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  1. #GMing - Reasonable Resistance (134 replies)
  2. #GMing #Rules - Vehicle Combat (4 replies)
  3. Astral Hazing for a Magician (131 replies)
  4. Perception tests (5 replies)
  5. Useless above force one, (22 replies)
  6. Commlink screen image (16 replies)
  7. Cyber Implant Weapons (50 replies)
  8. Ghouls and Masking (9 replies)
  9. Grace Jones - Corporate Cannibal (0 replies)
  10. First time Shadowrun GM (8 replies)
  11. Return to Shadowrun v4A (5 replies)
  12. Question on a tiny bit of fluff... (1 reply)
  13. Why have a Datajack? (115 replies)
  14. Running Sensor Programs on Cyberware (20 replies)
  15. High Level NPC's in game (6 replies)
  16. Vehicle Armour Houserules (17 replies)
  17. Original 20 questions (4 replies)
  18. I can't find it! (10 replies)
  19. Gas Vent versus Suppressor (51 replies)
  20. knasser's campaign log (24 replies)
  21. Drone Sensors (2 replies)
  22. New magic tradition (20 replies)
  23. noob question-just starting the game (5 replies)
  24. Best vessel for inhabitation? (24 replies)
  25. Prison Scenario (24 replies)
  26. Capacity of Smartgun cam (11 replies)
  27. Question about metahumans (21 replies)
  28. does counterspelling work against critter powers? (16 replies)
  29. Do your runners have contingency plans to kill their team mates? (92 replies)
  30. cyberlimbs... sigh (23 replies)
  31. Attacking foci from astral space (38 replies)
  32. Identity Theft (15 replies)
  33. why is shadowrun so cool (79 replies)
  34. Dawn of the Artifacts (4 replies)
  35. #GMing - Combat Tempo (18 replies)
  36. Banshee character questions (7 replies)
  37. real life feeding shadowrun thoughts... (23 replies)
  38. #GMing - Matrix Tempo (34 replies)
  39. The long walk (25 replies)
  40. Atlanta 2007 PBP: Kudos! (0 replies)
  41. You are so transparent, i can totally see through you! (17 replies)
  42. Improved Sense: Scent and Olfactory Booster Comparison (9 replies)
  43. Cairo? (4 replies)
  44. Hacking help needed, pls respond (1 reply)
  45. Stirrup Interfaces (30 replies)
  46. How ubiquitous is VR use amoung non-hackers? (34 replies)
  47. Military-Grade Armor Enhancements (1 reply)
  48. Hacking Tutorial? (5 replies)
  49. Vehicle Sensor Upgrades (13 replies)
  50. Spirit Combat (I'm blind) (4 replies)
  51. Interesting Article on Kowloon Walled City (0 replies)
  52. HMHVV as a bioweapon (61 replies)
  53. I need an editor (10 replies)
  54. Ghouls: Do you tolerate them? (334 replies)
  55. Shadowrun-themed Poster (4 replies)
  56. Education in 2072 (21 replies)
  57. Shiva Arms, Shields, and Magic (25 replies)
  58. Sustaining spells with Ritual Magic (6 replies)
  59. Grace Jones (5 replies)
  60. Tonight only! live in VR! (10 replies)
  61. Would you allow this? Gear Question (23 replies)
  62. rules questions (18 replies)
  63. Planing a New Type of Game (9 replies)
  64. Knowledge (25 replies)
  65. Stacking Foci (20 replies)
  66. Shadowrun sports (10 replies)
  67. Unarmed Combat Specializations... (10 replies)
  68. Armor on more than one target? (24 replies)
  69. Bard-build (20 replies)
  70. AI Character (9 replies)
  71. Education in 2072 (5 replies)
  72. Improved Reflexes (23 replies)
  73. New ShadowRunner help (6 replies)
  74. Casting multiple spells in single action... (40 replies)
  75. Proposition – Making yourself untraceable in the Matrix (59 replies)
  76. Pimp my Physad House Rules! (24 replies)
  77. A question on Dragons (24 replies)
  78. Fraternization (38 replies)
  79. SR4: Need Specifiec Rigger Help (6 replies)
  80. Old SR player in need of cannon fluff (11 replies)
  81. Translation (4 replies)
  82. Voodoo (10 replies)
  83. Noob players and Mages (65 replies)
  84. Arcane Arrester + Astral Hazing (29 replies)
  85. time limited runs (3 replies)
  86. Burning Edge (6 replies)
  87. character art (6 replies)
  88. NAAN Fading (12 replies)
  89. VITAS I & II (67 replies)
  90. EATR (10 replies)
  91. 2072 Philippines (3 replies)
  92. [SR4] Drone Initiative Passes (50 replies)
  93. Meditation Ordeal....impossible? (78 replies)
  94. Net Hit Verification (27 replies)
  95. War against the Azzies (2 replies)
  96. Good Things Come in Threes (No, FOURS!) (25 replies)
  97. Greetings and Salutations (45 replies)
  98. Watcher Sprits (10 replies)
  99. UGE Baby on Board (20 replies)
  100. War against the Azzies (0 replies)
  101. Dawn of the Artifacts I : Dusk (168 replies)
  102. #GMing - Lifestyles (18 replies)
  103. Real Life photos that make you think Shadowrun (131 replies)
  104. General tips for a noobie? (29 replies)
  105. Orxploitation... on Twitter (7 replies)
  106. Charecter Advice Infiltrator (6 replies)
  107. Healing Magical Drain (29 replies)
  108. Street Magic errata (14 replies)
  109. Africa, the Matrix and You (4 replies)
  110. HMHVV III - Disease Resistance Tests (31 replies)
  111. GM improvement (6 replies)
  112. Other Runner Cities Besides Seattle or Denver? (26 replies)
  113. Electronics Specialist (4 replies)
  114. Runners, Mr. Johnson & the corps (9 replies)
  115. Metaplanar quest write-ups? (4 replies)
  116. Couple questions.... (21 replies)
  117. Questions on Melanin Control (4 replies)
  118. Building a better gun (11 replies)
  119. So it begins? (10 replies)
  120. Sleep and you. Fatigue (33 replies)
  121. Making skills matter (35 replies)
  122. Hacker Nanites (5 replies)
  123. The Holy Grail of Magical Research (27 replies)
  124. New GM looking for help (3 replies)
  125. Do AI's run in Hotsim (14 replies)
  126. Dual-Natured Sight (50 replies)
  127. Wild Exploits (10 replies)
  128. Racist Political Parties (8 replies)
  129. SR4A Changes Document online (151 replies)
  130. NPC's... the nameless throng (16 replies)
  131. Anniversary Edition Avalibilty (3 replies)
  132. Mystery Noir Shadowrun (18 replies)
  133. SEX (79 replies)
  134. Dealing with Hack 'n Slashers (37 replies)
  135. Quick vehicle theft. (8 replies)
  136. Commlink Clusters (17 replies)
  137. When are victims aware of mind control? (5 replies)
  138. Starting new campaign (11 replies)
  139. New Spirit Types [kinda long] (4 replies)
  140. Critter handing rules (15 replies)
  141. Goggles an glasses (3 replies)
  142. Mecha? (68 replies)
  143. Vehicle Armor and You (15 replies)
  144. "+2 to all Matrix Actions while in VR" (16 replies)
  145. Daemons (16 replies)
  146. What is the average dice pool in your game? (27 replies)
  147. Retirement (42 replies)
  148. SR4A cyberware (23 replies)
  149. Chargen Mage Advice (39 replies)
  150. How big are Drakes? (42 replies)
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