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  1. Zombies (18 replies)
  2. Battletac? (5 replies)
  3. Sustaining focus for magic fingers (21 replies)
  4. Breaking the boundaries of spells (4 replies)
  5. What are some good books for a store to carry? (21 replies)
  6. Ghouls (1 reply)
  7. Covert Ops Specialist archetype (3 replies)
  8. Cyber Arm with Stuff (17 replies)
  9. Shadowrun engine legality (10 replies)
  10. Designing a unique weapon.. (54 replies)
  11. And now to sports... (2 replies)
  12. Ally Spirit Creator (8 replies)
  13. Coating Shuriken and Throwing knives with poison (10 replies)
  14. New Spell: Quagmire (2 replies)
  15. The Matrix And Physads (28 replies)
  16. New Flaw (6 replies)
  17. Finding lost threads (3 replies)
  18. Outer space in the Shadowrun milieu (10 replies)
  19. Healing (6 replies)
  20. Piggybacking on knowsofts (26 replies)
  21. Shadow Sports (17 replies)
  22. Traceless Snowshoes. (51 replies)
  23. Karma gain for just doing your job (20 replies)
  24. Customizing weapons for Trolls (22 replies)
  25. Obvious Cyber Eyes and Ears (16 replies)
  26. Using two pistols (17 replies)
  27. Mortars (8 replies)
  28. Suggested Availability (17 replies)
  29. Enchanted items. (2 replies)
  30. Semi-newbie question on SL and vision mods (1 reply)
  31. Questions about Running In Denver (13 replies)
  32. Ghoul Nation (69 replies)
  33. package deal cyberware (20 replies)
  34. "Get me a blowtorch and a railspike" (191 replies)
  35. Custom Firearm Design & Availablity (29 replies)
  36. Specialized Arrowhead Availability (5 replies)
  37. Off the records: Paranormal Critters (14 replies)
  38. Next-Level Archetypes? (6 replies)
  39. Corporate Script (36 replies)
  40. Talislegging (6 replies)
  41. If you caught the Krieger Strain of HMHVV, (32 replies)
  42. Public Information (3 replies)
  43. more than one data jack? (23 replies)
  44. Gibson's Virtual Light (5 replies)
  45. Maxium number of spirits/elementals? (4 replies)
  46. Subvocal Mics: Now IRL (4 replies)
  47. japan (24 replies)
  48. Cheap Geasa (32 replies)
  49. Dependants (33 replies)
  50. Looking for older topics (7 replies)
  51. Elves, Mortal and Immortal (27 replies)
  52. Removed Trigger FCU cost (12 replies)
  53. How to handle Stun damage vs vehicles/drones (32 replies)
  54. What does 1MP =? (16 replies)
  55. Bikes of the future (43 replies)
  56. Changlings, (23 replies)
  57. Running modifier:Athletics, dodge, melee (5 replies)
  58. Hijacking a Rigged System (14 replies)
  59. Firearm Design Program (10 replies)
  60. Colored Otaku Art (1 reply)
  61. Unarmed Combat and Martial Arts (9 replies)
  62. Matrix team runs (12 replies)
  63. Non-Shadowrunner Campaigns (27 replies)
  64. Maximum possible Initiative? (55 replies)
  65. The Woo School of Gunfighting (28 replies)
  66. Bad Karma (58 replies)
  67. Neo-Anarchists' Guide to the World (14 replies)
  68. Free Spirits (23 replies)
  69. Fastest Character? (21 replies)
  70. Gangers and Stats (11 replies)
  71. Ragnarock questions (4 replies)
  72. Shadowrun jobs in the Real World (45 replies)
  73. Intelligence Agencies (116 replies)
  74. Elementals in Combat (6 replies)
  75. Move to Kph (7 replies)
  76. Prices (10 replies)
  77. Solving California's Water Problem (43 replies)
  78. Improved Invisibility and Security Cameras (14 replies)
  79. Music companies (2 replies)
  80. GM's and Obssessive Compulsive Disorder (43 replies)
  81. Ghostwalker: Info on soulstones? (Eathdawn) (16 replies)
  82. Carbines vs. Rifles (25 replies)
  83. What magical traditions have you thought of? (38 replies)
  84. Certain rules I couldn't figure out. (34 replies)
  85. Help with Elemental Manipulations (12 replies)
  86. Shadowrun Reference Sheets (11 replies)
  87. Losing drones (36 replies)
  88. Messing with drones with out any cash. (70 replies)
  89. WTC attacks (29 replies)
  90. Caseless (55 replies)
  91. E-Brains (28 replies)
  92. On "Called Shot" and flechette (16 replies)
  93. Shadowrun on the Xbox2? (94 replies)
  94. Got your robot legs here! (1 reply)
  95. Deckers and the Pools (16 replies)
  96. Need ideas for Maneuvers (29 replies)
  97. OOPS! (41 replies)
  98. Mechanical arms - how many? (16 replies)
  99. Nimue's Salamanders (28 replies)
  100. Full Defense (23 replies)
  101. Adepts and Ordeals (69 replies)
  102. BioBlower (7 replies)
  103. Peel and Stick Flexible Armor Panels (3 replies)
  104. Bunch of Runs (17 replies)
  105. Investigating a SIN (9 replies)
  106. Improvised explosives (101 replies)
  107. The Xander Brand Affair (6 replies)
  108. Violent Sociopaths (53 replies)
  109. Flechette Rounds (4 replies)
  110. Humans For Sale (30 replies)
  111. Chemical/genetic questions (55 replies)
  112. the real sprawl... (6 replies)
  113. DNA (3 replies)
  114. Real "Gelpack" armor (12 replies)
  115. Please Critique My Character (35 replies)
  116. Sensors (26 replies)
  117. Record flaws (31 replies)
  118. Spirit Power: Confusion (5 replies)
  119. Super Tuesday Timing Problem (11 replies)
  120. Otaku? (21 replies)
  121. Lovecraft-based plots for Shadowrun? (33 replies)
  122. Earthdawn (40 replies)
  123. Underbarrel accessories (22 replies)
  124. SL with Vision Magnification AND Weapon Foci (14 replies)
  125. Portrait maker for Samurai (13 replies)
  126. Pathetic Gaming/Life Moments (142 replies)
  127. Psychological Conditioning (5 replies)
  128. Moved: Who I am as a gamer (-- replies)
  129. Security Sheaf Generator (7 replies)
  130. Highest Possible Modified Body (40 replies)
  131. Advanced Contact Rules (3 replies)
  132. Shadowart ideas (35 replies)
  133. Are there German organized crime families in Seatt (10 replies)
  134. Riggers and Untrained Vehicle Skills (39 replies)
  135. Dumpshockers as characters (50 replies)
  136. DSF Forum 'guidelines' for playing (6 replies)
  137. Astral Barriers (10 replies)
  138. charactor picture generator (4 replies)
  139. Do people know when they are the target of a spell (23 replies)
  140. Oh, yeah I need Balistic armor. (29 replies)
  141. UCAS army/Middle East help needed (33 replies)
  142. Nee dsome guidance for NPC soldiers (30 replies)
  143. Flare Comp Sunglasses (19 replies)
  144. Armored to the Teeth (153 replies)
  145. Variable Recoil (5 replies)
  146. Water price? (10 replies)
  147. Mounting Rocket Launchers on Vehicles (5 replies)
  148. Forum Gaming (Alternative Rules) (3 replies)
  149. Map of the Sixth World (7 replies)
  150. "Named" Runners (7 replies)
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