QUOTE (MadPiper @ Jun 12 2008, 09:05 PM)
Would the astral mages see a airship? If you use illusion to make a chair in the astral, it works, but everyone knows its a illusion because they can see the mana of the spell, but if it was behind a Masking Ward, would they just see a chair? or nothing at all?
What kind of illusion spell are you talking about? Mask could work, except it has to be of the same basic size and shape. So you could change your airship to look like... uhh, well, I dunno? A whale?
The only other applicable illusion is invisibility, which states by normal visual senses (which astral perception specifically isn't one).
QUOTE (MadPiper @ Jun 12 2008, 09:05 PM)
Also, because wards add -force dice pool to perception tests, if the ship had a force 10 ward on it, would any astral mages with a perception pool 10 or less even see the ship?
You must've missed the part of masking wards which is, SM, 125, "Since the ward is transparent, noticing it requires an outside observer to either come into contact with it (since it is still a solid astral barrier) or make a successful Assensing +Intuition (3) Test."
I.E. it doesn't block astral sight, so there is no negative perception pool to it. Since masking wards aren't supposed to be seen, and its the opaqueness of a ward that causes the perception penalty, I don't think masking wards have the penalty. Instead, they get the concealing of astral activity inside the ward.
QUOTE (MadPiper @ Jun 12 2008, 09:05 PM)
What if you used regular invis, mana based spell for astral stuff, would they then see it? Masking ward blocking mana from being seen, but invis still active and working? They just would not see the astral mana aura?
They would still see the airship, since astral perception is not normal sight, which is what invis prevents them from seeing with.
QUOTE (Zaranthan @ Jun 12 2008, 09:26 PM)
Once again, if astral perception trumps the Masking Ward, then there's no point whatsoever to the spell even existing. It doesn't hide anything but fine details, which makes it little more than an NPC tool ("there's a ward on the room, I can't see what they're doing inside"), in which case it doesn't need to be statted out (railroads don't need mechanics).
It's illogical to assume the designers went to the trouble to stat out the drain of a spell that's only useful as a landscape feature. Masking Ward conceals itself with its own penalty, because otherwise it's not a spell, it's deus ex machina.
It doesn't trump the masking ward. It hides astral activity within the space. I.E. you can have a masking ward force 6 around your force 6 magical lodge, and be summoning bloodzilla at force 6 inside it, and anyone wandering by in astral space would be none the wiser (unless they pierce the masking wards concealing).