Im glad so many are involved, first off, somethings to address:
QUOTE (Moon Hawk)
1) Everyone is a magician. If getting cyber doesn't have an essence cost, then there can't be magic loss due to cyber, therefore whether anyone bothers to invest in the skills and high magic rating, at the very least every character will get the magician quality and magic of 1, just to keep their options open.
I specifically wrote below the post that this should NOT apply to magicians due to balance issues.
QUOTE (Moon Hawk)
2) All cyberware is better than delta, for the cost of basic. Obviously, the amount of cyber people get shoots through the roof. Normally cyberware acquisition slows down as people need to start buying better grades and replacing old stuff.
This is the intended effect of eliminating essence. I like a game where chromed mothers are all over the place.
QUOTE (Moon Hawk)
3) Lots of bioware disappears. Why get muscle toner or muscle augmentation when you get just get muscle replacement for a fraction of the price?
There are MANY reasons getting Bio as opposed to cyber, the most obvious being social interaction. I still dont see cyber as being for everyone, but I think we'd see more overt Street Sams, except for those who know to blend in is also important.
QUOTE ( Moon Hawk)
4) For that matter, why spent 10 BP on a point of agility and another 10 BP on a point of strength, when you can spend 1 BP on a point of muscle replacement and get both?
Hmmmm, yeah, ............ Jack up the price!
QUOTE (Moon Hawk)
5) More initiative enhancement. Synaptic accelerator disappears, of course, and the only limit on wired reflexes is the cost, which isn't much. Expect everyone to have either 3 or 4 IPs if they're starting characters, and 4IPs once they've got a couple runs under their belt. Everyone.
This after Magicians is the #1 concern. Afterall, Initiative bonuses have always been the most powerful ability in the game. (Deal 4x the ammount of damage in the same combat round? YES, PLEASE!)
The only way I see this being dealt with is a slight decrease in Synaptic Accelerator's price (70k or even 60k/level). And an increase in Wired Reflex's and Move-by-Wires price. I also think Synaptic could be compatible with Reflex Boosters.
QUOTE (Moon Hawk)
6) For that matter, why bother with those pesky physical attributes at all when you get just as well get a full cyber body? It's not that expensive if you don't have to get it above standard grade. Even if it's not for everyone, expect it to be common.
1again) You haven't forgotten that all these cyber-monsters are magicians, have you?
It would be....a different game.
Aside from the fact that they aren't magicians, I want to see more full cyber bodies. I dont think we should only encounter such things when going up against Jar-Heads or Zombies. I think that this is an aspect that needs to be brought back to the foreground. And as KK already noted, price is still a limitation.