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  1. Cyberware (3 replies)
  2. [Real Life] Attention mecha fans! (25 replies)
  3. SR3 to SR4 conversion (3 replies)
  4. Spell Stacking (9 replies)
  5. Bare-Bones NPCs (19 replies)
  6. Ok, Need Help With My Shamen Please (14 replies)
  7. Making the Most of It (28 replies)
  8. Do you award partial karma during large runs (0 replies)
  9. Shadowrun Tutorial (3 replies)
  10. SoA- Tibet (17 replies)
  11. The power of Chaotic World and Heavy Weapons (28 replies)
  12. SOA-Proteus (5 replies)
  13. Mapsofts? A question... (6 replies)
  14. DAQ: SR4 attempted summary (40 replies)
  15. help with adept powers and cyber (3 replies)
  16. Spirit forms and weapons (11 replies)
  17. Healing Overcasting Draing (1 reply)
  18. First printing and Errata (9 replies)
  19. Buck's Thoughts on SR4 (9 replies)
  20. Riggers new toy (16 replies)
  21. Ambidexterity (14 replies)
  22. So long, SR4 (67 replies)
  23. Attribute/Skill Dice versus Test Dice (23 replies)
  24. Unresisted Stun Damage (1 reply)
  25. Response Decrease (4 replies)
  26. Shadorun 4th Edition: Reinventing the wheel (35 replies)
  27. Boosting Cars? (23 replies)
  28. What does the skinlink really do? (1 reply)
  29. Payscale in SR4?! (27 replies)
  30. SR4 Character Dossier PDF? (1 reply)
  31. New Orleans (19 replies)
  32. The Tick (15 replies)
  33. Revised PDF 1.1.1 and searching (2 replies)
  34. Slap Fight! (7 replies)
  35. How do you keep track of PC's and NPC's (16 replies)
  36. Stun Dmg linked to Willpower? (26 replies)
  37. AR Zones (89 replies)
  38. Blank white dice, anyone have a good source (9 replies)
  39. Combat Paralysis and Addiction (3 replies)
  40. Need Advice On Shamen Path.. (5 replies)
  41. Favorite Changes (10 replies)
  42. WWesque Shapeshifter (Cheetah) (4 replies)
  43. Do we need programs? (24 replies)
  44. GM Screen SR4 (0 replies)
  45. Anyone seen the actual book yet? (10 replies)
  46. hacker adepts (38 replies)
  47. Conversion guide? (10 replies)
  48. What to Get For the Decker that Wants Everything.. (22 replies)
  49. High Lifestyle for free (6 replies)
  50. Trolls what are they good for? (59 replies)
  51. Edge and Glitching (3 replies)
  52. Shadows of Asia (36 replies)
  53. Spirit Bane & Watcher Spirits (10 replies)
  54. Buying Ammunition (50 replies)
  55. SR4 Expansion Books (3 replies)
  56. Cyberlimb Math and other dumb questions (2 replies)
  57. Full defense resets when? (4 replies)
  58. Average Power level? (9 replies)
  59. GeoWars (3 replies)
  60. History (53 replies)
  61. SR4 PDF format? (3 replies)
  62. Life after / during Shadowrunning (2 replies)
  63. Arm Stats (13 replies)
  64. SR4 PDF for sale Now! (187 replies)
  65. My Only Gripe (0 replies)
  66. A Matrix run example? (27 replies)
  67. Wired reflexes costs way too much (13 replies)
  68. SOLA....Huh? (35 replies)
  69. Working the motivations (23 replies)
  70. Riot Shields and Assault Rifles (13 replies)
  71. Sustaining spells from the Astral plane (0 replies)
  72. UK Release Date for SR4? (7 replies)
  73. Melee Combat Opposed? (3 replies)
  74. Katrina (185 replies)
  75. The Idiot's Guide To The Matrix Thread (501 replies)
  76. Advancing a physad in 4e (11 replies)
  77. Drug Costs? (8 replies)
  78. Tracking a CommLink device (7 replies)
  79. Accessing Complex forms (3 replies)
  80. Contacts (0 replies)
  81. Otaku, Technoshamans -- what are they? (35 replies)
  82. Breaking Down the Metatype Costs (28 replies)
  83. The SR4 History Project (3 replies)
  84. Sobs... Shadowrun Ebook delayed (38 replies)
  85. Mike Mearls on SR4 (5 replies)
  86. Where can a GM find stats for KE guards? (16 replies)
  87. Shadowrun 4e character generator? (2 replies)
  88. help with house rules (6 replies)
  89. Technomancer Sticker Shock (17 replies)
  90. Shadowrun RPG Website is down (15 replies)
  91. Why is Karma Cost different from BP Cost? (13 replies)
  92. Riot Shield (4 replies)
  93. SR3 -> SR4 Initiation (34 replies)
  94. Quick Start pdf ? (1 reply)
  95. Page number (3 replies)
  96. Whetever happened to... (16 replies)
  97. Possible "Shiawase Decision" type incident... (100 replies)
  98. Bone Lacing and similar stuff (17 replies)
  99. Cyber Arms on Metas (3 replies)
  100. How to spice up your run (21 replies)
  101. Katrina/NOLA: Interdictor's BLOG (10 replies)
  102. gel / flechette ammo (51 replies)
  103. How to make a better... (73 replies)
  104. Bringing back Voodoo (41 replies)
  105. TROLL! (51 replies)
  106. Critter/Spirit Power (11 replies)
  107. [LooseAlliances] Loose Alliances (344 replies)
  108. House rules (20 replies)
  109. SOA- India (17 replies)
  110. SoE Shinto (18 replies)
  111. Questions/Requests for Adam (18 replies)
  112. Multiple Vision Enhancements (6 replies)
  113. SR4 Equipment *possible spoilers inside* (1 reply)
  114. Some question (6 replies)
  115. Essence/Magic/Resonance Loss (4 replies)
  116. New Concealment mechanics (10 replies)
  117. Max Deck Memory... (18 replies)
  118. New Orleans = Chicago (85 replies)
  119. [RL] Regeneration Power (20 replies)
  120. Spellcasting Drain (25 replies)
  121. Adepts, a game-balance nightmare? (48 replies)
  122. Errata (36 replies)
  123. [Dragons6thW] Questions on DotSW (17 replies)
  124. Incompetent Quality min/maxing (40 replies)
  125. Favorite Matrix Rules (3 replies)
  126. Cultured Bio In Creation? (2 replies)
  127. Smartlink (10 replies)
  128. Low Power Level (43 replies)
  129. SR4 Attributes (5 replies)
  130. Changing face (4 replies)
  131. Critter combat (13 replies)
  132. Shadowrun - Exalted crossover! (13 replies)
  133. Where is the purchasing Qualities with karma rule? (7 replies)
  134. Where are the SR4 hate threads? (113 replies)
  135. SECKSY (14 replies)
  136. [SoA2064] Euromagic (13 replies)
  137. !SPOILER! SR4 and System Faliure !SPOILER! (68 replies)
  138. SR3 to SR4 conversion ideas (9 replies)
  139. Stall Speeds (4 replies)
  140. Home Ground Quality - too powerful? (21 replies)
  141. Beta PDF release - yes or no? (31 replies)
  142. System Failure PDF and book for sale & Pre-Order (0 replies)
  143. Reactive IC? (4 replies)
  144. Anyone seen the Quick Start SR4 Conversion? (6 replies)
  145. Printing the pdf (11 replies)
  146. House Rule for Two-weapon Fighting (4 replies)
  147. [RL/S-OT] Get your own airforce! (21 replies)
  148. SR totally needs PTSD rules + unbalanced behavior (25 replies)
  149. How many agents can a decker run simultaneously? (14 replies)
  150. System Failure is on sale (10 replies)
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