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  1. Any reason for Adepts to get Quickdraw Anymore? (113 replies)
  2. Powerlevel and Lethality (95 replies)
  3. Indie RPG elements in SR4 (25 replies)
  4. Information on San Francisco (1 reply)
  5. Legality codes (8 replies)
  6. SR4 RAW Corner Cases are open ended (IMO) (72 replies)
  7. Sandbox Versus Plotastic (13 replies)
  8. Can infiltration hide versus astral perception? (7 replies)
  9. A few thoughts/questions about adept powers (15 replies)
  10. Ghost forests (7 replies)
  11. The Best Movies For Sr (61 replies)
  12. Moved: If I had a little money... (-- replies)
  13. Bionic Contacts here we come... (6 replies)
  14. Mind Control and Security (29 replies)
  15. Erasing Astral Signature (10 replies)
  16. Writing Shadowrun Missions (3 replies)
  17. Shapeshifter Characters (43 replies)
  18. Help with Ghouls (53 replies)
  19. Nano Tattoo Ver 0.1 (12 replies)
  20. Detection Spells (55 replies)
  21. Invisibility (9 replies)
  22. Poll: Where do you play? With how many people? (30 replies)
  23. How to invent a new kind of Focus (7 replies)
  24. Influence Spell (3 replies)
  25. BattleTac and drones (9 replies)
  26. Lily (one cybered arm samurai) (23 replies)
  27. Cyberlimbs + augment... (16 replies)
  28. Downtime Poll (19 replies)
  29. Into the Shadows by Jordan K. Weisman (10 replies)
  30. Brainstom: M:Impossible-type of run at Ares (29 replies)
  31. What was that funny Shadowrun site? (8 replies)
  32. Last 10 runs (25 replies)
  33. The cheap part time hacker... (9 replies)
  34. Additional Bioware Eyes (3 replies)
  35. What skill is used to train animals (22 replies)
  36. Dumpshock in Hot Sim question (16 replies)
  37. Skinlinks on the open market now... (0 replies)
  38. Arsenal weapon mods (12 replies)
  39. Armor Foci (12 replies)
  40. weapon focus physical form? (42 replies)
  41. Little help with a classic SR monster? (25 replies)
  42. Character Printouts (3 replies)
  43. Critical Strike Cap? (12 replies)
  44. ? on Full Defense (10 replies)
  45. Usually Fire (8 replies)
  46. Astrally projecting mage summoning spirit of man with Stunball (32 replies)
  47. Favorite Sixth World Product (37 replies)
  48. "Two-guns": Dual-SMG Wielder (59 replies)
  49. Spirit Combat (6 replies)
  50. Skies Full Of Flying Guns (17 replies)
  51. Counterspell: Active Declaration v Unaware use (29 replies)
  52. Spells in the Astral (13 replies)
  53. Lack of SR3 playing foils hitman hiring attempt (15 replies)
  54. SR4 World view (7 replies)
  55. Mai Chan's Daily Life. (77 replies)
  56. What Counts Towards the 1.5? (28 replies)
  57. Movement Power (spirit) (8 replies)
  58. Moved: Who we are as gamers (-- replies)
  59. Another mage question (74 replies)
  60. Hollow Point Ammo (33 replies)
  61. Custom Traditions and Mentors (26 replies)
  62. Technomancers and minimum fading DV (4 replies)
  63. Bad boys & the Star (41 replies)
  64. DV of Bows (23 replies)
  65. Let's discuss PAN security. (46 replies)
  66. real life trodes? (2 replies)
  67. How long do your combats last? (44 replies)
  68. The Seven Shadowrunners (8 replies)
  69. SR Developer Public Q&A Chat (77 replies)
  70. Street Sam Costume (24 replies)
  71. Meat for the Hacker (39 replies)
  72. MUD (22 replies)
  73. Banzaaaaaiiii! (3 replies)
  74. Spirits and Foci (1 reply)
  75. Idiot N00b Magic Questions (18 replies)
  76. Magic Attribute/Initiate Grade (10 replies)
  77. Confused on: Magical Traditions (7 replies)
  78. Dividing the payment (49 replies)
  79. Seriously Pissed Off Yaks (478 replies)
  80. New To Rigging (And Shadowrun) (7 replies)
  81. Jackpoint: How is it different from Shadowland? (32 replies)
  82. Mind Reading Game Controller (3 replies)
  83. Rigger, First Run (3 replies)
  84. Riggers! (98 replies)
  85. Power Foci (24 replies)
  86. Yay Augmentation is finally mine! (0 replies)
  87. The hand of God (30 replies)
  88. Alternative Paracritter... FROM HELL (28 replies)
  89. Improved Invis (20 replies)
  90. The Running Man (36 replies)
  91. What is the armor rating for a body? (11 replies)
  92. Mines and stuff (2 replies)
  93. Atlantis (18 replies)
  94. Still taking Submissions for Feral Cities? (92 replies)
  95. Sometimes Prison Ain't so Bad (3 replies)
  96. Love For The Magic User (29 replies)
  97. Introducing Ravencorp!!!..... (28 replies)
  98. Alternate Shotgun shot. (31 replies)
  99. Ready Made Plot Hook (7 replies)
  100. Astral Combat questions (0 replies)
  101. trying a PMV build (20 replies)
  102. Iron DM's (24 replies)
  103. My new hacker, Bile. (27 replies)
  104. Simsense round 2 (6 replies)
  105. Monofilament Weapon Focus (20 replies)
  106. Spirit Questions (22 replies)
  107. In Media Res One-Shots (12 replies)
  108. Drones w/ smartlinks/weapons? (15 replies)
  109. Ghoul Carriers? (54 replies)
  110. Hamlet as a shadowun Character (30 replies)
  111. The Suvivability of Illegal Athenaeums In Hostile Digital Enviroments (17 replies)
  112. More Adept Power Points (46 replies)
  113. Underground Auction Items (14 replies)
  114. How would you secure the meet (76 replies)
  115. Disorientation (3 replies)
  116. Noob question about Commlinks (79 replies)
  117. Occular drone for magicians (4 replies)
  118. Biocompatability Rules question (37 replies)
  119. Matrix session clarification (8 replies)
  120. Talk to me about Augmented Reality (81 replies)
  121. Troll Combat Hacker critique (22 replies)
  122. Analyze Device (1 reply)
  123. Device Ratings (11 replies)
  124. Shadowy Graphic Novels (38 replies)
  125. Genecrafted/Genetic Heritage and transgenic "bioware" (18 replies)
  126. Technomagi metamagic (16 replies)
  127. Stick and Shock (8 replies)
  128. Sort-of transcript from the Scheduled chat today (2 replies)
  129. 6th world question (43 replies)
  130. Witch Hunter (31 replies)
  131. Which character fluff format do you like more? (24 replies)
  132. Armed bystanders (69 replies)
  133. Powers use Object resistance? (15 replies)
  134. Catalyst Q&A Chat Log? (2 replies)
  135. Regeneration (23 replies)
  136. Last change (19 replies)
  137. Let's discuss a building's matrix security (10 replies)
  138. Iconography and ARE(nvironements) (7 replies)
  139. Cyborg questions (67 replies)
  140. [RL] SR technology by 2029? (11 replies)
  141. Rules questions about Magic (11 replies)
  142. Silly SR3 Vehicles? (17 replies)
  143. Arsenal Purchase (25 replies)
  144. Magical security costs? (4 replies)
  145. Standard meet procedures (35 replies)
  146. SoLA concept artwork (12 replies)
  147. How canon does it have to be? (56 replies)
  148. Rule Question (13 replies)
  149. Doublecasting NPC: Carey (37 replies)
  150. Whatever happened to: The Eurovan? (19 replies)
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