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Full Version: Cyberpunk v.3 - What ideas can we plunder?
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ascendance
Ok, setting aside all complaints about action figure art, I CP v.3 has some good ideas mixed it some... shall we say... questionable ones.

I'll throw the question out to the crowd here. What's worth stealing? For me, it really is all about ideas for full conversion cyborg bodies. I love 'em.
FrostyNSO
Mr. Studd
RunnerPaul
QUOTE (FrostyNSO @ Dec 19 2005, 02:41 AM)
Mr. Studd

That's already been thoroughly stolen and re-purposed for use in SR from the previous editions of CP. Unless CP v.3 brings all sorts of new features to Mr. Studd, it's just old news.
eidolon
Would someone be so kind as to describe this Mr. Studd? I've never really gotten the chance to do the CP thing (other than a really great net-book in which a guy converted a ton of equipment for use in SR, and I don't recall seeing Mr. Studd in it). Thanks.
RunnerPaul
QUOTE (eidolon)
Would someone be so kind as to describe this Mr. Studd?

It's cyberreplacement's answer to Viagra. (What was the ad copy? "All night, Every Night, and she'll never know...", of course, that was just the basic model. Get one tricked out with the optional features, and she'll know.)
nezumi
And it's female version, Midnight Lady. The very strange players buy both.
hobgoblin
not so strange any more. i would expect that some enterprising use of that sea-people tech that can morph a persons shape should allso be able to morph the persons gender smokin.gif
Azralon
QUOTE (RunnerPaul @ Dec 19 2005, 05:39 AM)
What was the ad copy? "All night, Every Night, and she'll never know..."

That was it. If I recall correctly, that was the entire extent of the writeup on what the item did. That's pretty much all you needed to know as far as game mechanics.

On a related note, I recall when a female player asked -- with genuine seriousness -- if Wired Reflexes also increased the speed of your tongue.

I don't think she was looking for a bonus to Fast Talk.
Critias
I know the Mr Studd also gave bonuses to your Seduction skill. Which, I guess, meant you advertised the fact, when attempting to pick someone up in a bar, or whatever (which sort of defeated the purpose of the "...and she'll never know" bit, huh?).

Ahh, good times.

No Face should be without one!
Azralon
Hrm, could be the confidence factor. Or maybe it's the big, perpetual Bob Enzyte grin.
hobgoblin
being able to make a boast and if called you can deliver silly.gif
FrankTrollman
QUOTE (hobgoblin)
not so strange any more. i would expect that some enterprising use of that sea-people tech that can morph a persons shape should allso be able to morph the persons gender smokin.gif

Every time they are thrown into cold water in fact.

-Frank
nezumi
QUOTE (Critias)
I know the Mr Studd also gave bonuses to your Seduction skill. Which, I guess, meant you advertised the fact, when attempting to pick someone up in a bar, or whatever (which sort of defeated the purpose of the "...and she'll never know" bit, huh?).

What, you don't rub your crotch up against people when trying to woo them?

Although in the midnight lady version, I do think you might just have to say it outright (but who cares if the guy knows?)
ogbendog
Midnight lady might include muscle control...
FrankTrollman
I always assumed Midnight Lady was equivalent to breast implants. The bonus to seduction in that case is obvious.

BTW, anyone else noticed who owns the area where Knight City is in Shadowrun?

-Frank
hobgoblin
nope, so remind me...
eidolon
Okay. That's pretty damn funny. I suppose it should have been obvious. smile.gif
FrankTrollman
Answer: Ares. Which means that in a much more important fashion, that part of the CFS is owned by Damien Knight.

So in the Shadowrun Timeline as in the Cyberpunk Timeline, Santa Cruz California has been renamed "Knight City", though for different reasons.

-Frank
Ophis
QUOTE (FrankTrollman)
Every time they are thrown into cold water in fact.

-Frank

Bad frank, naughty in your bed!!

tee hee, nice reference.

To add a little to the thread I would like to see the play being body mods, like mr Stud/midnight lady but all over...

If I ever play cyberpunk agian I will play a solo who was fitted with one as for an undercover job and now refuses to have it removed...
Westiex
I wonder what it says about Dumpshockers that the first thing that we focus on is the Mr Studd implant.
mintcar
Might be related to the wide spread firearms fetish. wink.gif
RunnerPaul
I try not to do movie quotes to excess around here, but this is just begging for it:

"This is my rifle, this is my gun. One is for fighting, one is for fun."
Dale
There's a very upsetting rumour going around that the new cybernetics in Cyberpunk v3 cost NO humanity points. At all.
So literally every pc can easily look like Robocop for free.
Overpowered,ridiculous,and very non-cyberpunk this sounds to me.

I'm sticking with Shadowrun.
hobgoblin
i got the impression that humanity cost is optional. ie, there is still a stat for it, but the costs are not realy layed out or something.

dont have the pdf tho, just something i picked up over on vfte...
ElFenrir
My one friend statted out the Mr. Studd for a character of mine for a one-shot, the loveable Dr. Stud, rocker turned samurai who got the thing implanted on a drunken bet with his friends. He doesn't remember. It was a .5 essence piece of gear we agreed. But not being undone, he got the damn thing beta-implanted.
ascendance
QUOTE (Dale)
There's a very upsetting rumour going around that the new cybernetics in Cyberpunk v3 cost NO humanity points. At all.
So literally every pc can easily look like Robocop for free.
Overpowered,ridiculous,and very non-cyberpunk this sounds to me.

I'm sticking with Shadowrun.

This is true. It is not a rumor. However, cybertech is radically different from what it was like before. Edgerunner NuCybe is built around rings and bracers that cover the body with muscle and steel. It's temporary. When you don't need it, the cyberware folds back up. The Corpore Metal, on the other hand, are an entire faction of full conversion borgs. They are pretty much posthumans, though their mechanical bodies are essentially designed to mimic human bodies, and hence, not screw around with their humanity. Translation: their stats are based off their baseline human stats, with some bonuses or penalties depending on the model of cyborg body in question.

It's not really overpowered. Ridiculous maybe. Definitely still cyberpunk.
Adarael
I should point out that Humanity/Essence/what have you started as and always has been a 'game balance' function. I've never read a cyberpunk story that was not part of an RPG world where cyberware was limited by anything other than money.
hobgoblin
true. if one goes back to neuromancer and similar, often it was that non-cyberd people of the story that was "insane".
PlatonicPimp
Plus, lets be frank here, it was really rediculous to see the muchkins buy an Empathy stat of 10 just so they could cram in more cyber before they hit 0.

I know I was guilty of that one.

Now, there were a little cyperpunk spin-off alternate future thing called cybergeneration. I kept that one around for a good long time for SR material on the Otaku.
ascendance
QUOTE (PlatonicPimp)
Plus, lets be frank here, it was really rediculous to see the muchkins buy an Empathy stat of 10 just so they could cram in more cyber before they hit 0.

Screw cyber. All you really needed was Reflexes 10, some Boosterware, and Combat Sense 10. Get the right weapon, and you can be assured of going first and popping a cap in the other guy's ass.
PlatonicPimp
Yeah, and all you really need in SR is a reaction of 6 (for initiative and Bullet dodge), Wired 3 and a smartlink. Your point?
hobgoblin
i think his main point was that in cyberpunk2020 you where more or less sure that you would go first with that setup. there where no multiple combat phases and so on, but you had multiple actions (at -2 pr action).

it was a bit like the sammie before SR3. multiple actions before the rest had done one.
ascendance
QUOTE (PlatonicPimp)
Yeah, and all you really need in SR is a reaction of 6 (for initiative and Bullet dodge), Wired 3 and a smartlink. Your point?

My point was that boosting your Empathy to 10 in CP2020 was not necessarily the optimal way to twink out your combat character. At least until they started releasing power armor and full conversion borgs, a well-twinked Solo who went first would probably take down his opponent in a straight-up fight.
Crusher Bob
From my experience, the best munch in CP2020 was skinweave combined with a superhuman body type modifier. Once you layers some 'normal' armor on top, you were basically unstoppable.
ascendance
QUOTE (Crusher Bob)
From my experience, the best munch in CP2020 was skinweave combined with a superhuman body type modifier. Once you layers some 'normal' armor on top, you were basically unstoppable.

On the other hand, who DIDN'T take Skinweave in Cp2020?

Oh yeah, anything about CP2020... your starting cash was based on your special "class" skill. The higher it was, the more starting cash. So, you had every incentive to start off with say, Combat Sense 10 as a Solo, and no reason not to.
nezumi
Most GMs I've seen either put a cap on your starting class skill, or give you flaws (like an enemy) if you go above a certain amount.

But yes. From people I've talked to, CP is a great system for realism, but it's absolutely terrible for the first time GM and takes heavy house-ruling to get it out of the starting gate.
Critias
QUOTE (ascendance)
QUOTE (PlatonicPimp @ Dec 21 2005, 02:00 PM)
Plus, lets be frank here, it was really rediculous to see the muchkins buy an Empathy stat of 10 just so they could cram in more cyber before they hit 0.

Screw cyber. All you really needed was Reflexes 10, some Boosterware, and Combat Sense 10. Get the right weapon, and you can be assured of going first and popping a cap in the other guy's ass.

The problem with that set up is that it's built on the assumption of one "other guy" to pop caps into the ass of.

The cyber's all there for those worst-case scenarious (ie, "actual fights") -- the ability to survive against multiple attackers, the strength or blades needed to win something besides a gunfight, the durability to stand a chance of taking a hit and hitting right back, the ability to see outside of opimal conditions, etc, etc, etc.

In an idealized "the gang leader and I stand ten paces apart at high noon, and wait for a sign to draw," yeah. Your fast-draw Solo's gonna win every time (well, nine times out of ten, a '1' on his to-hit roll will still ruin his day) -- but how often does that actually happen?

About as often as in Shadowrun.
hobgoblin
thing is that combat sense allso helps in ambushes...

but then we have to recall that the solo is the fighter of cp2020. he is a combat monster, pure and simple.

there is no other combat "class" in the basic cp2020 set.
hobgoblin
hmm, back to the original question.
i think one thing we should run of with is to try and define every group as a meta-character. ie, diffrent people thats part of the corp and thats the driving force behind its actions...

or have this been coverd before?
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