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  1. Hurting my Players (110 replies)
  2. Need Some Help from Dumpshockers (10 replies)
  3. Rigging a bike? (53 replies)
  4. Why havn't we seen this anywhere in SR? (10 replies)
  5. The Centaur Poll (28 replies)
  6. [MrJBlackBook] Room sizes (18 replies)
  7. casting spells through foci? (3 replies)
  8. Lamentations of a Cyborg (77 replies)
  9. Character help (5 replies)
  10. what do Security Riggers require (21 replies)
  11. New Martial Arts (15 replies)
  12. Contacts that roll (16 replies)
  13. Karma Pool (6 replies)
  14. PC Infighting... (54 replies)
  15. [ShadowsOfEurope] Material that was cut because of page limit. (9 replies)
  16. Long running campaign? (1 reply)
  17. Simsense question (17 replies)
  18. In the Interim... (20 replies)
  19. Deckers (92 replies)
  20. Watchers spirits (25 replies)
  21. Twenty-Four or 24 (24 replies)
  22. Racial priorities (64 replies)
  23. E.R question: stabilization units (3 replies)
  24. Map making and deciding how a GM can screw w/citys (28 replies)
  25. Magic adept and the art of cheese (22 replies)
  26. What would you change? (88 replies)
  27. When teh Matrix and Astral Space Colide (6 replies)
  28. Info regarding new books from fanpro (32 replies)
  29. LTG Codes (5 replies)
  30. NPCs (23 replies)
  31. [ShadowsOfEurope] Spain review (32 replies)
  32. Focus questions (23 replies)
  33. The Next Step (12 replies)
  34. Commanding Voice (21 replies)
  35. Location of Renraku Arco (23 replies)
  36. Anti-Vehicle weapons (58 replies)
  37. Spitballing an Otaku-esque Rigger Variant (17 replies)
  38. Determining Size (12 replies)
  39. Critter Regeneration Powers (14 replies)
  40. Alternate Settings (9 replies)
  41. Grenade counter measures (123 replies)
  42. Multi-system hosts (23 replies)
  43. Cranial Cyberdeck storage (23 replies)
  44. Pentagon's secret weapons. (24 replies)
  45. Vehicle Facility vs Factory (27 replies)
  46. After Reading New Seattle..... (3 replies)
  47. Acting - Active or Knowledge? (21 replies)
  48. Vodoo for SR 2.01 (11 replies)
  49. Milking the Mysterious Cyberware Creatively (37 replies)
  50. Interesting "Shadowrun" Movies (5 replies)
  51. So...about some of those published books... (20 replies)
  52. Hearing a drone (26 replies)
  53. Contact & Connection Edges (23 replies)
  54. Shadowrun Primer (8 replies)
  55. Trained Animals (16 replies)
  56. [ShadowsOfEurope] Switzerland (13 replies)
  57. Flash Paks (15 replies)
  58. Adept Advice (48 replies)
  59. Lone Star helping runners? (14 replies)
  60. Question about initiation (3 replies)
  61. NSRCG (2 replies)
  62. Death Mechanic (20 replies)
  63. [SprawlSG] College Football? (9 replies)
  64. New XM8 Assault Rifle (119 replies)
  65. The Seoulpa Rings and You (27 replies)
  66. Infusion/Adept Foci and Active Adept Powers? (56 replies)
  67. reasonable powered armour and cyber limbs (51 replies)
  68. Brainwashing (2 replies)
  69. LTG Codes (2 replies)
  70. Good books for Shadowrun (59 replies)
  71. SR Novel Authors (13 replies)
  72. Couple of questions (10 replies)
  73. Language Question (6 replies)
  74. FIxed (8 replies)
  75. Machine guns! (30 replies)
  76. Max Hardening? (11 replies)
  77. New Biotech from real life. (1 reply)
  78. Most Spectacular PC Deaths (53 replies)
  79. Welcome the shadowrun Newb (14 replies)
  80. Just heard a funny quote on TV (24 replies)
  81. Werewolves in Shadowrun (LONG!) (19 replies)
  82. too many runners (players) (23 replies)
  83. Grapple Guns (18 replies)
  84. The Practical S.E.P. Field (26 replies)
  85. Mutual Incompetence (13 replies)
  86. Pimps in Space! (13 replies)
  87. What if they made their book like (30 replies)
  88. Rigger 2 vs Rigger 3 (12 replies)
  89. Program Multiplier of SKs (25 replies)
  90. A proposed way of dealing with Racial Edges/Flaws (16 replies)
  91. Otaku question (27 replies)
  92. Awaking Characters (22 replies)
  93. Record sheets (3 replies)
  94. Decker Mages (32 replies)
  95. So, about aspected magicians. (10 replies)
  96. Custon Perception Test Rules (9 replies)
  97. feedback (21 replies)
  98. Is this a good good group set up? (2 replies)
  99. 206X Dodge Tomahawk (12 replies)
  100. Moved: Grinder (-- replies)
  101. Help With Security Agent Character (8 replies)
  102. Adepts and Foci (55 replies)
  103. New Magic Sourcebook (23 replies)
  104. Arcology shutdown (25 replies)
  105. Alternate Grenade Rules (18 replies)
  106. Some suggestions on my character. (34 replies)
  107. Cyberdeck construction question (32 replies)
  108. Astral quests and other rules questions (3 replies)
  109. Contemplating a house rule (26 replies)
  110. One more house rule (6 replies)
  111. How subtle can spells be? (24 replies)
  112. Native Language (40 replies)
  113. Looking for Matrix samples (5 replies)
  114. sr 3rd ed gm screen! where are they! (7 replies)
  115. My Job -- ShadowFaq (32 replies)
  116. Invisibility: Real Ultimate Power (124 replies)
  117. Main site down? (3 replies)
  118. [ShadowsOfEurope] Reviews (316 replies)
  119. Question about Flashbacks flaw. (54 replies)
  120. One night in Seattle (8 replies)
  121. FanPro Commando Program (99 replies)
  122. Assault Rifle mounted GLs (27 replies)
  123. A little silly thing called aiming... (35 replies)
  124. movies with a shadowrun feel (278 replies)
  125. Can a decker make an "AI" (156 replies)
  126. Bug City (3 replies)
  127. [ShadowsOfEurope] Poland (20 replies)
  128. Recommended reading (4 replies)
  129. So, releases for 2005? (82 replies)
  130. Did you say Niner? (33 replies)
  131. Piece of bioware (7 replies)
  132. The SR Hot Topic for 2005 Will Be.... (26 replies)
  133. Secrets 2 (37 replies)
  134. About to start GMing... (21 replies)
  135. Astral projection (3 replies)
  136. the stopwatch method (42 replies)
  137. So, what'd happen if I bumped off Lofwyr? (57 replies)
  138. Milwaukee & St. Louis (10 replies)
  139. Gun ID question (28 replies)
  140. Invisible to Cameras (40 replies)
  141. The awakened, and the broke (164 replies)
  142. Expiriments in archetype selection (26 replies)
  143. Decker tracks (7 replies)
  144. [ShadowsOfEurope] What does AG mean in German Companies? (10 replies)
  145. Are Street Sams/Mercs boring? (48 replies)
  146. Favorite SR personality (24 replies)
  147. role-playing in SR... (26 replies)
  148. Ballistics, Armor, Jungles (25 replies)
  149. Secret's Revealed (33 replies)
  150. FanPro Released OOP Critters and GM Screen (8 replies)
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