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  1. Favorite Setting (4E) (12 replies)
  2. Exchange rate (14 replies)
  3. Astral perception (18 replies)
  4. Validate programs (2 replies)
  5. Making a Face Technomancer? (3 replies)
  6. Cyberware/Bioware upgrade costs? (40 replies)
  7. Komod shapeshifter (2 replies)
  8. Night at the Museum (77 replies)
  9. Question about Technomancers (11 replies)
  10. My First Technomancer (48 replies)
  11. question about throwing weapons (3 replies)
  12. Enemy Quality Question (1 reply)
  13. Fan Builds! (9 replies)
  14. Drug Gang fire fight aftermath (5 replies)
  15. crash worm trail runs? (1 reply)
  16. Contact question (19 replies)
  17. Did you say something, Cortana? (38 replies)
  18. Animal Handler Rules (11 replies)
  19. Wikileaks (64 replies)
  20. A new look on Stealth and Astral Perception (2 replies)
  21. CGL forms Fiction Imprint (7 replies)
  22. Best Swerve You've Ever Pulled (15 replies)
  23. Syndicates and programs (19 replies)
  24. Who's your P2.0 alt? (0 replies)
  25. Non-Great Dragon (20 replies)
  26. Art (12 replies)
  27. Characet Concept (0 replies)
  28. Combat Paralysis (27 replies)
  29. Dystopia (43 replies)
  30. New SR GM (34 replies)
  31. Modular Cyberlimb question (4 replies)
  32. Sniper Rifles In Combat (54 replies)
  33. Magic spells and visibility modifiers... (43 replies)
  34. Finally! A Shadowrun movie? (17 replies)
  35. Clones, Adepts and Ritual Magic (11 replies)
  36. Multiple commlinks (4 replies)
  37. Battle Rifles (87 replies)
  38. Lot of low threshold, high interval checks (4 replies)
  39. Elemental summoning behind wards (11 replies)
  40. Grenade Launcher Range (30 replies)
  41. Gunslinger Adept (131 replies)
  42. Chips jacks - the track marks of 2070? (11 replies)
  43. Burning Edge (15 replies)
  44. Shotguns (And Flechettes) (56 replies)
  45. A question about spell targeting (80 replies)
  46. Tin Soldiers and Dunkies coming (4 replies)
  47. New GM asks several questions (10 replies)
  48. real life fly-spy? (0 replies)
  49. Character Creation Guidelines (3 replies)
  50. GMing: Dragons (25 replies)
  51. Ubiquity Shadowrun... There I said it! (1 reply)
  52. Resonance Trodes (117 replies)
  53. Iconography as the New Newspeak (5 replies)
  54. Cyborgs? (6 replies)
  55. Interrupt full defense (15 replies)
  56. Detect [Life Form] (16 replies)
  57. Odds and Ends (22 replies)
  58. Familiar work(sheet) (7 replies)
  59. Weapon Features House Rule (16 replies)
  60. commlink defense topography (35 replies)
  61. Fluff Me Do! (20 replies)
  62. Campaign planning (15 replies)
  63. Military Grade Armor (13 replies)
  64. I don't understand something about Hackers.... (14 replies)
  65. Security! (45 replies)
  66. Disallowed in Your Game (376 replies)
  67. The rich eat differnetly from you and me (182 replies)
  68. FAB II Fogger (9 replies)
  69. Tac-net and database question (9 replies)
  70. Shadowrun Campaign - Game Design notes (18 replies)
  71. What are your favorite fluff books from older editions? (21 replies)
  72. Zurich Orbital Habitat Encryption (95 replies)
  73. Mage 101 (20 replies)
  74. Stacking Form Fitting Body Armor (73 replies)
  75. Return of the Combat Pools? (17 replies)
  76. Military Helmets and Sensors (33 replies)
  77. Home made UV Node (38 replies)
  78. Destruction of New York (176 replies)
  79. Forcing players to spend money on FUN (105 replies)
  80. New campaign idea (11 replies)
  81. New Paracritters (31 replies)
  82. Streams (4 replies)
  83. Teleportation (121 replies)
  84. Hacking overview and tables (2 replies)
  85. New and need some clarification (106 replies)
  86. Question on Spoof and Mutual Signal Range (9 replies)
  87. quick, simple, question (47 replies)
  88. Powergaming (83 replies)
  89. New Paracritters (38 replies)
  90. Reworking the Matrix (42 replies)
  91. Agent Questions (34 replies)
  92. Nicholas D. Wolfwood (34 replies)
  93. Specilized Activesofts (2 replies)
  94. Newbie needs help! (11 replies)
  95. Bioware Joint Replacements (17 replies)
  96. Improve Attribute (30 replies)
  97. Pixies (127 replies)
  98. Sprites and entering nodes (24 replies)
  99. Pre-Painted Minis for Shadowrun Use (16 replies)
  100. Specilized Activesofts (0 replies)
  101. Two SURGE questions (4 replies)
  102. Creative solutions to lethal problems. (17 replies)
  103. Sick, sinking feeling. (10 replies)
  104. Soccer in 2070 (55 replies)
  105. New Paracritters (28 replies)
  106. Adepts, Magical Lodges & Foci (21 replies)
  107. German Arsenal 2070 and BodyTech (Augmentation) (46 replies)
  108. group initiative question (7 replies)
  109. Insanity, Mental Scarring...dark powers *Possible Spoilers* (29 replies)
  110. Scooped? (9 replies)
  111. Ritual Spellcasting (12 replies)
  112. Concerning power foci (23 replies)
  113. Silly question (9 replies)
  114. Back Tracing (8 replies)
  115. Shadowrun 20th Annniversary LE question (2 replies)
  116. Sensors for Drones Vehicles for Riggers/Dronomancers (10 replies)
  117. Non-Hacker tech (11 replies)
  118. can mystic adept cast two spells in one round (12 replies)
  119. Tell me about Seattle (10 replies)
  120. Dealing with Magic (36 replies)
  121. Tooth Fairies - Infected Pixies (25 replies)
  122. Mods to Ritual Group Conjuring (19 replies)
  123. New to Shadowrun (13 replies)
  124. Would gun foci be unbalanced? (52 replies)
  125. Hats, or the lack thereof (63 replies)
  126. Hot sim question (22 replies)
  127. online pornomancy (5 replies)
  128. Martial Arts after char creation (5 replies)
  129. Mesh Reality and Macro? (2 replies)
  130. Pricing technocritters (4 replies)
  131. .....Skillwires..... (47 replies)
  132. Handles... (47 replies)
  133. Monowire and defenses against it (68 replies)
  134. Unbreakable Display (28 replies)
  135. Quick Question (5 replies)
  136. Stacking Commlinks (42 replies)
  137. Background + ward (1 reply)
  138. Ritual Spellcasting (10 replies)
  139. High defense builds.... (32 replies)
  140. Optimization (28 replies)
  141. Stick and Shock - rehash (207 replies)
  142. The Infamous Bags & Bagmen (115 replies)
  143. New Critter: Void Ants (8 replies)
  144. Shadowrun LARP (45 replies)
  145. free spirits (10 replies)
  146. Smartgun system...... (1 reply)
  147. Admin Access vs Limiting Account Level Privileges (26 replies)
  148. Questions on SINs (114 replies)
  149. Roleplaying question re: pixies (60 replies)
  150. Rules for small businesses? (25 replies)
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