QUOTE (Ancient History @ Dec 16 2009, 12:40 AM)

Some of the spell design stuff works best by circumspection. Consider the Shape [Element] spell: it allows any change in the physical shape of the target object. What you want (changing the dimensions and nothing else) can be seen as a limited version of that spell, or a restricted effect. Generally once you define a restricted effect, other versions or variants of the same spell become obvious - for example, a spell Decompress that increases volume but leaves mass and dimensions intact, or a spell Skew which retains volume but shifts or skews an object along a single axis, that kind of thing.
Going the ruthenium polymer backpack route. Gave up trying to convince the GM that the spell wasn't going to overpower things.
(Speaking of ruthenium polymer and backpacks, how much does that cost? Also: you don't need 3BP for the spell, you need $1500 nuyen for the spell formula, which takes days to learn, versus months*lots to research the spell)
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Manipulation spells are a bit of a pain in the ass since there's so much for GMs to manage about them, so be careful not to abuse. Shrinking the grenades down until they fit on a bracelet and spraypainting them gold? Spiffy. However, they're still going to weigh as much as a bandoleer of grenades, even if they're on one arm. No shrinking your motobike into a toy and sticking it into your pouch; it would tear right through the bottom.
Exactly, this is what I was intending.
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This is one of those spells that gives physicists and engineers hives, because changing the volume and density of things can have a serious impact on whether or not they're functional. If you shrink any electronic device down, it probably won't work (you probably won't lose any data either, but it won't function while shrunk).
Reasonable limitation (with regards to data, given that ShadowRun has gone "solid state, all the time" even if the device lost power it wouldn't lose RAM data or hard drive data).
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Water balloons...the phrase "contents under pressure" comes to mind; you might make a qualifier that any damage to the compressed object causes the spell to end immediately and the object attains its original dimensions...which gets really interesting if said compressed object is in a place that's too small for it.
Which is where this spell comes perilously close to breaking rule #3.
The solution is to look up how
Polymorph Any Object plays in D&D with regards to tossing a bunch of pebbles (cows) into a small room (with the players in it). The pebbles stop being pebbles, promptly fill a greater volume than the room, everything dies, and you get meat squirting out the holes (doors, windows). In context to ShadowRun you would have both objects deal damage to each other until one of them broke (either the space increases to fit the object via damaging deformation, or the object fits in the space the same way). So a bowling ball in a small aluminum box would result in a bowling ball encased in a thin aluminum shell. A box of crackers under a rock would result in crumbs.