Hello!
Our group has been playing D&D 3.5 for the last few years, and we decided on a change of venue into the gritty streets of Shadowrun once again!
I'm not seeing resources for battle mats and such for depicting where characters are on the streets to make things more clear in the heat of battle.
I am curious how you guys handle this that have been playing for so much longer!
1)For Melee combat there is quite a bit of references to things that can happen "within a few meters", interception and just plain melee combat its self. I can't find anything that says you can attack from further away when using reach weapons either... So how do you guys handle this sort of not defined grey area?
2)Also when defending against a melee attack and all you have is a Ranged weapon, can you still defend unarmed? Does it matter if you have 1 pistol or a 2handed AK-97?
On movement, I think I am clear on the part where if you have say 3 IPs you need to split you 30meters of movement into a max of 10meters per IP, but what happens when:
3)A runner only has 1 IP and runs. Does he go the full 30meters in his one IP leaving behind the others that can only go 10meters per IP?
4)Or if you have someone with 4 IPs and they decide they need to run at the 3rd IP, can they only go 30m/4IPs for the last two IPs? Or can they use the whole 30 meters in the last 2 IPs move 15 meters each.
5)Also if you are sprinting as a simple action each IP, does you movement speed keep increasing with every IP?
6)What if you stop sprinting after the first IP, does your total movement rate stay at the sprinting speed, or is that only good for the action phase you sprinted in?
I asked an invis question in another thread, but I'd like to put it here as well to get more focused answers. I understand that if you surprise someone that they can't defend against an attack.
There is mention though that if the NPC is already involved in combat that surprise isn't possible as they are wary of conflict.
7)So if the battle is already started, and the mage turns invisible and starts launching spells (which are hard to notice even if you can see him), what negatives does the defender get? or what positives does the spell caster get?
8)And how would that defender go about locating and shooting with a gun back at the mage? I see mentions of a -6 pool modifier, but no other clues.
9)Also what if that same mage went invis and decided to melee with someone, how would that play out?
10)How would the defender go about locating and attacking the invis mage in melee? Does the -6 pool modifier apply to that as well? the Book is completely absent here.
I just marvel that stuff like this isn't more easily found, surely my group can't be the only one that has read the book and tried to play with these gaping holes of definition!
Thank you so much for your time in reviewing and answering these questions!