Well I want to resurect the thread on this board. As it stands I wanted to link to a couple of threads from the old forums, but I can't get to 'em at the moment (

Why am I doing it? Well, firstly, I want imput. A lot of people on Dumpshock are creative people who could contribute a lot to this project. And quite frankly I appreciate anything people have to add.
So basically write up anything, suggestions, IC posts or comments that might be relevant. I'll write up all the stuff I already have when I find the time. Until then I'll just give an overview of what the "book" deals with:
Don't Go Gently Into That Dark Night: Basically an intro to the "darker shadows" - the paranormal in all it's nasty ugly forms. HMHVV infected species (Leeches). Spectres and hostile ghosts. Corrupted and otherwise dangerous magick users. Shedim. Things that are harder to define. A whole shadow business has grown up around these - preventing them from hurting people - making money out of them being inconvenient, learning about them. From the Mr Harkers you get your biz from and the way "hunters" work compared to vanilla shadowrunners, it's all in here. Basically a primer to Hunting.
The Mindset of a Madman: Hunters often make Shadowrunners look like well-adjusted and productive members of society. Shadowrunners deal with primarily human problems. Hunters... well, there's a reason their business is nicknamed the "Deep Shadows". From the "Touched" - people who Hunt monsters because they can't do anything else, to moonlighters who do it on the side, to government and corp organisations and freelance organisations and lone wolves who do it for more idealistic reasons than simple money - this section looks at what makes Hunters tick.
Alone in the Dark: This looks at some of the more famous Hunters - from living legends like Winter and The Stranger, Helios, Helsing, The Graveringer Poet, Aftermath, the vampire vampire-hunter Blake and more (feel free to add your own!).
This section will also look at Hunter organisations - from freelancers like Sabbath and the Ashwind Riders to corp groups like Code Violet to government agencies such as the UCAS Omega Squad and the British Spookhouse. Once again, any ideas and additions in this area would be great.
Then we have sections on the things Hunters hunt. Each of these sections also look at things like *why* they are hunted and also if it is humane or even human to do it. After all, vampires are sentient. Can it be reasonable for a Hunter like Helsing to kill them indiscriminately?
These sections are very open. If you have an idea, add it! IC posts or simply ideas. It's all good and much appreciated.
The sections of this bit are:
Leeches and the Damned: Vampires and other HMHVV species. This is by far the largest section as it deals with a lot of them (including homegrown ones). Also, how you hunt them and the differences in vampires across the world.
Who You Gonna Call?: Ghosts, spectres. They're a pain. Hard to see, hard to kill. Totally different strategies are required compared to vampires. If anything this section raises more moral questions. Ghosts are often the target of Harker-Runs (ie. missions you get hired by corps to do).
Bump in the Night: Shedim. Not just how to deal with them but also conjecture into what they are; where they come from, similiarities to other more familiar "Grey Walkers" and other such stuff.
Mageslayer (tentative title): Hunting magic users. How to overcome their abilities. THis deals with toxics, blood mages, and other corrupt or otherwise "evil" magic users but not the bugs, they get their own section.
Did someone call for an Exterminator?: Bugs. Don't you just hate them? An extensive section just as likely to attract normal shadowrunners as full-time Hunters. A big section.
Whatever it is Shoot It: Other things. Not just a catalogue of things but also what to expect in different parts of the world. Not exhaustive either.
Open Forum: Conspiracies: As the name suggests this is all about Hunter conspiracies (which Ill add to soon). Things like just who Winter and the Stranger are (they ain't normal, that's for sure), if some particularly fanatic Hunters can really channel weird powers (called "the Passion and the Temper" by Helsing) and other more "normal" conspiracies (such as Monster Hunting within the Matrix)
This is designed not just for people wanting to run Hunter only campaigns (if someone is I'd love it!) but also how to introduce the paranormal into regular shadowrun campaigns.
It's not a great description but it'll hopefully do for now. I'll add to it as soon as I can but for now, if anyone wants to comment or add an idea or anything, please do! It'd be great!
Thanks all for your time!