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  1. Open Source (12 replies)
  2. Hot-Sim modified Sim Module (2 replies)
  3. Smuggling Babies (13 replies)
  4. SoA: Japan (32 replies)
  5. Adepts and Cyberware (28 replies)
  6. Campaign help Question (2 replies)
  7. Techno Drone Rigger (39 replies)
  8. Questions on Drones (30 replies)
  9. Bioware and Ghouls (18 replies)
  10. Two weapons in one. (3 replies)
  11. Some of Our Critters Are Missing! (6 replies)
  12. Cybered attack dolphins loose in the Gulf? (16 replies)
  13. The Anti-Zephan (30 replies)
  14. Technomancers seem broken (3 replies)
  15. Weird idea for Bioware implant.. (40 replies)
  16. A Yacht? (39 replies)
  17. Best Cyberware for 250k? (31 replies)
  18. Release date pushed back? (3 replies)
  19. 4th ed Core Book Shipping? (36 replies)
  20. Zephan Brannigan, AKA Lt. Smoothie (88 replies)
  21. Armor (8 replies)
  22. SR4 PDF re-released (50 replies)
  23. System Failure and Nadja Daviar (19 replies)
  24. Photographic memory Vs Mnemonic Enhancer (5 replies)
  25. Using an Agent as IC. (26 replies)
  26. Tunguska and Verniya. (54 replies)
  27. Spirits have me (5 replies)
  28. How much can Mask change your appearance? (6 replies)
  29. AUgmented Reality (0 replies)
  30. Shadowrun Font (1 reply)
  31. Question on Commlink (24 replies)
  32. Conversion Guide? (3 replies)
  33. The Commlink Response Spiral of Doom (6 replies)
  34. Encryption too weak ? (52 replies)
  35. Filipino actor turned freedom fighter? (4 replies)
  36. Karma and the problmes it causes (151 replies)
  37. Just another short story. (6 replies)
  38. Miami Corp (5 replies)
  39. Organlegging (16 replies)
  40. Where can I find a drone size table? (6 replies)
  41. Automated Sentry Guns (34 replies)
  42. Explosives, am i reading the rules right? (54 replies)
  43. The new book (16 replies)
  44. Ghouls (2 replies)
  45. I've run out of and/or grand ideas, so... (14 replies)
  46. Recoil Compensation (4 replies)
  47. Bio/Cyberware and Shapechange (6 replies)
  48. [SprawlSG] prices for physical modifications? (2 replies)
  49. Jelly Bryce (60 replies)
  50. RFIDs and You (54 replies)
  51. [SprawlSG] What can we assume is the same? (3 replies)
  52. Cyberlimb confusion (2 replies)
  53. New Edge possibly? (30 replies)
  54. Build/Post your Hacker (50 replies)
  55. Staging Damage for Full Auto (14 replies)
  56. Who do you geek second? (75 replies)
  57. Headware communications (7 replies)
  58. Ghosts With No Shells [System Failure SPOILERS] (136 replies)
  59. Information on Release date from BattleCorp (0 replies)
  60. Recoil examples (9 replies)
  61. The Amazing Shapechanging Hacker (7 replies)
  62. Carrying Capacity is Too Small (5 replies)
  63. System's guide to paranoia (62 replies)
  64. Bone Density + Bone Lacing (42 replies)
  65. Following the datatrail (9 replies)
  66. Attribute Boost Power, hit limit and action type (0 replies)
  67. Burned Out (36 replies)
  68. Horrible Terrible Mistake in SR4/System Failure (7 replies)
  69. Shadowrun Fourth Edition BBB Review (42 replies)
  70. FAB (13 replies)
  71. SR4 Smartlinks. Abuh? (48 replies)
  72. AR Interfaces (4 replies)
  73. Infusion Focus (1 reply)
  74. Smartlinks, Free Actions & old SR1/2/3 assumptions (5 replies)
  75. Matrix Notation (5 replies)
  76. Moved: AR Interfaces (-- replies)
  77. Forearm Snap Blades (6 replies)
  78. Shadowrun: Dragonwars (12 replies)
  79. Free BP for Knowledge/Language Skills (13 replies)
  80. System Failure re: Poland [spoiler] (63 replies)
  81. Delta Clinics (7 replies)
  82. Layoffs? (22 replies)
  83. Two Weapon Fighting (5 replies)
  84. Special Edition not shipping? (210 replies)
  85. Sensitive System (2 replies)
  86. Munchkin-Fu (68 replies)
  87. Triads (3 replies)
  88. Multiple Commlinks? (8 replies)
  89. Couple of thoughts on programming... (5 replies)
  90. NEW SPELL: Wraithform (13 replies)
  91. SR 4 - When do the retailers get it? (10 replies)
  92. LORD OF WAR (44 replies)
  93. My Character Idea (0 replies)
  94. SR4 vs. SR3 - recommendations on which to use? (11 replies)
  95. WHAT!? A new edition!?!?!? (20 replies)
  96. Single Spell Use Quality (14 replies)
  97. Skills, Skill Groups, and Specializations Revealed (12 replies)
  98. What happened to sorcery adepts? (8 replies)
  99. Lots of Hacker/Technomancer Questions (35 replies)
  100. DMSO and other chemical rules (22 replies)
  101. Availability (26 replies)
  102. Analysis of Archetype Characters (24 replies)
  103. Fast hacking... (6 replies)
  104. Brother Bear and drain tests (12 replies)
  105. Sense'ware and your Commlink (5 replies)
  106. Moved: Ghosts With No Shells [System Failure SPOILERS] (-- replies)
  107. Why Go Wireless? (201 replies)
  108. Aztlan (7 replies)
  109. Release Schedule (25 replies)
  110. Useful tool for Hermetic mages (1 reply)
  111. Web Site Help / SR4 Character Generator? (79 replies)
  112. weapon focus question (19 replies)
  113. Gang initiation rituals (17 replies)
  114. Moved: System Failure re: Poland [spoiler] (-- replies)
  115. US plans first face transplant (0 replies)
  116. Best weapon for a Rigger to *KILL* a Drone? (26 replies)
  117. Healing (18 replies)
  118. Shadowrun Music (28 replies)
  119. System Failure Errata and Typing Errors (16 replies)
  120. SF: Murders and kidnapping [SPOILERS WARNING] (9 replies)
  121. Summoning Elemental: Basics (16 replies)
  122. Excel Sheet to track initiative (4 replies)
  123. Shamanic Mask (22 replies)
  124. Murphy Rule of Firearms (53 replies)
  125. Can I please Get Advice On What Spells To Get.. (28 replies)
  126. The Ancients (3 replies)
  127. Fun with Contacts (5 replies)
  128. ar goggles & flare comp for a mage/shaman (2 replies)
  129. Glitch Clarification (2 replies)
  130. Moved: SF: Did Celedy knew? [SPOILERS WARNING] (-- replies)
  131. SF: Did Celedy knew? [SPOILERS WARNING] (14 replies)
  132. Moved: SF: Murders and kidnapping [SPOILERS WARNING] (-- replies)
  133. Spotting Cyberware Addons (2 replies)
  134. Wierd Plot Questions (6 replies)
  135. Drones (55 replies)
  136. How long does Summoning Take? (55 replies)
  137. The staff of Asclepius (2 replies)
  138. How many Agents (16 replies)
  139. Grenades! (2 replies)
  140. Computer Hardware (23 replies)
  141. OpenRPG + SR4! (1 reply)
  142. problems with SR4 PDF 1.1 (23 replies)
  143. SR4 and the years to come. (65 replies)
  144. SR4.5? (48 replies)
  145. Duel Natured Ghouls? (35 replies)
  146. Player Actions and Consequences (146 replies)
  147. Dice Widget at SRRPG.com (22 replies)
  148. Great Leap, Improved Acrobatics . . . (29 replies)
  149. Tailored Pheromones (4 replies)
  150. Help making a feasible Troll Hacker (26 replies)
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