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Carriage
Ok, quick question, when does recoil compensation "respawn"? As in say you have 3 RC and are firing 2 short bursts, do you suffer 1.) no recoil as neither is above 3, 2.) none for the first and 2 for the second (i think its this) then full for each following IP 3.) Or, the same as 2 and the same situation in each IP?
Kerberos
QUOTE (Carriage @ Jul 27 2008, 07:04 AM) *
Ok, quick question, when does recoil compensation "respawn"? As in say you have 3 RC and are firing 2 short bursts, do you suffer 1.) no recoil as neither is above 3, 2.) none for the first and 2 for the second (i think its this) then full for each following IP 3.) Or, the same as 2 and the same situation in each IP?

It resets each IP. So no recoil on the first and 2 on the second burst, and then again no recoil on the third burst, whether that is in the next round or in the same round due to multible IPs.
Carriage
Cool, thanks for that
psychophipps
Huh...I never realized that. We always reset recoil at the end of the turn.

Oh well, I'll just chalk it up as yet another reason why Extra IP = FTW.
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