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  1. Dragons and their human form. (46 replies)
  2. Clever street name (61 replies)
  3. Bailing Out (10 replies)
  4. Urban Arcana on Scifi Next year (25 replies)
  5. Shape Earth (7 replies)
  6. Re role failures. (19 replies)
  7. Shadowrun GM questions (16 replies)
  8. The New Druidic Movement (4 replies)
  9. Possession Metamagic (4 replies)
  10. Handicaped Mages (22 replies)
  11. Dice systems (216 replies)
  12. I'm going to be rich (or poor) (21 replies)
  13. So who's going to buy white dice and paint 2 sides (42 replies)
  14. FAQ#4, What haven't they changed. (119 replies)
  15. A lament for the passing of the Combat Pool. (26 replies)
  16. Another chapter of "The Helios Chronicles" (4 replies)
  17. Merrow (11 replies)
  18. Upcoming books Dual Versions? (21 replies)
  19. street names for a merc unit (48 replies)
  20. Making the millions (31 replies)
  21. Bad Plot Lines (99 replies)
  22. Evil in SR - imbrace chaos (59 replies)
  23. Fixed TN (177 replies)
  24. Adept Question (3 replies)
  25. Shamanic Adepts (18 replies)
  26. Happy with SR4 changes (61 replies)
  27. Variable TN vs. Variable "pool" (25 replies)
  28. What to do with Otaku in SR4? (72 replies)
  29. New Initiative Idea for SR4 (35 replies)
  30. Help in the Arc (0 replies)
  31. What *is* Shadowrun? (64 replies)
  32. Ally Forms (32 replies)
  33. Linear advancement (25 replies)
  34. spell tactics question (22 replies)
  35. Grimore rework. (17 replies)
  36. Emailed this in hopes of seeing it in the SR4 FAQ (14 replies)
  37. Yautja character (16 replies)
  38. Pacific Regions - ANY information out there? (13 replies)
  39. AI (21 replies)
  40. Real Life Powered Armor? (9 replies)
  41. Bioware and cyberware of the elite. (35 replies)
  42. New Attributes (31 replies)
  43. Tibet (4 replies)
  44. SR4 FAQ, Part Two (116 replies)
  45. 6th World Military and international laws (28 replies)
  46. Bad Idea (22 replies)
  47. Low Magic Alterative - House Rule (14 replies)
  48. Need a little help with vehicle construction (17 replies)
  49. Tir Tairngire Rite of Progression Q's (7 replies)
  50. Dice rituals (70 replies)
  51. Memory and the confusion (5 replies)
  52. SR4 - current FanPro D newsletter (106 replies)
  53. Aspected Magicians (18 replies)
  54. Homemade Explosives (31 replies)
  55. The Wastlend connection (0 replies)
  56. Is all blood magic evil? (70 replies)
  57. Seeking a Really Rockin' Sniper Rifle... (36 replies)
  58. Barrel's-looking without opening it? (30 replies)
  59. New Gm and Chaotic World (23 replies)
  60. Court TV: Impossible Heists (6 replies)
  61. Will CitySpeak make a comeback in SR4? (59 replies)
  62. Spells and visibility. (1 reply)
  63. Question on building materials (8 replies)
  64. Bring Back Program Carriers! (3 replies)
  65. Drone Rigger: Design of Anthroforms (3 replies)
  66. Ultimate Corporate Shark (13 replies)
  67. Who's Going Down? (163 replies)
  68. [MrJBlackBook] Memory and the confusion (2 replies)
  69. Magic as madness (47 replies)
  70. Dice analysis paper (15 replies)
  71. Magic (5 replies)
  72. Datajacks and taps (3 replies)
  73. Modified Rule of Six (48 replies)
  74. Simsense? (11 replies)
  75. character concept (10 replies)
  76. No Adept Love? (100 replies)
  77. Amazon, anyone? (16 replies)
  78. New spell idea (9 replies)
  79. Power of the Awakend (56 replies)
  80. Loose Alliances Art (25 replies)
  81. Orichalcum Mines (44 replies)
  82. Capacitance Wire (16 replies)
  83. Way of the Burnout (39 replies)
  84. Why so few? (30 replies)
  85. Really what happened to Villiers INC? (0 replies)
  86. Something I wrote (5 replies)
  87. finding a nice cyberware portraiter (0 replies)
  88. Streetline Special (4 replies)
  89. Combine Vehicle Ramming w/Close Combat (25 replies)
  90. What is a better use of Karma... (13 replies)
  91. Since every superhero needs a signature weapon... (93 replies)
  92. Drones on Patrol (1 reply)
  93. Emphasizing Skill (12 replies)
  94. Another custom weapon (26 replies)
  95. Everyone needs a hand (8 replies)
  96. [MrJBlackBook] Stock Characters (8 replies)
  97. Gaietronics (4 replies)
  98. FASA and the Xbox (29 replies)
  99. FAQ Updated (168 replies)
  100. Expanding on Masking (19 replies)
  101. Character development (45 replies)
  102. What is the flashiest mod your characters have? (40 replies)
  103. Dunklezahn (46 replies)
  104. Need help with some custom guns (2 replies)
  105. the tech specialist (12 replies)
  106. SR4 and PDF's (26 replies)
  107. Leonardo's Deck (33 replies)
  108. Is all blood magic evil? (1 reply)
  109. How old is your Troll? (35 replies)
  110. Hit Location (12 replies)
  111. Magic question (4 replies)
  112. Real cyberzombies? (11 replies)
  113. How should I deal with my DM being an idiot?Ally.. (61 replies)
  114. Charitable Foundations in the 2060's? (7 replies)
  115. Count Increase (10 replies)
  116. Spirits and cyberware. (11 replies)
  117. Are Mages Broken? (52 replies)
  118. Ditails on the DF? (7 replies)
  119. The Mauvais Manual (22 replies)
  120. Cybereyes Mark I (0 replies)
  121. Red Samurai and headphones (13 replies)
  122. Greenville-Adams PLC (3 replies)
  123. The other Villers? (6 replies)
  124. New edge for comment (17 replies)
  125. Pools and what will replace them (65 replies)
  126. Vehicle Combat (42 replies)
  127. Cloned Limbs and growth time (3 replies)
  128. So it begins...Or progresses... (16 replies)
  129. Food is for the Weak! (51 replies)
  130. improved invisibility (88 replies)
  131. Dikote your Cybereyes (24 replies)
  132. quick lonestar question (19 replies)
  133. Dice pools in SR4-yes or no? (27 replies)
  134. Knockdown and Melee Weapons (10 replies)
  135. Things in need of revision (273 replies)
  136. what the WMI needs to be (68 replies)
  137. meeting joe black... (15 replies)
  138. Shadowrun Webcomic (35 replies)
  139. Unarmed combat + ambidext (22 replies)
  140. Anthroforms as PCs (28 replies)
  141. decking complexity (8 replies)
  142. A little something extra (10 replies)
  143. The up-side of SR4 (59 replies)
  144. Concerning Seattle and Chicago territories (14 replies)
  145. Now that is April Fools (66 replies)
  146. No More Nuyen (90 replies)
  147. Delta Cyber removed turns into...? (11 replies)
  148. Wind (3 replies)
  149. FAB Strain IV (12 replies)
  150. combine Vehicle armor and vehicle Personel armor? (17 replies)
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