Help - Search - Members - Calendar
Full Version: Shadowrun
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213
  1. Matrix bonuses are dumb. (336 replies)
  2. SR4 - Drones on Autopilot and Controlling Drones (1 reply)
  3. Matrix bizz (3 replies)
  4. Ritual Spellcasting: Multiple Castings? (14 replies)
  5. SR3 Virtual Tabletop (0 replies)
  6. Obvious Cyberhand (28 replies)
  7. Too many people (27 replies)
  8. Anyone actually have the Origins 5th Edition Rules? (1 reply)
  9. Are they that brilliant? (16 replies)
  10. Jason M. Hardy is a Man of His Word (17 replies)
  11. Gun Drone (0 replies)
  12. Restricted gear perk (4 replies)
  13. Ares Excalibur (66 replies)
  14. New NIN (16 replies)
  15. Best Non-Runner Games? (34 replies)
  16. The players want to run in Australia - suggestions? (43 replies)
  17. SR5 Preview #3 (1004 replies)
  18. A SINful question (2 replies)
  19. Limits and You! (67 replies)
  20. Charge & Sprint Bonuses (0 replies)
  21. Sydney (6 replies)
  22. SR5 Preview #4 (127 replies)
  23. Elemental Armor (15 replies)
  24. Full Defense and Willpower? (7 replies)
  25. Insane GM hits you with boom characters (17 replies)
  26. Mage advice (49 replies)
  27. Can I get a price check on Royal Jelly? (1 reply)
  28. Shadowrun in movies (8 replies)
  29. Telecom Question (25 replies)
  30. My history with CGL (169 replies)
  31. Drugs are bad, mmmkay (6 replies)
  32. Find someone astrally with a link (e.g.hairs) (1 reply)
  33. Barrier vs elemtal wall (16 replies)
  34. Killer GM anonymous (33 replies)
  35. 20 minute character challenge (68 replies)
  36. Shadowrun on Mars (13 replies)
  37. Aura Sifting (3 replies)
  38. Safehouses IRL (43 replies)
  39. Smartguns Exist (5 replies)
  40. SR3 - Adventure Modules? (2 replies)
  41. Tiny Helicopter Piloted By Human Thoughts (10 replies)
  42. So...Origins (15 replies)
  43. Shadowrun Apocalypse (13 replies)
  44. Immortal Elf Spike Baby as a PC? (21 replies)
  45. SuRGED characters need some input (4 replies)
  46. Unofficial Errata for Martin de Vries in Street Legends (5 replies)
  47. Edge then edge again? (89 replies)
  48. Database for NPCs (2 replies)
  49. Who's Who on Dumpshock (186 replies)
  50. What can give a character an extra free action? (5 replies)
  51. Blade combat, and multiple attacks (36 replies)
  52. Thinking about a new house rule... (14 replies)
  53. Foci Descriptions and Hermetic Mages (6 replies)
  54. Regeneration as an Adept Power (59 replies)
  55. How do you make characters? (31 replies)
  56. CRASH 1.0 is comming-DOOM! DOOM! (2 replies)
  57. Alien Hand Syndrome (A new negative quality) (12 replies)
  58. Favorite negative qualities to ensure hilarity (24 replies)
  59. SR5 Quickstart Rules are on drivethruRPG (145 replies)
  60. Upcoming releases (29 replies)
  61. 10 Mercs (42 replies)
  62. Potent Quotables (679 replies)
  63. SuRGED (1 reply)
  64. Mystic Adept, Shapeshifter 400BP (52 replies)
  65. Best Thrown Weapons? (65 replies)
  66. Shadowrun Returns Anthology (17 replies)
  67. Body Integrity Identity Disorder (0 replies)
  68. Corpsec loadout (14 replies)
  69. Ruger thunderbolt vs ruger super warhawk. (61 replies)
  70. Weapon mods and mod slots. (0 replies)
  71. Shadowrun 5th Ed. Preview #2 (612 replies)
  72. How to subdue a mage? (14 replies)
  73. Standard magic defense ? (4 replies)
  74. Skill Web (15 replies)
  75. Need help putting "something else"in an Adept (29 replies)
  76. Different condition monitor. (36 replies)
  77. Custom cyber limbs (1 reply)
  78. Get your Zeta Bravo today! (41 replies)
  79. Spirit Edge (46 replies)
  80. Magic (23 replies)
  81. RL Corporate Hacking Example (1 reply)
  82. Elemetal strike, what can It "do" (15 replies)
  83. Combat example? (4 replies)
  84. The digital arms trade (2 replies)
  85. Advertising in Shadowrun (12 replies)
  86. Copying Programs (4 replies)
  87. GM Resources? (12 replies)
  88. In Depth Look at Contents of Box Set (19 replies)
  89. Question about missions and metaplots (1 reply)
  90. Upgrading Ware (11 replies)
  91. Walking through walls (27 replies)
  92. Decker app (5 replies)
  93. Shadowrun 5th Introduction adventure? (6 replies)
  94. Thermographic vision(Natural) and Thermal Smk. Grenades (55 replies)
  95. Spirits On Their Home Planes (14 replies)
  96. Weapons Mounting question and the Iron Will (49 replies)
  97. new GM (again) : PEACH my one-shot and stuff ... (4 replies)
  98. Character Negative Qualities (42 replies)
  99. AIs and the New Matrix. (6 replies)
  100. Interactive Chicago Map (20 replies)
  101. Physical Camouflage VS Improved Invisibility (14 replies)
  102. Spider changeling (38 replies)
  103. Spell Defense (8 replies)
  104. Shadowrun Tabletop - Hidden Stories (351 replies)
  105. What can you to do lower Public Awareness? (75 replies)
  106. I'm a 'Run Fixer. Ask Me Anything! (19 replies)
  107. Storm Front is out! (1058 replies)
  108. What to run, and when? (16 replies)
  109. Fox Shapeshifter (19 replies)
  110. Spike babies (29 replies)
  111. TrackingPoint Rifle (3 replies)
  112. Free City of Hamburg (8 replies)
  113. Adepts and background count (21 replies)
  114. New Gun Question (7 replies)
  115. Fragging Cyberlimbs, how do they work? (15 replies)
  116. ANZAC Day (32 replies)
  117. New Spell: Bug Zapper (19 replies)
  118. Ammo types (6 replies)
  119. Anyone making any special plans for the 21st? (130 replies)
  120. Azrael (19 replies)
  121. Possessed cars (10 replies)
  122. Uses for Orichalcum aside from expediting Enchanting? (25 replies)
  123. No Scramble this year? (2 replies)
  124. Professial-fu, or the way of the mirror shades (10 replies)
  125. Advice please (28 replies)
  126. Does this exist, is so how? (15 replies)
  127. Arise Bug spirits (1 reply)
  128. Recoil comp for 2 weapon firing (14 replies)
  129. Aztlan conspiracy (15 replies)
  130. Rigging bikes (140 replies)
  131. Milspec Armor & Possesionspirits (59 replies)
  132. Shadowrun Returns Kickstarter Rewards issues (0 replies)
  133. Finding Really Old Topics - How? (3 replies)
  134. The Ultimate Rigger/Hacker setup (Drone Focus, Command Vehicle/ Dronerigger/Hacker) (56 replies)
  135. New Addition to Rigger Black Book (2 replies)
  136. The Way Of The Samurai! (107 replies)
  137. Royal Canadian Mint is looking for software developers (1 reply)
  138. Bioware, now (3 replies)
  139. And now a running list of things I am not allowed to do in Shadowrun (3715 replies)
  140. Shapechange - What is the natural/augmented Attribute max? (61 replies)
  141. Catch me up with the story (2 replies)
  142. Shadowrun Returns up for prepurchase on Steam (10 replies)
  143. Your Runners in Shadowrun Returns (19 replies)
  144. Insect Spirits Max Attributes (6 replies)
  145. The Return (171 replies)
  146. Science Fiction in Shadowrun (5 replies)
  147. Movement Power (41 replies)
  148. Knight Errant raid into Redmond (25 replies)
  149. Bio Booster Armor (8 replies)
  150. Spirit Types and Spirit Foci (4 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012