132. Dead Man's Party (2 replies)
  133. Matrix (2 replies)
  134. Can these spells really be That bad? (14 replies)
  135. Drakes (23 replies)
  136. A good place to purchase SotA 2062-63 (1 reply)
  137. Vehicle design (32 replies)
  138. [Duels] Eye of the Dragon (8 replies)
  139. Books (17 replies)
  140. Changlings and Wilderness Survival (7 replies)
  141. Willpower development or something else? (4 replies)
  142. Miniatures (1 reply)
  143. DSF chat channel? (1 reply)
  144. The Shadowrun Saga (3 replies)
  145. Amnesia (5 pointer) (35 replies)
  146. Opinions on recent releases... (14 replies)
  147. What's up with reprints? (2 replies)
  148. Whatever happens to GE in SR? (24 replies)
  149. PC Shadowrun? (26 replies)
  150. Houseruled Headshots (37 replies)
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