QUOTE (PatB @ Dec 10 2009, 09:15 AM)
I house ruled mouvement so that I always have 4 IPs in a CT (note that the max IPs I have in the team is 3, so it fits well). With that in mind, I also changed basic race movement like this:
- Human, elf, ork: walk 3m, run 7m (that's per IP)
- Dwarf: walk 2m, run 5m
- Troll: walk 4m, run 10m
Granted, this boosted some race's movement, but everyone is affected equally (both the players and the opposition). So far (we had 2 sessions only), this helped us keep a structured combat.
Hmmm, a Troll can walk 100m in aprox 19 seconds. Since 10 seconds is a really good 100 meter dash time in RL...
But SR is always wonky when it comes to that sort of thing. So it's probably safe to ignore this; I just wanted to point it out.