Sorry, been kinda of chilling and not reading the boards. One of you was kind enuff to send me the link so that I could chime in... hmm (rubs chin, pretends to think about it)...
As some said, it would depend on how the rules are implemented. I've offered up my code to any interested parties so it could be used as a framework...
That said, to do it right... it should be done in Java so that it could be supported on multiple platforms (anybody volunteering?). I have some ideas about that as well. I use Visual Basic 6 because Paolo's original code was in VB4. It would be an incredible amount of code to redo in another language.
I'm conflicted about the "simple" nature of the proposed changes. On one hand, it is much easier to code rules that follow a basic guideline with no exceptions. On the other hand, those exceptions sometimes give the "flavor" of the game.
For example, I'm working on the MJBB alternate generation rules. One of the basic rules that is messing with me is:
1) If using point-based generation
2) Attributes cost 2 points
3) Unless you're doing low-level generation
4) and the attribute you're working on is over 4
5) then your point cost is 3
Before I could do a simple tradeoff, now I got all kinds of complications. What if you change your mind about an attribute and reduce it, now I've got to give you back 3 points instead of 2 (if over 4) etc.
On the other hand, the rule is in place to encourage the creation of non-olympic (above average) characters. If you remove it, you might lose the 'flavor'.
The current character generation system is rife with these kinds of exceptions so I can see the attraction of 'simplifying'. (You don't want to see my code!

)
I really need to see the new rules before I can weigh in.
Note: I really don't play much anymore but the community has been great and I felt I owed it to maintain the generator. What this means, is that depending on the difficulty, the challenge, and Real Life , will determine what happens.
Note2: I'm not a college student (graduated almost 20 years ago) so while donations are appreciated (really! helps buy books), they're not the sole incentive.

(yes, I'm really that old!)