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  1. Missile launchers (5 replies)
  2. The Magician's Rules (3 replies)
  3. System Crash and AI (123 replies)
  4. Exploding cars, and the law (28 replies)
  5. Vehicle problem (7 replies)
  6. Rose-Colored Glasses (22 replies)
  7. SR Books (3 replies)
  8. Character Generation Preferences (43 replies)
  9. Vickers AR-80 (5 replies)
  10. Personal Flight (57 replies)
  11. Wired Reflexes Drawbacks (23 replies)
  12. Idiot's Guide to Rigging (10 replies)
  13. Healing Times (49 replies)
  14. Active and non active foci (9 replies)
  15. Sasquatches, etc, as PC's. (22 replies)
  16. Shadows of Latin America/Shadows of Asia (80 replies)
  17. Hemetics cost to much (187 replies)
  18. Religion (12 replies)
  19. What exactly is magically/astrally active? (5 replies)
  20. Lightning Reflexes Edge + Combat Sense Adept Power (1 reply)
  21. Voulentary Adept Power Geases (9 replies)
  22. The bullet stopping trick in The Matrix Movies (31 replies)
  23. audun's ideas for an overhaul of SR magic (77 replies)
  24. SR4...or Shadowrun 2? (13 replies)
  25. Does anyone remember... (3 replies)
  26. New to game Rigger needs help. (29 replies)
  27. Using d10s instead of d6s (60 replies)
  28. Chaos Mage Ideas... (9 replies)
  29. Unarmed versus vehicles (26 replies)
  30. What happened? (28 replies)
  31. Many Thanks to Patrick Goodman (78 replies)
  32. Powered Armor (48 replies)
  33. SR4 Firearms: Caseless and Cased on one weapon? (107 replies)
  34. "The Uncanny Valley" (4 replies)
  35. Mes ti'Till Cearmaigh (7 replies)
  36. Horrors (24 replies)
  37. Cyber toys (2 replies)
  38. SOTA:2064 Question (20 replies)
  39. Amazonia (8 replies)
  40. Loose Alliances Wallpaper (2 replies)
  41. New Shotgun Ammunition (11 replies)
  42. Rikki Ratboy (42 replies)
  43. A short story (3 replies)
  44. Downturn Magic (43 replies)
  45. Smartlinks: usable with Astral Perception? (53 replies)
  46. Demo, des mots, des maux (39 replies)
  47. Elemental manipulations (69 replies)
  48. Attributes are-a-changing (487 replies)
  49. Gyro Stabilization and Combat Pool (9 replies)
  50. Outdated tech in 2070 (19 replies)
  51. Spell question (16 replies)
  52. Wallpapers (18 replies)
  53. Reliability of Weapons for SR3 (10 replies)
  54. increased reflexes in melee (22 replies)
  55. Belted ammunition (4 replies)
  56. New Stuff (23 replies)
  57. The Basic mechanic (10 replies)
  58. Tank Busting (62 replies)
  59. Essence Reduction (1 reply)
  60. AGS - good or bad? (65 replies)
  61. Here today gone tomorrow (15 replies)
  62. Enhanced Movement Spell (3 replies)
  63. Share your personally made Edge/Flaw (51 replies)
  64. Running Wild (18 replies)
  65. Breath Holding (25 replies)
  66. Fat Stacks of Short Fiction (15 replies)
  67. Wiki (14 replies)
  68. The Galatea Method (Ally Spirit) (12 replies)
  69. Variable Magic Rating at Chargen (28 replies)
  70. New Character Options (31 replies)
  71. Corporate Adventure (2 replies)
  72. Help with Run Ideas (10 replies)
  73. Latin Translator help? (33 replies)
  74. Why SR4 had to be... (20 replies)
  75. What's the deal with all the double posts? (11 replies)
  76. Quick question (6 replies)
  77. Nano-biomonitor systems (5 replies)
  78. Enhanced Movement Spell (18 replies)
  79. Enhanced Movement Spell (1 reply)
  80. spell passing astral barrier? (0 replies)
  81. spell passing astral barrier? (0 replies)
  82. Really Bad Decisions (0 replies)
  83. Twinkies! (47 replies)
  84. Implication of the decker / rigger change. (31 replies)
  85. Matrix 2.0, good or bad (11 replies)
  86. Cash for Karma; Karma for Cash; Do you allow these (46 replies)
  87. Cover Art (51 replies)
  88. Why Thermosense Organs (M&M pg 75)? (26 replies)
  89. FAQ #5 (10 replies)
  90. More Metas (28 replies)
  91. SR on Xbox 2 (92 replies)
  92. Essence & Bio-Index in SR4 (48 replies)
  93. Death and Taxes (7 replies)
  94. Any Louisville Players (7 replies)
  95. How to plan a run? (16 replies)
  96. Plotting (10 replies)
  97. Street Level (29 replies)
  98. What if PCs could use Karma to increase Essense? (147 replies)
  99. The A-team (34 replies)
  100. Throwing your weight around (2 replies)
  101. Planning aids (3 replies)
  102. character advancement (30 replies)
  103. Hackers (28 replies)
  104. My SR4 opinions, everyone else is doin' it. (27 replies)
  105. Echo Mirage here we come... (3 replies)
  106. Loading shotguns with rock salt (25 replies)
  107. Sequence of Releases (14 replies)
  108. Help in the Arc (14 replies)
  109. Israel 2070 (69 replies)
  110. Rant... (41 replies)
  111. Moved: Any Louisville Players? (-- replies)
  112. Edge vs Karma Pool (52 replies)
  113. Tsemes, the Lost City (6 replies)
  114. Dodging Bullets (57 replies)
  115. Influence spell (57 replies)
  116. Israel 2065 (102 replies)
  117. More Sustaining Focus (32 replies)
  118. Joy on earth ! (5 replies)
  119. Some background suggestions? (8 replies)
  120. Ork Idea Thread Redux (2 replies)
  121. Cyberware (26 replies)
  122. (De/Ha)cking (46 replies)
  123. Shadowrun and Israel (9 replies)
  124. Art Attack! (168 replies)
  125. A new name for deckers (131 replies)
  126. Maximum Attribute Advancement (14 replies)
  127. Sourcebook Questions (58 replies)
  128. Identify That Weapon (16 replies)
  129. remind me. body plating (2 replies)
  130. Admirals Marchand and Doucet (9 replies)
  131. Intelligent Characters (8 replies)
  132. Dragons and their human form. (46 replies)
  133. Clever street name (61 replies)
  134. Bailing Out (10 replies)
  135. Urban Arcana on Scifi Next year (25 replies)
  136. Shape Earth (7 replies)
  137. Re role failures. (19 replies)
  138. Shadowrun GM questions (16 replies)
  139. The New Druidic Movement (4 replies)
  140. Possession Metamagic (4 replies)
  141. Handicaped Mages (22 replies)
  142. Dice systems (216 replies)
  143. I'm going to be rich (or poor) (21 replies)
  144. So who's going to buy white dice and paint 2 sides (42 replies)
  145. FAQ#4, What haven't they changed. (119 replies)
  146. A lament for the passing of the Combat Pool. (26 replies)
  147. Another chapter of "The Helios Chronicles" (4 replies)
  148. Merrow (11 replies)
  149. Upcoming books Dual Versions? (21 replies)
  150. street names for a merc unit (48 replies)
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