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JongWK
After this post on theRPGsite, I was wondering what's the opinion here. So, what do you think?
Backgammon
Uh, I don't know who that guy is, but obviously he doesn't like SR much. How this post got you thinking about if SR is "really" unequal is a bit mystifying.

I'm not sure I even want to get into a counter-arhumentation, since he basically doesn't have an argumentation. It just seems too blatantly obvious to me that there is discrimination to even go into detail. I can if you really want me to though.
JongWK
QUOTE (Backgammon)
Uh, I don't know who that guy is, but obviously he doesn't like SR much. How this post got you thinking about if SR is "really" unequal is a bit mystifying.

I'm not sure I even want to get into a counter-arhumentation, since he basically doesn't have an argumentation. It just seems too blatantly obvious to me that there is discrimination to even go into detail. I can if you really want me to though.

Oh, don't get me wrong: I didn't question myself if SR is unequal, but I'm curious to know what other people think.

That, and I wouldn't mind seeing more Dumpshockers there. wink.gif
SL James
QUOTE (JongWK @ Sep 11 2006, 11:17 AM)
After this post on theRPGsite, I was wondering what's the opinion here. So, what do you think?

I agree with the poster.

One of the things about the Night of Rage in Seattle was that when the original sourcebook was set, it had only been 11 years since the government was complicit in trying to commit genocide (this having come a generation after the U.S. government tried to commit genocide). As much as I hate (hate, hate, hate, fucking HATE) to say it, today of all days is a pretty good reminder of how deep the collective memory well tends to be for shit like that.

Even if it was 31 years later like in Runner Havens, there are a lot of people who have not have forgotten.

And that's Seattle. Yeah, I think it's something that is mentioned, but I can hardly see that in practice in SR as the years grow on--which is retarded. Metas have only been around 60 years and they're integrated? Shit. Sure. The ultra-liberal bias of the sourcebooks (especially since SR3) have only made it just... stupid to even pretend that it exists in SR's metaplot.

Now, then. Being a racist asshole myself whose players tend to look down on metas, especially trogs, that's fine and dandy for my campaigns. But in the metaplot setting? Racism ain't there. Having the setting books comprised of characters who mostly think alike when it comes to that is just going to make that bullshit liberal PC bias much worse over time.
Grinder
Discrimination, racism, unequality - that's all there in SR. Maybe not so much in the shadows, but Joe Average is likely to have prejudices against at least one metahuman group.
That adds to the gritty atmosphere of the universe - I can't imagine SR without a strong racism.

Humanis and similar groups have a strong influence and most gangs are open only fpr a certain metagroup (or maybe two), like the Ancients.
Chrome Shadow
In my opinion is an unequal world; just like the real one we live in...
SL James
Then again, come on, this is the same game where the NAN isn't on the brink of all out war with the UCAS for what happened in '64.
hyzmarca
Saying that SR isn't racist because a troll is a highly respected mage is like saying that the US South circa 1900 was not racist because George Washington Carver was a respected botanist or because Dr. Booker T. Washington was a respected educator.
Exceptional individuals are going to climb to the top.

What everyone should look at is the distribution of wealth If there was no racism then the percentage of metas in each social and economic tier should be consistant with the percentage of metas in the general population. However, it is usually persented that this is not the case. Orks and trolls are far more common in the lower social tiers than they are in the general population and they are exceedingly rare in the higher social tiers.
Most racism in SR, as it is in real life, is related to classism. People don't usually go out of their way to be racist in reality; hate groups are unpopular fringe organizations for a reason. Real racism presents itself in far more subtle ways. For example, a white business man in the 1900s might respond to a black man in an impeccably tailored $500 designer suit the exact same way he would respond to a white man in the same suit. However, if you put them both in dirty and ragged work clothes the black man suddenly receives far less respect than the white man.

The same, I imagine, it true of metahumans. Integration is easy. All you need is to have the national guard shoot at your govenor. Equality of oppertunity is the difficult part.
As for other forms of discrimination, I imagine that they still exist as well. They may not be legal and they may not be vogue but they would certainly still exist. Women can work their way up the megacorporate ladder but they would face less tolerance for leisure and perceived weakness. A man who wears jeans to work on casual Friday won't bat an eyelash but a woman who does so suddenly isn't as capable as she would be if she were wearing a suit. The same could be said of homosexuals. Sure, your marriage may be legal but you'll face more dandilon jokes than most elves and you'll be percieved as effiminant - better suited to work in the day care than the board room. Open lesbians, on the other hand, would be percieved as butch and better suited to working with a welding torch than with people.

It would be possible to overcome these sterotypes in individual cases. However, it is only possible when people are treated as individuals. Job applications may be rejected on the basis of these sterotypes without so much as an interview and the police will be much more suspicious of a ork than they would be of a human.

There is also the issue of the Anglo Reservations in the NAN.

It is difficult to see racism in SR because the sourcebooks focus on the big picture. Sure, when slavery ends, segregation ends, and the death-camps close it appears to be a great stride towards equality, but these are only the first steps. Closing death-camps does not end racism. Just because Japan dosn't use Yomi Island anymore that doesn't suddenly make all metahumans equal and it certainly doesn't mean that everyon ein Japan loves metas. It simply means that they are shipped off to death-camps anymore.

Also, don't forget that Humanis fielded a viable presidential canidate. That is the equivilant of an open KKK member being a viable predsidential canidate today.
eidolon
QUOTE (SL James)
Shit. Sure. The ultra-liberal bias of the sourcebooks

that bullshit liberal PC bias much worse over time.

My, my. We certainly enjoy our buzzwords and catch-phrases, don't we?
emo samurai
So what wouldn't be "bullshit liberal bias" in your book, SL, if integration is extreme?
Backgammon
I agree that the SR books are putting less and less emphasis on racism. It used to be more important in 2nd ed, and is slowly fading. BUT, every book does mention in some way discrimination, from there "not being a table available" in restaurants to orcs, while the human couple right behind you gets a table, to downright warfare between Sons of Sauron and Humanist. Let's not forget the ultra-racist japanese and japanacorps, who in SR wield much clout.
Kyoto Kid
..letsee.

Just a few examples (SR3 basis)

The TT - Being anything but an elf makes you at best, a third class citizen and that is inside the Portland Wall. Elsewhere in the Tir, you are Persona non Gratia.

The Swiss Confederation - Metas are very restricted in their movements and must have special ID/Visas to even be in the country and then only allowed in for al limited amount of time.

Austria, - Less blatant than the Swiss but racial inequality is still quite prevalent (Keep in mind who took over MediaSim).

Japan - Definitely Meta Hostile.

UK - Though not so widespread among the general British population, there are two segments where racism is quietly practised. First, The National Police are known to have deep racial bias. Second there is the Aristocracy where "Pillow in the face" syndrome is not uncommon if a child is born goblinised.

knasser

I'm kind of surprised that people are saying that racism is played down in Shadowrun. I'm not saying that they're wrong - they may well be right! It's just that I hadn't really noticed the lack of it. I started with 1st edition through 2nd. Skipped 3rd and never really noticed its decline. It used to be a big issue in 1st ed and I still consider it to be one in my version of the setting and I enjoy playing it up. I like, for example, having a swave and persuasive black man heading up the local humanis and calmly pointing out how orcs consistently score lower in SAT tests and statistically have a much higher incidence of violent crime (convictions, that is).

As per usual, though - it's the melting pots of the "barrens" and poverty where it breaks down first. Poor humans soon realise that they have more in common with the poor orc than they do with rich humans.
eidolon
I've always noted it in the main books, 1st, 2nd, and 3rd. It might not scream at you in the 3e BBB, but its there.

And like anything else in a game, it's the GM's choice/responsibility to either use or not use material from a sourcebook (or main book, as the case may be).
Kagetenshi
I'm going to have to agree. Shadowrun underplays the racism card, and underplays it badly. They do have random racism rules, but those indicate that 15/36ths of the population has no racism whatsoever and that a further 6/36ths of the population has minimal racism—most of those only against one race. Moreover, nowhere can I find any encouragement to make PCs racist.

It's not totally absent, and when brought up it can be pretty heavy, but a decent amount of the time it's horrid "durr trogs r stoopid" and "I wanna be an Elf, mommy!"—no real though has gone into much of the racism that we are shown.

I've actually just recently started trying to increase the level of racism in my game—both metahuman-wise and ethnically, though let's face it, Shadowrun cities /are/ melting pots (so long as you aren't Native American! Or whatever the appropriate locality is).

~J
Apathy
QUOTE (hyzmarca)
What everyone should look at is the distribution of wealth If there was no racism then the percentage of metas in each social and economic tier should be consistant with the percentage of metas in the general population. However, it is usually persented that this is not the case. Orks and trolls are far more common in the lower social tiers than they are in the general population and they are exceedingly rare in the higher social tiers.

While I agree that racism is (or at least ought to be) in SR, the economic distribution argument is tough to quantify, since salary is indirectly tied to a person's mental abilities. Unlike real-world races and ethnicities, there are documented differences in the average mental abilities of the different SR races. Also, the shorter lifespans of these races means that they have less time to build up seniority over their co-workers.

I guess that dwarves having lower lifestyles than humans would imply something, though. If anything, their higher willpower (perseverence) and somewhat longer lifespans should result in them getting higher up the corp ladder than the 'breeders'.

Stupid question: would it be racist to believe that orks and trolls (in general - not applied to any particular person) are stupider than humans? Because we know OOC that this is actually true.
Slithery D
QUOTE (Apathy @ Sep 11 2006, 04:23 PM)
Unlike real-world races and ethnicities, there are documented differences in the average mental abilities of the different SR races.

You think that's unlike real-world races and ethnicities? Wow.

Anyway, the SR sourcebooks and shadowtalk does seem to involve less focus on racism than in the very old days. Even when they touch on it (Orxploitation in SOTA 2064), it's pretty clinical and passionless. It would be helpful to see respected regulars show off their racism in the shadowtalk, or tell anecdotes about "someone they know."
Conskill
QUOTE (Slithery D @ Sep 11 2006, 02:38 PM)
QUOTE (Apathy @ Sep 11 2006, 04:23 PM)
Unlike real-world races and ethnicities, there are documented differences in the average mental abilities of the different SR races.

You think that's unlike real-world races and ethnicities? Wow.

As Slithery D suggested...

There's "documented evidence" that different minorities -- including African-Americans -- as a population have a lower mean than the total population on IQ tests.

There's a lot of very legitimate reasons for this, from statistical anomalies to social/cultural issues that have nothing to do with someone's raw intelligence. But it is there, and plenty of people have interpreted it as ammo for racism.

SR would be no different. Even a troll can have a higher than average Logic; this kind of exceptional person and hegemonic leak is the sort of thing that busts popular thinking open wide. If a troll can be smarter than average, who's to say that a troll Steven Hawking isn't going to happen someday?

Only the rules, and the characters don't own a copy.
eidolon
QUOTE (Kagetenshi)
Shadowrun underplays the racism card, and underplays it badly. They do have random racism rules, but those indicate that 15/36ths of the population has no racism whatsoever and that a further 6/36ths of the population has minimal racism—most of those only against one race.


Okay. Where would you set the arbitrary number? I'm surprised that there are mechanics for it at all. In my opinion, you should mention it in the story and leave it up to each GM to implement as he or she sees fit. Mention it being rampant, mention it being exexistentmention it being sparse? That's up to the writers of the metaplot and fluff (canon metaplot would suggest rampant tapering to prevalent, by my read).

QUOTE (Kagetenshi)
Moreover, nowhere can I find any encouragement to make PCs racist.


Okay. But by the same token, nowhere can I find encouragement to make the PCs Jewish, or lesbian, or an ally-spirit-fucking lunatic. But those characters exist, and are played. All without official encouragement. Indeed, I would think that any encouragement to play anything being written into the rules would be a bad idea in general, as it would create an imbalance in the system (and by ininferencethe game world).

QUOTE (Kagetenshi)
...a decent amount of the time it's horrid "durr trogs r stoopid" and "I wanna be an Elf, mommy!"—no real though has gone into much of the racism that we are shown


Are you speaking of the source material, or your own experience playing SR?

As to increasing it in your game, that's exactly my point. You didn't need rules, or a sourcebook called "The Neo-Anarchist's guide to Being a Racist Asshole" to do it, you simply made the choice to make that a more predominant feature of your game.

Its in the books. You just have to choose how you will use it.
hyzmarca
QUOTE (Apathy)
Stupid question: would it be racist to believe that orks and trolls (in general - not applied to any particular person) are stupider than humans? Because we know OOC that this is actually true.

It would be because it is only true on the high end. It is just as easy for a troll to purchase 4 INT as it is for a human to do the same. Most characters are going to have INT in the 2-4 range regardless of race and INT 1 trolls are going to be about as common an INT 1 humans. Trolls only have difficulty at the high end. A INT 6 troll is going to be about as common as an INT 7-8 human and an INT 7 troll is aboout equivilant to an INT 9-10 human. Still, INT 7 humans are rare enough and INT 9 would put Einstein to shame. The fact that there are no trolls in this tier has no bearing on their mode intelligence.
Kagetenshi
QUOTE (eidolon)
Are you speaking of the source material, or your own experience playing SR?

Source material (including novels). Please give me enough credit to not bring "playing experience" into a discussion on canon Shadowrun.

QUOTE
Okay.  Where would you set the arbitrary number?

I probably wouldn't set a number for it, but I'd probably top out zero-racism at 35% of the population, if that. The majority should be, IMO, low-racism (where "low" does not mean "low or zero").

QUOTE
I'm surprised that there are mechanics for it at all.

I'm not so much surprised, but I agree that they're a mediocre idea at best. Nevertheless, it can give us a mathematical and precise breakdown of how frequently the PCs should, by the creators' standards, encounter racism and how virulent (and how widely or narrowly targeted) that racism will be.

QUOTE
QUOTE (Kagetenshi)
Moreover, nowhere can I find any encouragement to make PCs racist.


Okay. But by the same token, nowhere can I find encouragement to make the PCs Jewish, or lesbian, or an ally-spirit-fucking lunatic. But those characters exist, and are played.

But are any of those qualities supposed to be
QUOTE
rampant tapering to prevalent

?

That which is common in the gameworld but not an obvious character choice should be encouraged in the book, IMO—otherwise you end up with a lot of it shoved under the rug because people aren't really comfortable touching it without some prompting.

QUOTE
Indeed, I would think that any encouragement to play anything being written into the rules would be a bad idea in general, as it would create an imbalance in the system (and by ininferencethe game world).

So do you think it's appropriate that the players are encouraged to play criminals for hire?

If Shadowrun was a generic rules system, or even a generic setting, we'd probably see a lot fewer Shadowrunners as PCs. That they flat-out encouraged a path that not everyone might have felt comfortable with without prompting has resulted in, in my not-so-humble opinion, a significantly stronger game.

QUOTE
As to increasing it in your game, that's exactly my point.  You didn't need rules, or a sourcebook called "The Neo-Anarchist's guide to Being a Racist Asshole" to do it, you simply made the choice to make that a more predominant feature of your game.

Its in the books.  You just have to choose how you will use it.


Yes. After years of doing it, heretical as it may be to express this view, wrong. Had NAGBRA come out, I might have been spared years of imposing my personal moral views on my characters and gameworld.

(I'm not suggesting there's a right and a wrong way to roleplay—well, not beyond "are the participants getting enough out of it to make it worthwhile". I am, however, suggesting that there is a right and a wrong way to play Shadowrun, which is an entirely different thing.)

~J
eidolon
QUOTE (Kagetenshi)
That which is common in the gameworld but not an obvious character choice should be encouraged in the book, IMO—otherwise you end up with a lot of it shoved under the rug because people aren't really comfortable touching it without some prompting.


So you don't think that leaving the level of racism in a game up to the end user, the players that want a game that they can enjoy, which may or may not mean racism plays a major part, is the best way to handle it? I don't mean to sound as though I'm putting words in your mouth, but that's what I'm getting. I have a feeling that there are probably players out there that, even though they're playing "seasoned criminals" would be uncomfortable playing with racism. It's precisely the fact that there are people out there that aren't really comfortable touching it without some prompting that makes me think that it is handled well in the game material.

Now, you may think that people need to confront these kinds of issues head on, and I tend to agree on that. But in a game, where the point is for everyone to have fun, I don't think shoving such a heady topic down anyone's throats is the right answer.

QUOTE (Kagetenshi)
So do you think it's appropriate that the players are encouraged to play criminals for hire?


Yes, in that it's arguably the central theme of the game. I don't think that playing out the racism that exists in the world should be a major focus within the rules. All I'm saying is that I think that the way it's currently handled is the best all-around solution, making room for both the gamers that want to and can handle having such things as major elements of their game, the gamers that want it as an aspect of the world but don't really want to tackle it in character as much, and the gamers that would prefer not to use that aspect of the world in their games.

It comes back to there being no real "true" way to run a role playing game, I guess. The "right" way is the way that's right for the group/players/etc. I think the current setup allows for that.

QUOTE (Kagetenshi)
(I'm not suggesting there's a right and a wrong way to roleplay—well, not beyond "are the participants getting enough out of it to make it worthwhile". I am, however, suggesting that there is a right and a wrong way to play Shadowrun, which is an entirely different thing.)


I don't think it is. I think that the right way to play any game is the way that is the most fun for all involved. This is my view looking out, mind you. Looking in, I have a way that I prefer my Shadowrun to be, of course. I run my games that way, and my way of running evolves and changes every time I do it. As long as both my players and myself are enjoying it, it's being run correctly. The rules and the fluff are there to provide a base and inspiration. Mix, add, and remove to taste. Like muffins. Shadowrun muffins.

That all said, sometimes I think to myself, as I'm participating in these threads, that if we were all to get together and just play a game of SR, a lot of this stuff wouldn't ever even come up. It's when we get to discussing theory and philosophy that we exhibit and notice differences over similarities. Short version: you're an idiot and you're completely wrong, but I'll still game with you. wink.gif biggrin.gif

(Totally kidding on that last bit. No seriousness at all. Just struck me as funny. I actually really like getting your take on stuff. No, I'm not coming onto you. /disclaimer)
Apathy
Has anyone else become uncomfortable in a gaming session when one of the players really makes a big deal of playing up his character's racist (anti-troll/ork/whatever) tendancies, and you worried that it was alienating other [in RL minority] players?

I know - SR racism does not equal real life racism, and orks and trolls are not metaphors for people with different-colored skin. But it always made me uncomfortable when one of my cracker gamers started ranting about "those damn sub-human trogs good fer nuthin but selling beetles [BTLs] and playing ball...pushing out litters of little sub-human babies and draging down the sprawl for the rest of us..." Just substitute a couple slang words here and there, and you'd have the script for a KKK rally... For this reason, I never really encouraged it too much.
SL James
QUOTE (emo samurai @ Sep 11 2006, 01:33 PM)
So what wouldn't be "bullshit liberal bias" in your book, SL, if integration is extreme?

I'm running a Black Sun cell, so take a wild fucking guess.

QUOTE (Kagetenshi)
I'm going to have to agree. Shadowrun underplays the racism card, and underplays it badly. They do have random racism rules, but those indicate that 15/36ths of the population has no racism whatsoever and that a further 6/36ths of the population has minimal racism—most of those only against one race. Moreover, nowhere can I find any encouragement to make PCs racist.

Looking at books like Loose Alliances and the way Humanis, etc. is always treated, I'd say that it is in fact the exact opposite--that racists are actively discouraged.

The Game Information for that book is the most telling of all of exactly where the bias lies. So, yeah, I'm as shocked to find racism downplayed in SR as the captain was to find out gambling was occurring at Rick's.

QUOTE (eidolon)
Okay.  But by the same token, nowhere can I find encouragement to make the PCs Jewish, or lesbian, or an ally-spirit-fucking lunatic.  But those characters exist, and are played.  All without official encouragement.

But they are tolerated.

When was the last time in any sourcebook did you see a racist not treated like either an inbred redneck idiot, or a Brackhaven-like manipulative, scheming asshole who is otherwise completely evil.

QUOTE (eidolon)
QUOTE (Kagetenshi)
So do you think it's appropriate that the players are encouraged to play criminals for hire?


Yes, in that it's arguably the central theme of the game.

Right. And we all know no criminals anywhere are racist, sexist, or otherwise prejudiced. They're all liberal progressives.

Sure. Yet, gee, I'd easily peg the population of professional criminals who post in the sourcebooks or "write" the articles or are ever written about fall into that category at 95% minimum.
Critias
Since first edition, Humanis has been treated like a bunch of bumbling rednecks, the Tirs have been so openly racist that they're openly bashed for it, everyone knows Lone Star hates orks (so Lone Star's bad!), etc, etc.

They make a point of showing racism, sure. But it's always out in the open, the racists are always ridiculous, everyone knows who the racists are, they're always bumbling idiots, etc. Racisms exists, but it exists in the same way racisms was real in Oh Brother, Where Art Thou, or something. It's a bumbling, hapless, almost-comic racism, as written. You've got to work to make it scary, or realistic, or dark, or violent.
Arethusa
I would say the same sort of comic, facile simplicity characterizes much of the game beyond its handling of racism.
mfb
i agree with the poster. his point isn't that there's no discrimination against metahumans, it's that there's no meaningful discrimination against metahumans. playing someone with anti-metahuman attitudes is not presented as a desirable character option. 99% of the in-character personas display no metahuman bias at all, and the ones that do are written in such a way that they come off as ignorant redneck assholes or stiff-necked traditionalists--caricatures, not living, breathing personalities.

when was the last time one of you saw a Humanis member played as anything but a Humanis member first and foremost? in other words, have you run into many PCs or NPCs who are card-carrying members of an anti-metahuman group, but whose entire personality doesn't revolve around their anti-meta attitudes? when was the last time a human PC was able to buy a piece of gear, but a troll PC was stonewalled? when was the last time only the elf PC was allowed into the elf-only bar where the team's contact was supposed to meet them? when was the last time metatype mattered, in your game, in any capacity beyond their statblocks?

and this isn't really your fault, per se. it's the way the game is presented. Captain Chaos, Fastjack, Findler-Man, Connie Connoisseur, Picador, SPD--find me one poster in any of the sourcebooks who displays any level of bigotry against metahumans, but isn't presented as being a shitstain.
eidolon
I had a longer post ready, and I may post it later, but first I wanted to ask:

Am I the only one that sees the 400 pound white gorilla in the room?
mfb
hey, it's a glandular problem!

edit: i see a few of them, assuming that gorilla = elephant. which one are you talking about?
eidolon
The one with its arm sticking out at about a 45 degree angle to the floor, palm downward, wearing that funny cross on its sleeve.

And if you mix the animals, they're harder to miss.
mfb
nazis? nazis are 99% of the problem. they make things too simple; nazis take things straight from bigotry to genocide. do not pass go, do not collect complex social issues. they're bad guys, pure and simple--kinda the way caricatures are pure and simple. as soon as you equate anti-metahuman bigotry with nazis, you lose any chance of having an interesting character flaw.
Critias
Eidolon -- do you actually have something to say, or are you just going to keep dancing around talking about pale monkey Nazis, or something? I'm curious as to exactly what it is you think you're hinting at so cleverly.
eidolon
Not my point. A good point, but not my point.
mfb
then... what is? you can't say "that's not my point" without going on to describe what your point actually is. being all obscure does nothing to aid conversation.
eidolon
Apologies, but I'm not sure I want to take the overall conversation in that direction if it wasn't going to end up there anyway. Also, there's the possibility that I'm reading more than what is there. It's late and I'm tired.

mfb
a'ight.

so, yeah. i agree with the guys who say that racism in SR is trite and one-dimensional. trite and one-dimensional racism isn't racism at all, in the context of presenting a game world. racism is, by definition, a divisive issue. how divisive is it to have five hundred shadowposters over more than a decade standing arm-in-arm, singing En Vogue's Free Your Mind? (yeah, En Vogue, suckers, i went there!)
Critias
Upon reflection, it might seem like there are some of us in the conversation who are arguing racism is good, or it's healthy to be a racist, or, "man, I sure wish more SR characters were racists because it's cool," or what have you. Speaking purely for myself, I can understand where you might get that notion, but it is untrue. I just would prefer to see racism done well than done poorly -- when the only racism this gritty street-level game sees is the comedy hour hah-hah pathetic redneck racism (or the stick-up-his-ass Elven superiority hah-hah pathetic caricature racism), it detracts from the seriousness of an ongoing human problem.

When people are told racism is pathetic, funny, and nothing to really worry about except for a few fringe wacko's (who you can spot a mile away), people might start to believe that. Now, I understand that for some people and some people's games, that's as much as they want of it -- they might not like serious issues, they might like a more light hearted game, they don't care about racism in their action movie die-rolling contests.

But if you're in a game that's run a little more darkly, a little more dirtily, and that's a little more likely to roll up it's sleeves and run into shit like organlegging, kidnapping/prostitution/bunraku rings, terrorism, drug and BTL peddling... well, racism is another one of those ugly things that might come up, and might just be a little more serious (and prevalent) than the cartoonish redneck Humanis with the chewing tobacco and the pick-up truck.

So, well, yeah. The reason some I'm calling out for more (or at least more serious) racism in your average game isn't because, y'know, I dig racism or whatever. It's that I think it should be presented in such a manner so as to allow it to be taken seriously, handled realistically, and to give us one more tool to show us that the Shadowrun future sucks donkey balls to live in, instead of being presented to us as a cool place to be. As written, the only racists you ever run into are the black-wearing moustache-twirling villain types, that everyone can see from a mile away, and everyone (even the most hard-hearted professional killers) laughs at behind their back. That's kind of silly.
eidolon
QUOTE (SL James)
Looking at books like Loose Alliances and the way Humanis, etc. is always treated, I'd say that it is in fact the exact opposite--that racists are actively discouraged.


Quite true. Perhaps that has something to do with generally intelligent people writing the source material?

QUOTE (SL James)
But they are tolerated.


Quite so. As would a racist character, in a game in which it was appropriate/acceptable/etc.

QUOTE (SL James)
When was the last time in any sourcebook did you see a racist not treated like either an inbred redneck idiot, or a Brackhaven-like manipulative, scheming asshole who is otherwise completely evil.


Well, I'd say the idiot part is apropos. biggrin.gif

QUOTE (SL James)
Right. And we all know no criminals anywhere are racist, sexist, or otherwise prejudiced. They're all liberal progressives.


Right. And we know no criminals are liberal progressives. They're all racist, sexist, or otherwise prejudiced.

Edited to get rid of personal attacks. Suffice to say that I find real life racism repugnant, ignorant, insupportable, and silly. It doesn't surprise me that an otherwise intelligent person can hold such views, it saddens and disgusts me. Yay free speech going both ways.

edit**
Excellently explained, Critias. Yes, I do see some in this thread as arguing that, no you were/are not one of them.
mfb
QUOTE (eidolon)
Quite true. Perhaps that has something to do with generally intelligent people writing the source material?

racism has nothing to do with intelligence, and the idea that it does is part of why SR racism is such a cartoon. there are lots and lots and lots of intelligent racists. am i allowed to be amused that the anti-rascist rants often come off as sounding pretty bigoted? replace "redneck" with "black"...

QUOTE (eidolon)
Right. And we know no criminals are liberal progressives. They're all racist, sexist, or otherwise prejudiced.

of course not. that would be just as unrealistic as the current situation, in which there are no racist, sexist, or otherwise prejudiced SR criminals. at least, none that aren't cardboard cutout bad guys for the "heroes" to fight against.

not to pick on you, eidolon. you're just the only one responding at this unholy hour.
mfb
i'm gonna double-post, which i don't normally do, because this post is in a bit of a different vein from the previous one. i'm going to show an example of a point at which SR could have shown some real gritty, dirty racism, and chose instead to avoid the issue in favor of more black-and-white, cut-and-dried cartoon comedy: SURGE.

for once, i'm not talking about that stupid catgirl. i'm talking about the part where they show the anti-SURGE hysteria that's supposed to have sprung up around this phenomenon. let's see: on page 27, Cap deletes 0.8Mp of an anti-SURGEling rant; the portion that remained packs more stereotypes (stupidity, herdthink, Tourettes-like inability to speak without spewing epithets) into one and a half sentences than most actual bigots find it seemly to fit into a paragraph. on page 31, Cap introduces the opposition view as "loathsome and despicable", and the only people who post in that section do so with an obvious anti-Humanis bent.

after that, we've got SURGE clubs and catgirls. the entire section presents only two possible views of SURGE: you either embrace it, and associate yourself with intelligent, modern people; or you reject it, and associate yourself with either uneducated morons or stiff-necked, intractable traditionalists.

who picked the stiff-necked, intractable traditionalists in their character designs? raise your hands. nobody? none? color me surprised.
knasser
QUOTE (Apathy @ Sep 11 2006, 11:22 PM)
Has anyone else become uncomfortable in a gaming session when one of the players really makes a big deal of playing up his character's racist (anti-troll/ork/whatever) tendancies, and you worried that it was alienating other [in RL minority] players?


Some racists may be intelligent* and some may be stupid, but I don't think many would be quite so dumbfoundlingly stupid as to be noticeably prejudiced in my game. So it's not been a problem, here at least. It's the duty of a GM to ensure that all of his or her players have a good time and to avoid any bias too. The GM should crack down on any sort of -ism or behaviour that makes players uncomfortable.

Regarding the portrayal of racists being ignorant and stupid in SR source materials, it's understandable. While cartooning racists doesn't quite prepare you for a confrontation with the BNP (British Nationalist Party - you don't want to meet them), it is an attack on the whole belief system of racists. It's a mild ridiculing and that's a way of non-racists (the game writers) putting down the idiocy of racism. I understand Hyzmarca's point about it being misleading and sort of agree with him. But it is spreading a point of view that racism is dumb.

And to be honest, to people that don't share the racists' misconceptions, a lot of the ranting does sound like mindless hate and is very easy to charicature. This does seem to have changed in 4th Edition though. Just skimming through Runner Havens for Humanis references, you find some very sinister things going on. Humanis headquarters in posh golf-club ridden Renton where it says a lot of Brackhaven's funding comes from, and more detail on how Humanis runs charities, schools and other community programs, keeping its ties to groups like Alamos 20,000 always just below the radar of proof.

Racism is dumb and misguided and therefore very much a part of the dystopian background of Shadowrun in my mind. But in the same way as megacorporate oppression and exploitation - something that players have to deal with but isn't natural in a Shadowrunning team. After all, it's hard to be racist when the Troll samurai just saved your life.

================

* When I say a racist may be intelligent, it's a recognition that people can be smart about some things whilst dumb about others at the same time.
knasser
QUOTE (eidolon @ Sep 12 2006, 12:41 AM)
I had a longer post ready, and I may post it later, but first I wanted to ask:

Am I the only one that sees the 400 pound white gorilla in the room?


Ah, you mean SLJames' comment about him being a racist asshole and running a Black Sun cell? (Don't know what that is exactly, but I googled Black Sun and came up with an Aryan supremacy cult).

Or did you mean SlitheryD's comment that real world ethnic groups have different potentials for intellectual accomplishment?

Yeah, there might be a couple of white elephants in the room - I'm not sure if it's just trolling or not. But happily our love for Shadowrun can overcome all of our differences and bring everyone together from muslims to nazis and even (to quote Mel Brooks) the Irish. wink.gif

Whatever our creed and colour, we all like pretending to be elves, right?
Critias
I've known James long enough to be convinced he's not really much of a racist, no matter what he says -- he hates everyone, equally. Also, "running a Black Sun cell" isn't some crazy "I'm a skinhead terrorist" brag. He's running a game for a Black Sun (SR4 elven supremacist group) terrorist, is all. No need for google; it's a Shadowrun thing, not a RL thing.

Also, SlitheryD never said anything about intellectual potential, only "average mental ability," a statement that's purely factual truth. Certain racial/ethnic groups score higher (or, rather, lower) than other certain racial/ethnic groups on tests designed to measure that sort of thing. It's not a racist statement, it's just a statement; people still get antsy when you point it out, but the statement in and of itself isn't offensive, merely factual. Conskill explained it in a bit more detail.
Kagetenshi
QUOTE (eidolon @ Sep 11 2006, 09:53 PM)
So you don't think that leaving the level of racism in a game up to the end user, the players that want a game that they can enjoy, which may or may not mean racism plays a major part, is the best way to handle it?  I don't mean to sound as though I'm putting words in your mouth, but that's what I'm getting.

Define "in the game". If you mean "in the canon gameworld", the answer is obviously no. If you mean "in a specific instance of the game, played around a certain table (possibly a virtual or imaginary table)", then I absolutely think that's up to the end user. However, so is the choice to play a Shadowrunner—there's a difference between recommending something and enforcing it.

If I were going to add this to the SR3 character creation rules, right now, I'd add a short paragraph. Probably not much longer than "Gamemaster's Approval". It would quickly review the state of racism in the 2050s and its prevalence, and then say something like "While many players may not want to play their character as racist, the widespread nature of racism in the 2050s and its importance to the world of Shadowrun means that it should be given serious consideration when creating a character's personality."

That's it. No "this is the part where you decide how much your character hates trogs", no random rules for determining just how much your character thinks dandelion-eaters all have magical powers and are happy all the time, nothing enforced. Just a quiet reminder that racist characters are valid options, and that including that dimension can increase the depth of the game if done in a reasonable and respectful manner.

QUOTE
I have a feeling that there are probably players out there that, even though they're playing "seasoned criminals" would be uncomfortable playing with racism.  It's precisely the fact that there are people out there that aren't really comfortable touching it without some prompting that makes me think that it is handled well in the game material.  

Now, you may think that people need to confront these kinds of issues head on, and I tend to agree on that.  But in a game, where the point is for everyone to have fun, I don't think shoving such a heady topic down anyone's throats is the right answer.

Would you still consider presenting it as above to be shoving it down people's throats?

QUOTE
QUOTE (Kagetenshi)
So do you think it's appropriate that the players are encouraged to play criminals for hire?


Yes, in that it's arguably the central theme of the game. I don't think that playing out the racism that exists in the world should be a major focus within the rules. All I'm saying is that I think that the way it's currently handled is the best all-around solution, making room for both the gamers that want to and can handle having such things as major elements of their game, the gamers that want it as an aspect of the world but don't really want to tackle it in character as much, and the gamers that would prefer not to use that aspect of the world in their games.

I would argue the central theme of the game is even more, at least ostensibly, "world gone to shit". I've seen a few people use the Shadowrun rules for totally different settings, but overall it's been much more common in my experience for people to play a DocWagon/Lone Star/military/whatever non-shadowrunner campaign than to up and play in a world that isn't, ostensibly, meaningfully dystopic. Racism is absolutely in line with that theme.

Not that there isn't a fair bit of "say one thing, do another". I've seen a number of games (and, when I started playing, ran a number of games) where from the PC's vantage point everything was strawberries and chrome-coloured cream. Nevertheless, in all of those games there was lip service paid to the dystopian world, and I don't think it was really clear to the participants at the time that that was all it was—dystopia was the goal, it's just that no one participating knew the way.

QUOTE
It comes back to there being no real "true" way to run a role playing game, I guess.  The "right" way is the way that's right for the group/players/etc.  I think the current setup allows for that.

Right, but many setups allow for that. There's not a whole lot you have to do to allow for it (not that it isn't difficult—there have been many games that have failed at it), and in my opinion a setup that makes racism a more integral part of the world could easily do the same job.

Switching tracks, this isn't so much a response as a continuation of the thought:
QUOTE (Critias)
They make a point of showing racism, sure. But it's always out in the open, the racists are always ridiculous, everyone knows who the racists are, they're always bumbling idiots, etc. Racisms exists, but it exists in the same way racisms was real in Oh Brother, Where Art Thou, or something. It's a bumbling, hapless, almost-comic racism, as written. You've got to work to make it scary, or realistic, or dark, or violent.

Beyond being a disservice to the gameworld, presenting racism in this half-assed way is dangerous. Has anyone here met people who are genuinely racist? I'm sure some have. I'm sure some have even met the kind of caricatures we see in the books. Those caricatures exist in the real world because during their lifetime that was acceptable behaviour, usually. Still, that's just the tip of the iceberg—someone who has only ever been exposed to that version of racism, and who has had it hammered into them again and again that all racists are nazis or white-sheeted lynch mobs, can completely fail to see more subtle racism—stereotypes like "asians are good at math", "black people are unreliable", the "white man's burden", so on and soforth—and then go on to believe that it's all "solved" or something, that racism is "something that used to happen". Worse yet, overlooking subtle racism doesn't just let it breed elsewhere, it may well let it grow in the individual whose capacity to recognize it has been destroyed.

QUOTE (mfb)
nazis? nazis are 99% of the problem. they make things too simple; nazis take things straight from bigotry to genocide. do not pass go, do not collect complex social issues. they're bad guys, pure and simple

You know better than that. The National Socialist movement is probably the single largest victim of stereotyping the modern world has ever seen. Talk about pushing complex social issues under the rug—did the Third Wave and the Milgram experiment teach you nothing?

(For the record, I believe very firmly that there's a difference between a venomous, harmful political ideology and an evil one. The first can actually be possessed by real people who are otherwise rational. I'm a staunch defender of National Socialist Germany, but not because I think it was good—simply because I think it's ridiculous and dangerous to dismiss it as evil and then nod knowingly and say to ourselves "that'll never happen here")

~J
knasser

EDIT
Demonseed Elite
I'm surprised Saito hasn't been mentioned at all.

I do agree on some aspects and disagree on others. On one hand, there absolutely has been a leveling of the playing field a bit over time in SR. Afterall, if you look at the early editions of SR, how many metahuman Big Ten executives were there? Aside from Lofwyr. Now we have ork CEOs, dwarven major shareholders, free spirit executives, etc. This isn't really indicative of there being less racism, but more metahumans are breaking through the glass ceiling.

On the other hand, I dealt specifically with issues of racism when I wrote Hong Kong for Runner Havens. Hong Kong's racism definitely exists, though not down the normal human vs. metahuman lines familiar in other places. In Hong Kong it is natives vs. foreigners, encouraged by the refugee/immigrant crisis.
Witness
QUOTE (Shadowrun Official Fiction Guidelines)
DON'T: Forget about prejudice and intolerance. Bigotry exists against metahumans, ethnicities, genders, classes of society, sexual preferences, (non)religious adherents, various (sub)cultures and more. While bigotry may be lessened in some respects in Shadowrun compared to present life, it is greatly heightened and worse in others.


SR's treatment of racism is much like that of other Sci-Fi like Star Trek, i.e. it explores the issues but in a fictionalised context. Nothing wrong with that IMO. There's plenty of racism out there in the SR world- but yes, maybe not quite enough. As I've said before: one form of discrimination, that ought to be much stronger than it apparently is, is discrimination against magicians. It does tend to surface out of fear, after all.

Of course in shadowrun teams, well, they've generally got other things on their minds. I did once play an African-American character [EDIT: actually more than once, but this one occasion is what I'm talking about], and was a little shocked when one of my fellow player characters called mine a 'black bastard'. I know the player isn't a racist, but he was playing a character who was such a shit in every other way that it fit things perfectly. I still battered him [EDIT: ..in game, that is. Although I confess I couldn't help looking at him slightly differently out of game for a while afterward, which might be why people avoid this sort of thing in SR games.]
Apathy
QUOTE (Critias)
Certain racial/ethnic groups score higher (or, rather, lower) than other certain racial/ethnic groups on tests designed to measure that sort of thing.

While it is true that some ethnicities have lower average scores on IQ tests, there are plenty of arguments that the differences are environmental (cultural, socioeconomic, etc.) instead of genetic. Poor people have lower average scores than affluent people as well - it doesn't necessarily mean that they're dumber; it could just as easily be interpreted that they're (on average) exposed to less mentally stimulating environments.

Also, there's a strong argument that IQ tests are a measure of mental skills (which can be developed over time) rather than mental capacity (reading comprehension, pattern recognition, vocabulary, math, etc). If IQ were entirely genetic, than people's scores wouldn't change over time (which they often do). The questions are also created by educators/researchers from a particular background, and are therefore biased to be more easily interpreted/understood by others with similar backgrounds.

Take two identical babies, with equal potential. Raise one with minimal interaction with its parents. Have it get minimal education, be undernourished, exposed to damaging pollutants, and discourage it from developing it's intellect. Raise the other child in a supportive, nurturing environment with exposure to the best nutrition, schools, and an emphasis on learning. After 18 years, test them both by having them interpret passages from classical literature, and what do you think will happen?
Witness
Stephen J Gould's argument was that intelligent tests themselves were culturally biased: structured to test only certain culturally preconceived notions of certain kinds of intelligence. Indeed I guess the whole concept of IQ tests may seem strange to many- dare I say it more enlightened- cultures. But this is straying off topic.
mfb
QUOTE (Kagetenshi)
You know better than that. The National Socialist movement is probably the single largest victim of stereotyping the modern world has ever seen.

the fact that nazis are dismissed as evil is exactly why they're a problem when one is trying to present real racism. i, personally, know better than that, though it's not a point i'm generally going to argue over.

QUOTE (Witness)
There's plenty of racism out there in the SR world- but yes, maybe not quite enough.

i'm not sure it's an issue of enough versus not enough. taken at face value, there's definitely 'enough' racism in SR. every time SR mentions racism, it's quick to point out that, man, there's a lot of racists out there! and once in a great while, someone in an SR book will mention that not all racists are ignorant hicks or stiff-necked traditionalists (think SR Japan, in addition to the elven superiority complex that has already been brought up). but every racist they actually show, with a single notable exception, is either an ignorant hick or a stiff-necked traditionalist.

that notable exception is the guy who wrote the pro-Humanis article in Loose Alliances.that was a good piece, if you allow yourself to read it without prejudice. it asks some very interesting questions about racism and equality in SR. but you know what it was missing--what every single reference to racism in SR is missing? sympathetic voices.

where are the posts that say "you know, i lost my arm to Lord Torgo and his gang. those bastards are going to pay." or the posts that say "hey... you know, elves do outlive humans, what is going to happen a hundred years from now when everyone above them in the corporate/military/government/whatever power structure has died off?" or the posts that actually debate the scientific findings regarding the intelligence and impulse control of orks and trolls? where are the racist shadowposters, if racism is so prevalent? excuse me, i misspoke: where are the intelligent, knowledgeable, well-liked shadowposters who are racist?

DE, Saito is a good story, but it doesn't offer the kind of conflict that SR lacks. Saito is the bad guy. the resistance movement are the good guys. there's no moral leeway there, y'know? there's no grey area.
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