Thread Rez:
Alright, first resource is up at my wiki:
http://rochestershadowrunners.wikispaces.c...he+SleepwalkersQUOTE
The Sleepwalkers
Purpose: To allow those with Astral Sight to work together for mutual advantage and profit.
Members: 250 (split into smaller chapters of 10-20)
Strictures: Fraternity, Service, Dues, Limited Membership (Astral Sight or Dual Natured)
Resources/Dues: Middle Resources, 400 nuyen per month
Description and Customs: In the roulette of genetics, there are winners and losers. Only about 1 percent of the population is magically active at this point in the mana cycle, making them a genetic elite, but even within that elite there is a hierarchy. Full magicians look down upon aspected magicians with scorn and pity, calling them groggy (half-Awakened). And aspected magicians in turn look down upon those with spell or spirit knacks and astral sight, calling them sleepwalkers.
In response, one group of Astrally Sighted banded together and took the name for their own; dismissed by the larger Awakened community and yet set apart from the larger mundane population, who will never see what they can see, they work together, making their way in a harsh and uncaring world.
The group is an extremely mixed lot, with members of every metatype represented, along with more than a few SURGEd who were affected with Astral Sight and a small number of non-feral ghouls.
The group is open and public, with offices and chapters in most major UCAS cities. Each chapter is semi-independent, and will assist other chapters without question or protest if asked. The chapters are headed by a chapter leader, who is elected by his or her chapter. The group as a whole is lead by a committee of the chapter leaders; they only meet for major policy issues or problems that threaten the group as a whole.
The group’s bread and butter in terms of income are the creation of low Force wards for people that want basic astral privacy and assisting schools during the annual “Let’s scan the new pre-k class for potential mages and TMs!� program. Other, more high priced but lower volume options are astral security for meetings, helping train security guards what it feels like when an astral form passes through their aura, and astral surveying of construction sites.
A nice big thank you to knasser who gave some nice points to use further upthread.
So... Opinions? Thoughts? Constructive Criticism?
I'll have more up on the wiki for general use soon, including a few modules, some NPC and location writeups, and other fun stuff.