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  1. bio-ware (13 replies)
  2. A GURPS conversion (8 replies)
  3. Adept Centering (4 replies)
  4. What would your runner/team do? (48 replies)
  5. What Are You Running... (9 replies)
  6. SR super nintendo redone? (26 replies)
  7. Cursed magic items! (15 replies)
  8. Commlink upgrades (2 replies)
  9. Music for Your Running Gunfight (10 replies)
  10. Target Numbers Systems (343 replies)
  11. Sustaining Penalty (15 replies)
  12. Help (11 replies)
  13. News very tangentally related to Shadowrun (0 replies)
  14. Troll BP costs wrong? (28 replies)
  15. What's your favorite sourcebook? (12 replies)
  16. Dragons ED to SR (12 replies)
  17. Possessing traditions and augmented attributes (35 replies)
  18. Are Flash-Paks as strong as I think they are. (24 replies)
  19. Contacts and Matrix sites (8 replies)
  20. Spell Damage vs Spell Force (12 replies)
  21. Possession or Materialization? (50 replies)
  22. Spirited away (7 replies)
  23. Free Spirit Attributes (2 replies)
  24. Lucky Bastard (13 replies)
  25. Ryumyo or Lung? (65 replies)
  26. Boosted attributes (6 replies)
  27. EDGE: How much, how often (25 replies)
  28. Karma, in character (13 replies)
  29. More about Sensors (18 replies)
  30. Hiding a gun (227 replies)
  31. How want's emo samurai to stop osting polls? ;) (19 replies)
  32. Foci bonding costs (28 replies)
  33. The first cyberlimbs (8 replies)
  34. Picked up 1st edition for 10 bucks (8 replies)
  35. Number of runner in Seattle (12 replies)
  36. RL Runs Presents: HP in Boston (0 replies)
  37. Real-Deal Cyberware (4 replies)
  38. Are all Capacities Equal (17 replies)
  39. Stuffer Shack - What can I get there? (15 replies)
  40. Cinematic combat rules (33 replies)
  41. Which mega would you work for (28 replies)
  42. Evidence of mana level rising. (19 replies)
  43. Selfishness, superficiality, and apathy (30 replies)
  44. Using Karma with Magic (11 replies)
  45. Is Shadowrun an unequal world? (158 replies)
  46. First night back in the Shadows (18 replies)
  47. Shotgun Spread and Burst fire (7 replies)
  48. NARC (3 replies)
  49. How much do you haggle over rules? (40 replies)
  50. Bizzare Characters Ideas (46 replies)
  51. Designing a new melee weapon (27 replies)
  52. Melee attacks (6 replies)
  53. What's your favorite edition? (29 replies)
  54. Which mega would you work for (23 replies)
  55. Holee crap-a personal helicopter for 30,000$! (11 replies)
  56. Should we allow ordeals and groups to apply... (21 replies)
  57. Street Cred and Notoriety (6 replies)
  58. Question (2 replies)
  59. Encryption and hacking drones (88 replies)
  60. Which Sr concept would you like to see? (29 replies)
  61. Anchoring confusion (15 replies)
  62. What is the evilest megacorp? (121 replies)
  63. Which Rl corporation will be the first to go mega? (59 replies)
  64. What do you think of dragons? (211 replies)
  65. If the Awakening happened, what would be your... (129 replies)
  66. Is the megacorporate system better than now? (23 replies)
  67. Most useless stat? (45 replies)
  68. Favorite SR4 spell category? (20 replies)
  69. Conjuring or spellcasting? (20 replies)
  70. Rigger in a box... (17 replies)
  71. Seattle's 2070 elections (34 replies)
  72. Street Magic metamagic (64 replies)
  73. rolling along (4 replies)
  74. Anti-mage tactics (101 replies)
  75. Spirits of Man and the Afterlife (22 replies)
  76. Lofwyr = Denairastas? (20 replies)
  77. SR Books for Sale (1 reply)
  78. Enhancing reaction (6 replies)
  79. Human's and Intuition (28 replies)
  80. Are Street Samurai obsolete? (224 replies)
  81. Interesting new spells from SM (1 reply)
  82. Spells that you prefer ! (40 replies)
  83. Erasing signatures (12 replies)
  84. Seattle hospital floorplans? (3 replies)
  85. No Cyberpsychosis? (72 replies)
  86. Things every ShadowRunner should have (26 replies)
  87. Summoning multiple spirits in one scene (58 replies)
  88. Pilot Software (7 replies)
  89. Elven Gun (23 replies)
  90. Alternate Vehicles for 4e (1 reply)
  91. Spirits and Car Chases (24 replies)
  92. What year does your game take place? (31 replies)
  93. Turn to Goo (43 replies)
  94. My chase rules (4 replies)
  95. Swiss Mini Gun (19 replies)
  96. Grenade damage (25 replies)
  97. What If? (53 replies)
  98. How do you refer to your character when you game? (36 replies)
  99. Contradictory Summoning and ritual rules (6 replies)
  100. Ratings of Sensory Enhancements to Perception (8 replies)
  101. Free spirits as character (22 replies)
  102. Starter Characters and Rules (8 replies)
  103. Bribery (10 replies)
  104. Two questions (46 replies)
  105. Steel Lynx & Doberman: What do they look like? (3 replies)
  106. Where do YOU run? (30 replies)
  107. Humans and Stat Limits (17 replies)
  108. Would you like Me to write Africa Shadowrun serial (24 replies)
  109. Overcasting (51 replies)
  110. Beretta Shotgun madness (19 replies)
  111. Is Logic useless in astral space? (9 replies)
  112. Magebane (27 replies)
  113. Aspected mage adept? (6 replies)
  114. Reactive Trace IC? (6 replies)
  115. Combining Hardened and Non-Hardened Armor (1 reply)
  116. "Pistol Sized" (7 replies)
  117. Licences issue (5 replies)
  118. Locate File (1 reply)
  119. Italian Design (8 replies)
  120. Jamming (58 replies)
  121. Help me choose a 2nd and 3rd place finish (17 replies)
  122. Gnome adepts. (7 replies)
  123. Born to Run novel (128 replies)
  124. Cyberware Packages (14 replies)
  125. Binding/Layout of my Street Magic is wrong ?! (10 replies)
  126. background count (11 replies)
  127. Road kill or Rigger's Dream? (21 replies)
  128. Shotguns are inferior as flechette? (19 replies)
  129. Zen Shooter's Adept Mentor Spirits (10 replies)
  130. Technomancers and AR (17 replies)
  131. Cyberware (43 replies)
  132. SM Shattershield spell - ward nuke? (20 replies)
  133. Pantheon Mentors Quality (5 replies)
  134. Mystic Adept/Maximum Force (44 replies)
  135. Question, Adept Geasa Tweak (6 replies)
  136. Special scenarios (32 replies)
  137. The GM Screen! (36 replies)
  138. Space Requirements for vehicles (17 replies)
  139. what's a good van/truck for a running battle? (20 replies)
  140. Pistol whipping (14 replies)
  141. Metaplanar quest samples? (20 replies)
  142. Favorite Actor/Role to Drop into Shadowrun (129 replies)
  143. Uncouth and it's implications. (32 replies)
  144. Using mini's and battle mats (9 replies)
  145. Which new book describes drones? (1 reply)
  146. Invinsible SR4 character (12 replies)
  147. Analyze devise is pretty crappy really (21 replies)
  148. [Link] Fashionable Guns (40 replies)
  149. Am I ruling spells wrong? (16 replies)
  150. Weird conspiracy ideas (29 replies)
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