QUOTE (toturi @ Apr 22 2014, 12:33 AM)

Actually I'd tick only the "Make the news" box. Technically SEAL TEAM SCUM got into a firefight and set Chinatown on fire. If none of the PCs were actually identified and made the news, then uncheck the "Make the news" box.
Just because you hired/recruited/manipulated someone into doing something you were told not to do doesn't mean you don't bear any responsibility for it.

QUOTE (Teulisch @ Apr 22 2014, 09:37 AM)

okay, i have a couple... mostly the same group (one guy moved away, others joined), different characters.
one time, we had a troll sniper. he liked to find a good spot before a meet, and he once picked the same spot as the OTHER sniper, who was not ready for troll melee. One run, they had a simple job to go into downtown Seattle, a biotech office on a high floor. they get the goods and a few extras as well. they go to the meet.. and a sniper shoots the Johnson in the head. now a vital point- they had worked with him before, and NEVER done any research into who he worked for really. they grab his commlink, and are doing a frantic getaway as a helicopter starts to follow them. the Johnson's commlink clams he works for Aztechnology... so they call those guys for help. they get an assault-chopper escort right into the 'safety' of the pyramid.
inside the pyramid, they sell all the Ares goodies (including a magically active symbiote bioware implant larva), as well as the Suitcase- which is just like the one from that first episode of firefly, with girl sleeping inside (she was a technomancer). they then went on to pay aztec for the privilege of getting some implant (oh hey, cortex bombs!). later on they found and removed the cortex bombs, and helped the plot-important girl escape. and no, the Johnson didn't work fro aztec, it was his fake cover commlink (his work model was an implant). these players had a bad habit of running away from PLOT as fast as they could manage, selling it at the first opportunity to the lowest bidder.
That's not such a bad idea - running away from anything resembling PLOT as fast as they can. PLOT tends to be expensive to deal with and doesn't usually pay well, often failing to even recoup expenses, unless you want to sell large parts of an already grimdark setting right up the river to shitdark, and even then you usually don't get to enjoy the money you make selling the setting upriver because they either decide you know too much to live, or put you on permanent retainer as wholly-owned company or non-governmental-entity (or occasionally, governmental) assets.
QUOTE
Another time... the rigger (an alcoholic) FUBARed the run very hard. it was to get a package from a warehouse- security had offline wired CCTV, and the rigger was- in company outfit, in a company van (rented with large deposit from contact), and he had put on makeup 'to defeat facial recognition software' with a botched disguise roll. the Decker had it set up, so that all he had to do was drive up, wait, and drive off. the team was around the block for backup. so... he offers a drink from his hip flask to the guard on duty (red flag!). The Decker gets the package to the van, and I mercifully let them drive off before local security gets organized to deal with the HR problem. A security team follows the van, mostly to observe his driving, as things fall apart quickly now that the Decker failed to erase certain data from cameras. There was a shootout with a fire elemental in a mall parking deck, and they stole a truck to getaway with the goods since the van (with LARGE deposit) was disabled under fire.
There were some serious FUBARs there, some of them were not the players' faults. First off, unless you're making your disguise check literally in a McHughs bathroom stall with a guy running facial rec on everybody coming and going from the restaurant, there is literally no reason whatsoever not to test the integrity of your own disguises by running your own facial recognition program. The players should have thought of that, but you should have suggested to them that they test the disguise before setting out on the Run.
Second, I'm not sure why you had offering the guy a drink be such a bonehead moment. One workin' stiff offering another a belt out of a hip flask is hardly the sort of thing that gets an armed response, and depending on the laxity of discipline at the company, it should've been met with either a "Cheers, want a donut?" or "No thanks, I don't," or even "Are you out of your gourd? Put that the fuck away and keep it out of sight. If anyone asks me, I smelled soycaf, but for the love of Ghost, HR is coming down on the shit on duty!"
One red flag should not FUBAR an entire run, especially something as innocuous as that, and the security team from the company should have been told "He's not in our facility anymore, he's not our problem. I'll let the delivery wing guys know to search all their drivers for flasks." And that would've at least given the rigger time to pack up and bail from his doss, which leads me directly to...
QUOTE
So the kicker- i ask the rigger 'where did you park your regular van, with all the drone?' he says his apartment. which is linked to his fake SIN. i asked him are you sure? he said yes. so your sure? okay then...lonestar is at your apartment. and then he got upset and started packing up his things to leave, because he was so attached to his van and drones (that cost SO MUCH of his starting money). He was ragequitting because of a problem that he himself had caused, and because of mere physical goods at that.
Uh, yeah.
A Rigger without his drones and his van is pretty much about as useful as a street banger in the game of Shadowrun. And I don't even mean the "super-competent banger who's on the cusp of graduating to the big leagues," I mean an ordinary banger who gets recruited as cannon fodder. Riggers losing all of their shit at one go would be like if you had the street samurai sedated and all of his cyber ripped out, then let loose with Lone Star hunting for him, or if you had an asshole cybersurgeon implant secondhand basic cyber-radios in a magician until his Essence was 0.5, and then let him loose.
So, no. I'm not going to call the player the asshole on this one. First off, you blew a minor role-playing offer of a drink into a run-scrubber, and then you tell him that he's completely fucking boned: Lone Star are after him and have his real face, his contact is after him (or at least no longer speaking with him,) because he got the rented van totaled,
and the entirety of his efficacy in the team (he is a rigger: Drones and vehicles are what he does,) have been confiscated, leaving him massively underpowered and, at best,
a Load on the team; and at worst, the other members of the team would actively hand him over to those who hunt him to get the heat off themselves, or put him in a ditch so he can't reveal any information about them when he inevitably gets picked up.
All because he gave a guy a drink, roleplaying his character's flaw (alcoholism) and a sense of beneficence well, and because you didn't remind them that they could test a botched disguise roll made from the safety of their own hideouts. For that, you escalated the situation to a point where he's being hunted by the Star, has lost the entirety of his equipment , which some archtypes (such as rigger, which he was) are utterly
reliant upon to participate in the game, and you then belittle him as "ragequitting" over something "he started" and over "physical goods at that," which are physical goods he 100%
requires to do the things he's supposed to do.
I'm sensing some CLUEfiles-isms here: you're slamming the PC stupidly hard over something exceedingly minor that you just leapt at a chance to nail him with full-on "CONSEQUENCES!" for, and then act smug like it's all his fault when his character gets so completely hosed that he gets upset and decides there's no point in continuing to play.