This is a really horribly rough build I did mostly to answer a curiosity of mine. Namely, whether it was possible to build a viable mage with high edge.
All my attempts to squeeze the 30 extra points that Edge 8 would have cost failed, but the Edge 7 version still is potentially doable, though it's not the most realistic out there with no contacts, such low perception, his only social skills coming from activesofts, along with generally mediocre attributes.
Anyways, I can't remember many edge-focused mage builds that I'd seen, so thought I'd toss it out to you all and see what you could make of it.
[ Spoiler ]
Edge Mage
Race: Human
Attributes (150 + 65 Edge + 40 magic)
..Bod 3
..Agi 3
..Rea 3
..Str 2
..Cha 2
..Int 2
..Log 3 (4)
..Will 5
..Edge 6 [7]
..Essence 5.02
..Magic 5 [4]
..Init 5 (1 IPs)
Skills (78)
..Perception 1
..Automatics (Assault Rifles) 1
..Dodge (Ranged) 2
..Spellcasting 5
..Counterspelling (Combat) 3
..Summoning 5
..Assensing 1
Qualities/Drawbacks (20/-35)
..Magician 15 (Logic drain attr, yet to be determined tradition)
..Mentor Spirit 5 (Yet to be determined)
..35 points of drawbacks yet to be determined
Contacts (0)
..(Yes, this is unrealistic)
Spells (30)
..10 spells, yet to be determined
Foci (2 + 10 in resources)
..Power 2
Cyberware/Bioware (27)
..Datajack, Alpha (0.08 ess)
..Skillwire 2, Alpha (0.32 ess)
..Skillwire Expert System, Alpha (0.08 ess)
..Cybereyes Rating 2, Alpha (0.24 ess)
....-Low-Light Vision
....-Thermographic Vision
....-Vision Magnification
....-Eye Light System
....-Protective Covers
..Cerebral Booster I, Alpha (0.16 ess, 0.08 effective)
..Platlet Factory, Alpha (0.16 ess, 0.08 effective)
..Trauma Damper (0.2 ess, 0.1 effective)
Gear (13 between cyber/bio and gear)
..1000..Rating 1 Fake SIN
..4000..Rating 4 Fake SIN
..400...Rating 4 Fake Spellcasting License
..400...Rating 4 Fake ? License
..400...Rating 4 Fake ? License
..2000..1 Month Low Lifestyle
..950...Skinlink Glasses (w/ Image, Smartlink, Flare Comp, Vision Enhance 3)
..960...Skinlink Earbuds (w/ Audio Enhance 3, Select Sound Filter 3)
..4050..Skinlink Handheld (w/ Ultrawideband Radar 4, Olfactory Sensor 4)
..850...Skinlink CMT Clip (w/ Redcap Nix and SimMod) Commlink
..3000...w/ Firewall 6
..600...Stationary Emotitoy 6
..3000..Etiquette 1 Activesoft
..3000..Negotiation 1 Activesoft
..6000..First Aid 2 Activesoft
..6000..Infiltration 2 Activesoft
..3000..Heavy Weapons 1 Activesoft
..3000..Unarmed 1 Activesoft
..600...Medikit 6
..600...Respirator 6
..2000..10 x Psyche Doses
..1500..10 x Stimulant Patch Chemicals 6
..600...Victory Heavy Armor Clothing
..600.....w/ Fire Protection 6
..1200...w/ Non-conductivity 6
..450.....w/ Insulation 3
..900...Form-fitting Body Armor II
..1500...w/ Gel Packs
..1500...w/ Auto-Injector
..300.....w/ Bio-Monitor
..1500...w/ Auto-Injector
..300...Leg and Arm Casings
..200...Forearm Guards
..150...Shin Guard
..1700..Ares Alpha
..50......w/ Skinlink [1 slot]
..400.....w/ Personalized Grip [1 slot]
..150.....w/ Auto-adjusting Underbarrel Weight [4 slots]
..400.....w/ Barrel Mounted Gas Vent III
..15......w/ Sling
..500.....w/ Airburst Link
..210.....w/ 6 x Thermal Smoke Minigrenades
..180.....w/ 6 x Flashbang Minigrenades
..330.....w/ 6 x Nausea Gas Grenades
..320.....w/ 4 x 42 round clips of Regular assault ammo
..3000..Rating 6 Lodge Materials
..200...Combat Fetish
..50....Detection Fetish
..500...Healing Fetish
..100...Illusion Fetish
..300...Manipulation Fetish
..885...Left Over
After notes:
..Casting/Summoning: 5 skill + 4 magic + 2 power focus (+2 mentor) [+ 7 Edge] = 11 (13) [18 (20)]
..Drain: 5 Will + 4 Logic (+ 1 Psyche) [+ 7 Edge] = 9 (10) (Trauma and Platlet help cut it down) [16 (17)]
..Automatics: 3 Agi + 1 Automatics (+ 2 Spec) [+ 7 Edge] = 4 (6) [11 (13)]
..Dodge: 3 Rea + 2 Dodge + 2 Spec (or 2 dodge for melee) [+ 7 Edge] = 7 [14]
..Armor: 4/2 clothing + forearm 0/1 + shin 0/1 + leg casing 0/1 + Form II 4/1 + Gel Pack 1/1=9/7 without encumbrance (assuming the gel pack gets divided down with the Form II for 2/1 enc. If not, remove gel pack for 8/6 armor)
..Ares Alpha recoil: 2 natural + 3 GV3 + 1 grip + 2 Auto adjust weight + 1 sling = 9 (full auto or long/short bursts with no recoil)
For the same cost, could do this as an Ork with better stats, but lower Edge
..Bod 1 [4]
..Agi 3
..Rea 3
..Str 1 [3]
..Cha 2
..Int 2
..Log 4 (5)
..Will 5
..Edge 6
Not sure if the extra body, strength, and Logic are worth the edge point. Especially as I could drop the Human edge to 6 and put two into logic (leave bod/str as 3/2) and resist drain better. Or maybe put one into charisma and switch to Binding so I could have three bound spirits.
It's possible that I could dump 50K of gear to get Logic up to 4 as well, but that would strip out the activesofts, so eh.
Anyways, any thoughts you all have, let me have them. I actually kind of like the idea of playing a Mr. Lucky of magic sort, but not sure that it could stand on its own as well as the actual Mr. Lucky could.