djinni
Apr 25 2007, 05:21 AM
is there a roll for the rigger to "dodge" a ranged attack?
Kagetenshi
Apr 25 2007, 05:49 AM
Yes. Standard driving test TN, modified by things like burst fire. You use Control Pool to dodge.
~J
Catsnightmare
Apr 25 2007, 08:52 AM
So you can't dodge in a vehicle unless you're rigging?!
I'll have to make a note of that for SR3R
Eyeless Blond
Apr 25 2007, 12:23 PM
Well yeah. I don't think it's too unreasonable to allow non-riggers to have Control Pool equal to their natural Reaction, possibly even enhanced by Reaction Enhancers but not Wired Reflexes, to use while driving. It'll certainly be the second thing I bring up when the SR3R's Driving/Rigging thread comes up (after suggesting we get rid of the god-awful Maneuver Score).
Kagetenshi
Apr 25 2007, 01:04 PM
Actually, the more I think about the Maneuver Score the more convinced I become that it belongs in the game, but we can hash that out when the thread opens (which will probably be soon, issues are piling up).
~J
djinni
Apr 25 2007, 01:31 PM
QUOTE (Kagetenshi) |
Yes. Standard driving test TN, modified by things like burst fire. You use Control Pool to dodge. |
does it also apply to weapons fired via a sensors test?
what page can I find it on?
Kagetenshi
Apr 25 2007, 02:19 PM
Weapons are not fired via a sensors test, but you can dodge sensor-enhanced gunnery. Breaking a missile lock involves a Hiding test instead of a dodge.
As for page reference, that'd be SR3 page 149, Attacks Against a Vehicle.
~J
djinni
Apr 26 2007, 12:46 AM
QUOTE (Catsnightmare) |
So you can't dodge in a vehicle unless you're rigging?! |
you use combat pool instead, the vehicle can't dodge...but you can...
Kagetenshi
Apr 26 2007, 01:00 AM
Passengers and non-Rigger drivers can dodge, but they may only use half combat pool to do so (and that's all they get to soak with, too). However, that only applies to attacks against the passengers, not against the vehicle.
~J
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