Help - Search - Members - Calendar
Full Version: Shadowrun
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211
  1. If you were going to take down a megacorp... (51 replies)
  2. Background for a Russian assassin (9 replies)
  3. Matrix Specialties (1 reply)
  4. Background for a Russian assassin (1 reply)
  5. All is known (10 replies)
  6. Clairvoyerrance for fun and profit? (29 replies)
  7. Full defense vs. multiple attackers (9 replies)
  8. Commlinks, gear and batteries (88 replies)
  9. Volkswagen Elektro (3 replies)
  10. Softliner gloves. (26 replies)
  11. Red X Comlinks For Everyone! (14 replies)
  12. Creative magic - New Spells (5 replies)
  13. SR5: Die Pools (537 replies)
  14. Creating a Shifter (13 replies)
  15. Magic Jobs: Be creative! (52 replies)
  16. What's the order to the campaign books? (3 replies)
  17. Puyallup Maps (0 replies)
  18. DriveThruRPG GM's Day Sale (10 replies)
  19. How do you deal with forbidden cyberware? (85 replies)
  20. Pulling punches & arrows? (24 replies)
  21. Augmentation, Unwired, Reprints/New Covers (5 replies)
  22. Shapeshifter Magicians (9 replies)
  23. A Matrix Question on Nodes Interloping (4 replies)
  24. Need a Twist (19 replies)
  25. Snake Shapeshifter (4 replies)
  26. 4th Edition Top Ten (8 replies)
  27. 5th Edition Questions: (36 replies)
  28. Art Credit Help (2 replies)
  29. Dealing with Invisibility (42 replies)
  30. Technological Telepathy (3 replies)
  31. Custom Mentor Archetype (11 replies)
  32. Alternate Hacking Rules (3 replies)
  33. Ghost Arms (34 replies)
  34. Minor Magic spells (55 replies)
  35. [SR3] Combat crib sheets (1 reply)
  36. Panther Assault Cannons have no recoil! ....wait, what? (189 replies)
  37. Storage technology for commlinks? (2 replies)
  38. Venturing and Gaining online in 4e (1 reply)
  39. Possessed foes (17 replies)
  40. What is the Connection Rating of a Free Sprite/Spirit (4 replies)
  41. Twisted, Blood, and Toxic Mages. (2 replies)
  42. Music of The Sixth Age (39 replies)
  43. Popular Vehicles and group assets (65 replies)
  44. Shadowrun Fifth Edition Cover Art (99 replies)
  45. So what's up with Fastjack? (162 replies)
  46. "While You Were Out" cyberware (23 replies)
  47. When a Shadowrun goes wrong (1 reply)
  48. Magic and your own spells (135 replies)
  49. Echo Mirage (22 replies)
  50. Vehicle Repair/Mod Costs (8 replies)
  51. Force 12 Power Focus? (103 replies)
  52. Quantum Commlinks (16 replies)
  53. Bear shaman and physical drain (16 replies)
  54. [SR3] Rigger - Jumping in (8 replies)
  55. EARTHDAWN Question (19 replies)
  56. 5E Wish List (984 replies)
  57. Shadowrun 1990 Promo Video (11 replies)
  58. Cyberware That Feels (2 replies)
  59. Why did I never notice this before? (23 replies)
  60. Electronic tattoos (3 replies)
  61. What to do? (35 replies)
  62. Is recoil cumulative between initiative passes? (2 replies)
  63. House Ruling to the Craziness (16 replies)
  64. Transgenetic Alteration - Animal features (53 replies)
  65. Speed Archery (51 replies)
  66. I want to draw character portraits (24 replies)
  67. Called shots and vehicle armor (13 replies)
  68. True Dragon PC (47 replies)
  69. Quick question: German extra content translation (23 replies)
  70. Life imitates Game: Cybereyes ! (9 replies)
  71. [SR3] Rigger- Health & Safety in the workplace (16 replies)
  72. So what would YOU be? (59 replies)
  73. GM advice on how building a good climax wanted! (17 replies)
  74. RE: Distinctive Style (55 replies)
  75. Portable medical scanner (9 replies)
  76. The Stock Market (32 replies)
  77. A Troll Infiltrator (11 replies)
  78. Money Talks (3 replies)
  79. Unique Seattle Map (2 replies)
  80. Black IC and cutting the line (8 replies)
  81. Gambling Negative Quality (14 replies)
  82. Buying off Negative Qualities (123 replies)
  83. The Form of Our SINs (19 replies)
  84. [SR2/3] Drones and the Control Pool (6 replies)
  85. Player character suicide (13 replies)
  86. So our GM did something really weird to us... (259 replies)
  87. Futuretech (6 replies)
  88. Perfect node matrix defence? (6 replies)
  89. Where can I find details on Sasobonsam (19 replies)
  90. Chase Combat (5 replies)
  91. Crash Course on Hacking (13 replies)
  92. Granite Shell + Shields (46 replies)
  93. Life imitates Game: the Wireless Matrix, fifty years early? (67 replies)
  94. Matrix Monocle/Etheric Computing Services (3 replies)
  95. The Sweep Maneuver + Attacking With Multiple Weapons (6 replies)
  96. More Technomancer Submersion tasks (1 reply)
  97. Attacking With A Thagomizer (34 replies)
  98. Suggestions for a SR4a Decker Concept (12 replies)
  99. Critical Successes in Combat (15 replies)
  100. Fencing (26 replies)
  101. Character motivation - power/influence (8 replies)
  102. Multiple commands in a single swift action? (4 replies)
  103. Rocket Propelled Grenades? (5 replies)
  104. A little character input... (37 replies)
  105. Magic - Physical/Mana barrier - and spelly questions. (12 replies)
  106. Covert Ops Autosoft (4 replies)
  107. Fencing Gear? (31 replies)
  108. Rules Question: Psychotropic Program Option (20 replies)
  109. PC's Creating their own Gangland (29 replies)
  110. Oculus VR (12 replies)
  111. BP to Karma exchange rate? (7 replies)
  112. Freaks! (168 replies)
  113. Choosing Contacts (32 replies)
  114. Fake IDs (8 replies)
  115. Metal Magic (35 replies)
  116. History of Cloning in Shadowrun (15 replies)
  117. Gear weight (4 replies)
  118. Gear weight (2 replies)
  119. House Rules (9 replies)
  120. TacSoft Questions and TacNets, how do they work? (44 replies)
  121. Input for running a play-by-email game (2 replies)
  122. Up-to-date Jackpointer list? (2 replies)
  123. Theorycrafting: How To Make A Cybermage (34 replies)
  124. Power Foci and Adepts (53 replies)
  125. Prison Life (7 replies)
  126. Desert Wars (17 replies)
  127. Quick Question about Multiple Vision Ennhancers (11 replies)
  128. Question for our German-speaking members (17 replies)
  129. Parabotany is now available! (20 replies)
  130. Double arm transplant (2 replies)
  131. Augmentation using Magical Foci (12 replies)
  132. A question on Initiation (28 replies)
  133. Also out: Shadowrun: Sprawl Sites: High Society and Low Life (3 replies)
  134. Life imitates Game: new AR concept (4 replies)
  135. Gathering material for Tir Tairngire campaign (3 replies)
  136. Ways around the Camouflage spell? (27 replies)
  137. 'Tir Tairngire' in english (9 replies)
  138. Potentially Stupid Question... (7 replies)
  139. new player help with a rigger hacker (30 replies)
  140. The Fey (5 replies)
  141. Techno Sammie (8 replies)
  142. AI Initiative Passes / Hot-Sim (31 replies)
  143. The Xenomorph and the Cyberman (16 replies)
  144. Practical Perimeter Security / Astral (15 replies)
  145. Amphibious Vehicles (3 replies)
  146. True Vessels and who can make them (12 replies)
  147. Armor and Encumbrance Quick Question (15 replies)
  148. Stacking Counterspelling (3 replies)
  149. Value of essence (33 replies)
  150. Shadowrun 5 Goals Blog Entry (120 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012