I have been running the old 3rd edition mission modules.
First off things about my team:
My team hates elves. Every elf to them should be dead. All cause of Harelquin's first adventure long go.
this group is the most stubborn group of gamers I know and I have been gaming for 15 years.
I recently ran "Fork in the Path". I like the missions because they show different aspects of the world, which flesh out the world from ours.
As we where going I made changes like better security guards. I used the Red Samurai template.
I took a character down in the first init pass after they had all gone. He was ready to write off the character even thought the mission allows for shamans to heal a character(s) aftermath.
They survied with a few more wounds but nothing lethal. They had a go time. It was changeling to them.
One character made the roll to see the editing room as they where leaving.
They got in a snip for a bit but left the building and did nothing more. One character tried to later convince the Johnson to give him a job. Two others wanted to kill rolando.
They all freaked when I explained the media taping of their combat and the social/street cred.
It's nice to see players decidcated to their characters specific growth, but sad to see they do not want to take different paths.
The end result was 3 players retiring/ making new characters. One character reduced his street cred from 8 to a 2 to reduce his notoriety to 2 from a 5.
Good stuff all around.