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  1. What music do you listen to? (40 replies)
  2. limit on eye cyberware? (58 replies)
  3. Cyberlimb Remote Control Deck (19 replies)
  4. Munchkin channeling? (51 replies)
  5. Shamanic Bonuses (20 replies)
  6. Languages (64 replies)
  7. Bursts and Full-Autofire (100 replies)
  8. Do you GM, Run, or Both (33 replies)
  9. FAQ vs Errata (35 replies)
  10. Heal Spell and Damage Overflow (10 replies)
  11. Weights (4 replies)
  12. Art Dankwalther (146 replies)
  13. Extended Extended? (20 replies)
  14. Chanelling (2 replies)
  15. Music Thread Got Me Thinking... (5 replies)
  16. Force of Spell and size of area effect (3 replies)
  17. Quick obvious question... (7 replies)
  18. In Defense of the FAQ (25 replies)
  19. HV = Death? (67 replies)
  20. new FAQ answers (47 replies)
  21. Grenades and timing (3 replies)
  22. Adding Spirit Services (24 replies)
  23. PC Conflict (61 replies)
  24. The Black Lodge (34 replies)
  25. Memento Mori (27 replies)
  26. [Rules Question] Human Shield (11 replies)
  27. Adept Handbook (3 replies)
  28. FAQ Attack! (56 replies)
  29. Knowsoft Chips...Help (17 replies)
  30. Astral combat (22 replies)
  31. ShadowRun bought by Microsoft!?!? (41 replies)
  32. Thunderbird range and fuel economy (26 replies)
  33. Active memory and Storage (7 replies)
  34. Ally spirit (32 replies)
  35. The New Stuff (4 replies)
  36. Balistics (41 replies)
  37. Do you find yourself comparing everything to SR? (32 replies)
  38. Small runner teams (44 replies)
  39. Rigging gear I'm unclear on: (46 replies)
  40. TN Success Chances (27 replies)
  41. Tattoo Magic (35 replies)
  42. Magnification 3 + other mods (60 replies)
  43. Weapon Focus Monowhip (50 replies)
  44. Biotech, Nanotech, and Magically Active PCs (16 replies)
  45. Sorcery (27 replies)
  46. Probe Race (5 replies)
  47. Cybermancy (24 replies)
  48. Skill wires and chipjacks (32 replies)
  49. Ruthenium (9 replies)
  50. Dwarven Adept (2 replies)
  51. Bulldog Stepvan (12 replies)
  52. Doing the derty (31 replies)
  53. Throwing Weapons. (6 replies)
  54. cereberal flagellance (22 replies)
  55. Suppressive Fire? are there rules for it? (17 replies)
  56. How much to y'all use multi "class" chars? (53 replies)
  57. A slacker/comic relief character (24 replies)
  58. The Middle East (40 replies)
  59. skill ratings. (29 replies)
  60. Levitate - Movement Penalties? (3 replies)
  61. Soaking (8 replies)
  62. Recovering from Stun Damage (17 replies)
  63. what's in the central pacific? (44 replies)
  64. fall damage (38 replies)
  65. [SoA2064] Enhanced Sensors (3 replies)
  66. Favorite Game Moment: as GM or Player (34 replies)
  67. Cloaking... sort-of (2 replies)
  68. The Military and Shadowrun (102 replies)
  69. Missing Locales (35 replies)
  70. Countering the Magical Threat (69 replies)
  71. Invisibility in Real Life (0 replies)
  72. Astral Perception (7 replies)
  73. Character Critique (126 replies)
  74. Runic Tattoos (4 replies)
  75. Adepts - what are they good for? (26 replies)
  76. Divination (7 replies)
  77. Build your favorite movie character! (35 replies)
  78. Holy Shit (45 replies)
  79. Character creation help. (12 replies)
  80. NINJAS! (65 replies)
  81. Quick Sourcebook Question (14 replies)
  82. Smart Link 2 (85 replies)
  83. GM Help, Balancing Game (35 replies)
  84. Power plants in a sports car (20 replies)
  85. So, Can We Make The Predator? (43 replies)
  86. Quick Armor question (19 replies)
  87. Shadowrunize your reading! (10 replies)
  88. Erm.. What Book Is Ruthenium In? (10 replies)
  89. In game news (10 replies)
  90. Magical Traps? (35 replies)
  91. Inner munchkin? (5 replies)
  92. More Dumpshock sites restored! (0 replies)
  93. SR player education level (128 replies)
  94. essentials for a B&E character (35 replies)
  95. aura reading/assensing (37 replies)
  96. Sequencer + Electronics vs Maglocks (36 replies)
  97. Looting the Landscape (102 replies)
  98. Excerpts (2 replies)
  99. The shadows in Hong Kong (15 replies)
  100. Publicity of UCAS Army in Arcology Shutdown ? (23 replies)
  101. Excel Dice Roller (18 replies)
  102. Sentry Guns (93 replies)
  103. Wheels (50 replies)
  104. Movement penalty aply to melee? (21 replies)
  105. What can you Dikote? (49 replies)
  106. Shadowrun Guidance Office (31 replies)
  107. [OT] Dead Man's Chest (6 replies)
  108. Sniper... or not? (134 replies)
  109. Urban Brawl (24 replies)
  110. Assault cannons (27 replies)
  111. Sixth World Map (5 replies)
  112. December 2060 (3 replies)
  113. Vehicle Program (5 replies)
  114. Night Ones (48 replies)
  115. The Science of Magic (39 replies)
  116. Localized BackgroundCount (13 replies)
  117. Highest initiate grade PC (65 replies)
  118. What to spend money on (80 replies)
  119. On my Board (122 replies)
  120. Skill and Attribute Maintainence (18 replies)
  121. Anthroform Quickness Ratings? (4 replies)
  122. Corporations, cyberzombies... (53 replies)
  123. smartlinks and astral perseption (40 replies)
  124. Goblins! (43 replies)
  125. Nuyen rewards (259 replies)
  126. Your hometown in the Sixth world... (140 replies)
  127. Active vs Knowledge (21 replies)
  128. Does Force Limit Maximum Spell Successes (31 replies)
  129. How often do you initiate. (37 replies)
  130. weapon focci:lasers (31 replies)
  131. Player absenteeism (39 replies)
  132. what are some good Adept Geasa (36 replies)
  133. Character Haircuts (31 replies)
  134. Edges & Flaws - a primer (43 replies)
  135. Tres Chic? (33 replies)
  136. PC Addiction (26 replies)
  137. System Failure (5 replies)
  138. New Awakened Critter Found In New Mexico (6 replies)
  139. Skill Increase (13 replies)
  140. Knowledge Skills needed (13 replies)
  141. Critter Movement power (26 replies)
  142. Comunicating in the Astral (8 replies)
  143. the yakuza and shadowrunners (15 replies)
  144. Shapechange Spell (8 replies)
  145. Is it a bird... Is it a plane... (16 replies)
  146. What SR Players Do (115 replies)
  147. Blindness and Astral Percept (20 replies)
  148. New critter book (18 replies)
  149. GencCon (29 replies)
  150. Mainframe Costs (47 replies)
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