OK everybody, I've got a question for you: What counts as a device when clustering cyberware? I can see this problem with the clustering rule:
Problem 1: Cyber eyes with one or more pieces of 'ware built in. Each separate piece of eye mod can be a stand alone cyberware system. Rules lawyers and munchkins might say each mod counts as a separate item and get insane levels of computing power
My answer to Problem 1: Cyber eyes and cyber ears count as one node a piece no matter how many mods you put into either one.
Problem 2: Now if someone has a cyber limb and they throw doodads into them then what counts for the node?
My answer to Problem 2: Cyber limbs count each item that is put in as a separate node because those items are not integral to the cyber limb's function, unlike vision &/or audio mods. So if you have a cyber hand with a nanohive, datajack and a Orientation system then that counts as 4 nodes for clustering purposes.
Here's how I see it: You can use the nanohive without having to use the hand it's housed in, but to use thermographic vision you need to use the eye it's housed in.
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House rule proposal for Sensor Software: You add the level of the software to the response rating (pg 214 of the BBB) of the device running it. For example, you have a Security camera (rating 4 from the chart) running weapon watcher 4 then you have a total of 8 dice to notice weapons. This allows those software packages to actually be worth something.