This is something that has fascinated and entertained me for over twenty years now. I love using Shadowrun as a platform for building characters from movies, video games, books, comics, etc. I wanted to put a place together for everyone to share the famous "Runner" builds you might have created for your own entertainment over the years.

If you're going to create the character just for this thread, use 5E rules, all books in play, and Prime Runner options. These are celebrities, after all! If you'd like to share something from another edition or prefer some house rules, who am I to argue?

I'll start: this was a recent attempt at building Sam Fisher from Splinter Cell.

Add to 10 System: Magic B / Skills B / Attributes B / Race E / Resources D

Attributes (20 +10 Karma to raise Will from 1 to 2)
B 4
A 6 (10)
R 3 (6)
S 5
W 2
I 3
L 1
C 5
Essence 6
Edge 3
Initiative 6(9) +1d6(4d6)

Qualities (Balance: +5 Karma): Catlike (-7), SINner (National, +5), Agile Defender (-3), Prototype Transhuman (-10, +Allergy – Mild/Wheat), Tough and Targeted (+10), Wanted (+10)

Skills (36/5 + 1 Rating 4 Active Skill from Magic Priority)
Firearms Group 5
Unarmed (Krav) 6 (+2) (w/ Constrictor’s Crush)
Blades (Knives) 5 (+2)
Sneaking 6
Intimidation (Interrogation) 5 (+2)
Gymnastics (Climbing) 4 (+2)
Locksmith 4
Perception (Visual) 3 (+2)
Throwing Weapons (Non-aerodynamic) 1 (+2)
Knowledge Skills (8 Free Points)
International Political Landscape 4
Terrorist Organizations 4

Augmentations (1 Essence of Bioware per Prototype Transhuman)
Muscle Toner 4 0.8 128,000
Striking Calluses (x4) 0.2 1,000

Adept Abilities (6PP for Magic 6, +1 for Power Point Metamagic)
Improved Reflexes 3 3.5
Commanding Voice 2 0.5
Motion Sense 0.5
Combat Sense 1 0.5
Traceless Walk 1.0
Improved Ability (Sneaking) 1 0.5
Improved Potential (Physical) 0.5

Gear (150,000 + 34,000 (Karma Exchange)– 129,000 (Augmentations) = 55,000)
Combat Knife (Karambit) 300
Shock Gloves 550
Defiance EX Shocker (Concealable QD Holster, internal SL) 775
Ares Light Fire 70 (Concealable QD Holster, internal SL, 2 clips) 635
Savalette Guardian (Concealable QD Holster, internal SL, 6 clips) 1125
HK-227 (internal SL, integral suppressor, sling, 8 clips) 785
Colt M23 (suppressor, ext SL, sling, 8 clips, shock pad) 1355
Ammo:
Taser x 10 50
HP – Reg x 200, APDS x 100 1600
LP – APDS x 50 600
SMG – APDS x 100, Reg x 500 2200
AR – APDS x 100, Reg x 500 2200
Grenades: 10 x Flash-bang, 5 x HE, 10 x Thermal Smoke, 10 x Neuro-Stun VIII Gas 3100
Armor Vest (9) 500
Hermes Ikon Commlink (wristwatch form factor) 3000
Fake SIN (3) 7500
Contacts (3, with SL, Image Link, VE 1) 3125
Tri-focal goggles (6, with Low Light, Thermo, Magnification, flare comp, Ultrasound 5) 2300
Ear buds (3, with Audio enhancement 1, Select sound filter 2) 1150
Autopicker (2) 1000
Miniwelder 250
Sequencer (4) 1000
Climbing gear 200
Gecko tape gloves 250
Medkit (3) 750
MCT Redlight drone (Professional upgrade, mounted with Yamaha Pulsar Taser) 6180
Autosofts: Clearsight 4 (included above), Targeting 4, Stealth 4 4000
Mid Lifestyle
Starting cash 1845+4d6x100
Karma 35 +5 (Qualities) -13 (Initiation) -10 (Attributes) -17 (34,000 Nuyen)
Contacts (15 Starting)
Grim (Anna Grimsdottir, Intel/decker/mission planner contact) (4/5)
Charlie (Charlie Cole, tech wizard) (2/4)

I'm not 100% satisfied with the build, but I think it captures the essential things I would want to do with the character. Never be seen, take whole roomfulls of badguys by surprise, and have the capability (with his Charisma, Interrogation skill, and Commanding Voice) to interrogate captured guards on the fly. Might tweak this one if I ever get the chance to actually play him. Would be a fun campaign, especially if I get my own jet, a la Blacklist.

What else you got?